Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DewBison
Nemesis
Level 137
God Stats
2W - 0L
1,891 SR
Queue Stats
40W - 25L
1,582 Elo+
Solo
Nike
Nike
GeminiMenace
Nike
Level 149
God Stats
2W - 1L
1,562 SR
Queue Stats
47W - 53L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
OwOSpartan
Zhong Kui
Level 128
God Stats
2W - 1L
1,560 SR
Queue Stats
105W - 121L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
tallersage
Danzaburou
Level 155
God Stats
16W - 19L
1,444 SR
Queue Stats
93W - 115L
1,424 Elo+
Party 1
Team Averages
Level 144
1,592 SR
1,483 Elo+

VS

Team Averages
Level 148
1,544 SR
1,500 Elo+
Bakasura
Bakasura
Damalinz
Bakasura
Level 147
God Stats
0W - 5L
1,239 SR
Queue Stats
20W - 31L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
EugeneDogsPP
Aphrodite
Level 152
God Stats
13W - 14L
1,500 SR
Queue Stats
66W - 71L
1,452 Elo+
Party 2
Charybdis
Charybdis
GelJoe2594
Charybdis
Level 168
God Stats
3W - 1L
1,843 SR
Queue Stats
398W - 354L
1,499 Elo+
Solo
King Arthur
King Arthur
Incoact
King Arthur
Level 186
God Stats
45W - 32L
1,639 SR
Queue Stats
161W - 139L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrippyFumes
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 1 / 13
10,247
512
14,931
16,023
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
DewBison
Nemesis
20
6 / 1 / 2
11,918
596
11,180
17,606
8,570
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 15
10,289
514
10,962
19,524
16,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OwOSpartan
Zhong Kui
19
7 / 0 / 4
12,656
633
18,529
18,363
13,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
tallersage
Danzaburou
18
8 / 0 / 4
11,879
594
14,676
13,611
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Damalinz
Bakasura
15
1 / 9 / 2
8,775
439
12,028
25,806
12,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
EugeneDogsPP
Aphrodite
12
1 / 5 / 1
8,113
406
7,973
13,037
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GelJoe2594
Charybdis
18
2 / 6 / 0
10,661
533
13,770
14,198
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
Incoact
King Arthur
16
0 / 2 / 1
9,461
473
11,180
23,823
22,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
TrippyFumes
Kumbhakarna
12
0 / 5 / 2
7,861
393
3,601
17,775
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
27
Kills
4
5
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
13
8.5
L
Bakasura
Damalinz
Bakasura
1
9
2
0.22
W
Nemesis
DewBison
Nemesis
6
1
2
7
L
Aphrodite
EugeneDogsPP
Aphrodite
1
5
1
0.3
L
Charybdis
GelJoe2594
Charybdis
2
6
0
0.33
W
4
3
15
3.83
L
King Arthur
Incoact
King Arthur
0
2
1
0.25
W
Zhong Kui
OwOSpartan
Zhong Kui
7
0
4
9
L
Kumbhakarna
TrippyFumes
Kumbhakarna
0
5
2
0.2
W
Danzaburou
tallersage
Danzaburou
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,278
Damage
48,552
85,127
Taken
94,639
58,810
Mitigated
62,789
36,799
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,931
2,068
0
6,251
16,023
14,097
792
3,851
11,559
0
82,414
L
Bakasura
Damalinz
Bakasura
12,028
6,683
0
5,710
25,806
12,606
0
3,574
22,008
0
59,430
W
Nemesis
DewBison
Nemesis
11,180
4,759
0
9,911
17,606
8,570
218
2,382
14,621
0
139,531
L
Aphrodite
EugeneDogsPP
Aphrodite
7,973
918
2,304
6,890
13,037
4,851
0
1,686
11,037
50,019
0
L
Charybdis
GelJoe2594
Charybdis
13,770
5,404
0
3,561
14,198
5,137
0
536
13,662
0
106,466
W
10,962
771
0
3,853
19,524
16,520
69
2,734
15,903
0
36,036
L
King Arthur
Incoact
King Arthur
11,180
1,145
0
5,959
23,823
22,357
0
10,291
13,373
0
81,497
W
Zhong Kui
OwOSpartan
Zhong Kui
18,529
1,749
0
10,910
18,363
13,766
1,700
311
17,702
98,767
2,676
L
Kumbhakarna
TrippyFumes
Kumbhakarna
3,601
193
0
1,542
17,775
17,838
0
1,835
15,320
16,641
0
W
Danzaburou
tallersage
Danzaburou
14,676
4,443
0
5,874
13,611
5,857
453
2,296
11,315
0
89,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
44,871
708
Minions Killed
579
0
Camps Cleared
0
2,161,806
Distance Traveled
1,813,908
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,247
512
116
6
0
432,763
9
L
Bakasura
8,775
439
137
7
0
429,150
0
W
Nemesis
11,918
596
190
10
0
489,107
2
L
Aphrodite
8,113
406
95
5
0
265,598
0
L
Charybdis
10,661
533
189
9
0
357,227
3
W
Nike
10,289
514
32
2
0
441,330
1
L
King Arthur
9,461
473
134
7
0
390,795
0
W
Zhong Kui
12,656
633
204
10
0
382,003
0
L
Kumbhakarna
7,861
393
24
1
0
371,138
0
W
Danzaburou
11,879
594
166
8
0
416,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role