Player Matchup

Mercury
Mercury
BlazeLink257
Mercury
Level 126
God Stats
2W - 3L
1,751 SR
Queue Stats
70W - 73L
1,580 Elo+
Party 1
Eset
Eset
ChadLONGPP
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,561 Elo+
Party 1
Bellona
Bellona
TheMuffinater
Bellona
Level 166
God Stats
2W - 4L
1,500 SR
Queue Stats
297W - 281L
1,576 Elo+
Party 1
Horus
Horus
Tydaguy
Horus
Level 156
God Stats
48W - 48L
1,584 SR
Queue Stats
279W - 266L
1,575 Elo+
Party 1
Izanami
Izanami
mikewasowski
Izanami
Level 156
God Stats
5W - 6L
1,622 SR
Queue Stats
28W - 31L
1,499 Elo+
Party 1
Team Averages
Level 140
1,591 SR
1,558 Elo+

VS

Team Averages
Level 172
1,604 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ALBAFICA129
Mercury
Level 159
God Stats
36W - 20L
1,624 SR
Queue Stats
154W - 130L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
Raog01
Ah Puch
Level 154
God Stats
14W - 5L
1,767 SR
Queue Stats
121W - 103L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
Styxtcerberus
Erlang Shen
Level 174
God Stats
4W - 4L
1,486 SR
Queue Stats
512W - 484L
1,510 Elo+
Solo
Maman Brigitte
Maman Brigitte
dawnofrebirth
Maman Brigitte
Level 159
God Stats
174W - 136L
1,645 SR
Queue Stats
453W - 423L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlazeLink257
Mercury
13
5 / 3 / 3
7,504
536
7,523
10,882
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 2
7,072
505
5,674
8,976
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
14
3 / 2 / 2
7,845
560
5,767
15,014
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Tydaguy
Horus
9
2 / 4 / 4
6,722
480
7,363
12,197
6,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
mikewasowski
Izanami
13
1 / 3 / 4
7,812
558
10,269
10,570
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 3
8,325
595
7,876
10,263
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ALBAFICA129
Mercury
15
9 / 0 / 4
8,637
617
10,752
12,815
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Raog01
Ah Puch
14
3 / 2 / 8
8,559
611
9,336
6,150
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Styxtcerberus
Erlang Shen
11
2 / 3 / 7
7,103
507
3,869
13,778
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
dawnofrebirth
Maman Brigitte
15
3 / 4 / 3
9,483
677
14,189
15,071
5,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
18
18
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
3
0.83
W
Mercury
ALBAFICA129
Mercury
9
0
4
11
L
Mercury
BlazeLink257
Mercury
5
3
3
2.17
L
1
6
2
0.33
W
Ah Puch
Raog01
Ah Puch
3
2
8
3.5
W
Erlang Shen
Styxtcerberus
Erlang Shen
2
3
7
1.83
L
Bellona
3
2
2
2
L
Horus
Tydaguy
Horus
2
4
4
1
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
3
4
3
1.13
L
Izanami
mikewasowski
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
46,022
57,639
Taken
58,077
27,879
Mitigated
23,944
10,903
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,876
3,046
0
2,639
10,263
3,072
896
0
10,263
0
75,721
W
Mercury
ALBAFICA129
Mercury
10,752
4,692
0
7,249
12,815
4,483
76
1,103
11,568
0
62,214
L
Mercury
BlazeLink257
Mercury
7,523
3,183
0
1,219
10,882
3,756
2
4,432
6,450
0
47,901
L
5,674
380
110
1,017
8,976
2,360
0
3,458
5,518
42,852
813
W
Ah Puch
Raog01
Ah Puch
9,336
266
0
1,492
6,150
1,681
0
2,135
3,803
70,611
0
W
Erlang Shen
Styxtcerberus
Erlang Shen
3,869
1,824
2,099
4,624
13,778
8,889
0
1,956
11,715
0
14,533
L
Bellona
5,767
972
0
3,824
15,014
12,090
0
9,860
5,154
60
53,120
L
Horus
Tydaguy
Horus
7,363
3,939
644
2,257
12,197
6,502
0
4,520
7,677
0
24,297
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
14,189
272
11
9,152
15,071
5,819
272
0
15,071
77,129
3,343
L
Izanami
mikewasowski
Izanami
10,269
7,091
0
1,832
10,570
3,171
552
922
9,648
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
42,107
423
Minions Killed
535
0
Camps Cleared
0
1,551,074
Distance Traveled
1,527,329
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,325
595
134
10
0
279,809
2
W
Mercury
8,637
617
109
8
0
383,311
0
L
Mercury
7,504
536
91
7
0
351,674
0
L
Eset
7,072
505
89
6
0
295,745
0
W
Ah Puch
8,559
611
130
9
0
303,819
4
W
Erlang Shen
7,103
507
18
1
0
316,779
8
L
Bellona
7,845
560
99
7
0
306,014
4
L
Horus
6,722
480
31
2
0
337,162
0
W
Maman Brigitte
9,483
677
144
10
0
243,611
0
L
Izanami
7,812
558
113
8
0
260,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role