Player Matchup
Team Averages
Silver I
Average Tier
Level 155
1,440 SR
1,650
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,529 SR
1,427
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ReadingStainner
Arachne
10
5 / 0 / 0
6,281
1,256
4,053
4,541
1,398
Serrated Edge
+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.
Bloodforge
+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ProfitabI
King Arthur
8
0 / 5 / 0
4,840
968
2,623
5,866
2,126
Heartseeker
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,840
968
34
7
3
101,727
0
W
6,281
1,256
35
7
3
120,371
0