Player Matchup

Ymir
Ymir
ImAfrogQC
Ymir
Level 159
God Stats
7W - 11L
1,395 SR
Queue Stats
503W - 532L
1,504 Elo+
Party 2
Artio
Artio
LittleMissTurtle
Artio
Level 36
God Stats
0W - 2L
1,272 SR
Queue Stats
43W - 56L
1,520 Elo+
Party 1
Charon
Charon
MasterFrosty
Charon
Level 117
God Stats
1W - 1L
1,341 SR
Queue Stats
118W - 104L
1,474 Elo+
Party 2
The Morrigan
The Morrigan
ReverencePWD
The Morrigan
Level 166
God Stats
0W - 2L
1,339 SR
Queue Stats
148W - 166L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skar2795
Morgan Le Fay
Level 91
God Stats
5W - 5L
1,625 SR
Queue Stats
427W - 414L
1,553 Elo+
Party 1
Team Averages
Level 114
1,394 SR
1,512 Elo+

VS

Team Averages
Level 125
1,578 SR
1,534 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
BaLtiKaa
Olorun
Level 156
God Stats
3W - 2L
1,629 SR
Queue Stats
161W - 185L
1,470 Elo+
Party 4
Sobek
Sobek
Haberstroh45
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,575 Elo+
Party 3
Gilgamesh
Gilgamesh
Jord0man
Gilgamesh
Level 159
God Stats
19W - 17L
1,440 SR
Queue Stats
959W - 997L
1,590 Elo+
Solo
Hera
Hera
VANDAL30
Hera
Level 121
God Stats
3W - 0L
1,822 SR
Queue Stats
72W - 65L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
6,451
645
2,547
3,398
1,781
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 4
7,258
726
3,117
13,113
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
15
2 / 1 / 4
7,759
776
4,086
8,813
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
ReverencePWD
The Morrigan
14
0 / 3 / 3
6,970
697
6,995
5,606
2,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Skar2795
Morgan Le Fay
15
3 / 3 / 2
7,608
761
12,954
7,073
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 0 / 8
8,351
835
4,684
6,492
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
BaLtiKaa
Olorun
13
1 / 3 / 9
7,488
749
6,178
8,728
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 11
7,663
766
4,249
9,426
9,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
Jord0man
Gilgamesh
14
4 / 2 / 9
8,327
833
9,418
11,057
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
16
4 / 1 / 7
9,319
932
10,140
6,289
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
14
14
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
8
8
W
Olorun
BaLtiKaa
Olorun
1
3
9
1.83
W
1
1
11
6.5
L
Ymir
1
1
1
1.5
W
Gilgamesh
Jord0man
Gilgamesh
4
2
9
4.25
L
1
6
4
0.5
L
Charon
2
1
4
4
L
The Morrigan
ReverencePWD
The Morrigan
0
3
3
0.5
L
Morgan Le Fay
Skar2795
Morgan Le Fay
3
3
2
1.33
W
Hera
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
34,669
38,003
Taken
41,992
23,359
Mitigated
31,909
13,087
Healing
22,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,684
585
1,642
2,834
6,492
5,427
352
4,393
2,057
7,649
0
W
Olorun
BaLtiKaa
Olorun
6,178
1,972
5,580
3,877
8,728
3,594
976
5,926
2,802
16,903
610
W
4,249
58
1,198
1,417
9,426
9,873
155
6,442
2,984
6,403
0
L
Ymir
2,547
64
0
360
3,398
1,781
0
1,439
1,685
6,832
0
W
Gilgamesh
Jord0man
Gilgamesh
9,418
2,118
1,058
2,684
11,057
10,538
0
5,914
5,104
0
14,159
L
3,117
346
1,812
2,157
13,113
8,926
0
10,460
1,952
6,267
0
L
Charon
4,086
493
1,448
2,986
8,813
7,059
0
5,312
2,956
11,559
0
L
The Morrigan
ReverencePWD
The Morrigan
6,995
1,229
379
1,551
5,606
2,353
0
3,527
1,810
17,516
5,392
L
Morgan Le Fay
Skar2795
Morgan Le Fay
12,954
486
526
1,868
7,073
3,240
0
2,540
4,224
25,074
0
W
Hera
10,140
1,897
1,551
960
6,289
2,477
28
4,956
1,333
40,344
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
41,148
90
Minions Killed
129
0
Camps Cleared
0
810,146
Distance Traveled
1,028,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,351
835
9
1
0
231,567
0
W
Olorun
7,488
749
25
3
0
197,060
0
W
Sobek
7,663
766
4
0
0
207,252
0
L
Ymir
6,451
645
10
1
0
75,162
0
W
Gilgamesh
8,327
833
18
2
0
211,229
0
L
Artio
7,258
726
5
1
0
183,209
0
L
Charon
7,759
776
13
1
0
213,443
0
L
The Morrigan
6,970
697
38
4
0
145,719
0
L
Morgan Le Fay
7,608
761
24
2
0
192,613
0
W
Hera
9,319
932
73
7
0
181,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role