Player Matchup

Ix Chel
Ix Chel
Slayer1992_USA
Ix Chel
Level 64
God Stats
27W - 33L
1,677 SR
Queue Stats
96W - 120L
1,335 Elo+
Solo
Danzaburou
Danzaburou
WhiskeyTango208
Danzaburou
Level 107
God Stats
115W - 104L
1,506 SR
Queue Stats
204W - 200L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
scorpionbouii
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,351 Elo+

VS

Team Averages
Level 95
1,611 SR
1,454 Elo+
Cthulhu
Cthulhu
KWS x Gunz
Cthulhu
Level 67
God Stats
42W - 22L
1,631 SR
Queue Stats
54W - 54L
1,443 Elo+
Party 1
Izanami
Izanami
QuirkyxTurtle
Izanami
Level 105
God Stats
6W - 2L
1,696 SR
Queue Stats
132W - 111L
1,458 Elo+
Party 1
Nox
Nox
ayeimstokes
Nox
Level 112
God Stats
100W - 131L
1,508 SR
Queue Stats
269W - 291L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,790
708
2,897
5,815
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WhiskeyTango208
Danzaburou
14
0 / 3 / 0
7,738
703
7,179
9,051
3,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
scorpionbouii
Cu Chulainn
14
0 / 1 / 0
7,546
686
3,463
8,792
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KWS x Gunz
Cthulhu
15
1 / 0 / 4
8,646
786
6,098
5,615
4,152
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
15
1 / 0 / 4
8,977
816
5,845
6,155
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
4 / 0 / 2
9,563
869
6,197
4,685
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KWS x Gunz
Cthulhu
1
0
4
3
W
Izanami
1
0
4
3
L
0
2
0
0
L
Danzaburou
WhiskeyTango208
Danzaburou
0
3
0
0
W
4
0
2
5
L
Cu Chulainn
scorpionbouii
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
18,140
23,658
Taken
16,455
11,188
Mitigated
8,528
4,703
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KWS x Gunz
Cthulhu
6,098
122
689
888
5,615
4,152
0
679
4,927
16,856
0
W
Izanami
5,845
3,609
0
2,750
6,155
2,318
896
1,373
4,782
0
42,288
L
2,897
313
144
1,381
5,815
1,863
0
3,672
2,129
22,344
0
L
Danzaburou
WhiskeyTango208
Danzaburou
7,179
1,842
0
2,331
9,051
3,131
0
4,420
4,622
0
36,725
W
6,197
146
0
0
4,685
2,058
290
889
3,787
32,840
891
L
Cu Chulainn
scorpionbouii
Cu Chulainn
3,463
557
0
847
8,792
6,194
0
4,039
4,721
0
14,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
27,186
124
Minions Killed
167
0
Camps Cleared
0
587,861
Distance Traveled
653,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,646
786
19
2
0
230,402
0
W
Izanami
8,977
816
78
7
0
206,210
0
L
Ix Chel
7,790
708
53
5
0
187,998
0
L
Danzaburou
7,738
703
42
4
0
167,018
0
W
Nox
9,563
869
70
6
0
216,906
0
L
Cu Chulainn
7,546
686
29
3
0
232,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role