Player Matchup

Ix Chel
Ix Chel
Jimmykiller6
Ix Chel
Level 119
God Stats
6W - 10L
1,385 SR
Queue Stats
46W - 53L
1,433 Elo+
Party 2
Cerberus
Cerberus
TheMotherFlippin
Cerberus
Level 124
God Stats
5W - 0L
1,903 SR
Queue Stats
43W - 33L
1,543 Elo+
Party 2
Charybdis
Charybdis
Yayai13
Charybdis
Level 109
God Stats
11W - 9L
1,566 SR
Queue Stats
49W - 50L
1,452 Elo+
Party 2
Team Averages
Level 117
1,618 SR
1,476 Elo+

VS

Team Averages
Level 96
1,500 SR
1,614 Elo+
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AZ DoRvan
Amaterasu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,736 Elo+
Party 1
Anubis
Anubis
kevo942408
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 40L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jimmykiller6
Ix Chel
14
6 / 0 / 8
8,527
1,066
7,848
2,910
910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 12
7,566
946
5,984
8,287
5,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Yayai13
Charybdis
13
6 / 0 / 8
8,216
1,027
5,339
4,917
1,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 4 / 0
6,444
806
3,695
8,577
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
AZ DoRvan
Amaterasu
9
0 / 6 / 1
5,712
714
1,155
7,389
2,849
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
kevo942408
Anubis
11
0 / 5 / 1
6,177
772
2,635
5,939
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
L
Amaterasu
AZ DoRvan
Amaterasu
0
6
1
0.08
W
Ix Chel
Jimmykiller6
Ix Chel
6
0
8
10
W
3
1
12
9
W
Charybdis
Yayai13
Charybdis
6
0
8
10
L
Anubis
kevo942408
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
7,485
16,114
Taken
21,905
7,425
Mitigated
7,848
5,144
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,695
1,770
0
1,461
8,577
2,445
315
4,668
3,909
0
17,294
L
Amaterasu
AZ DoRvan
Amaterasu
1,155
258
10
574
7,389
2,849
0
4,355
3,015
0
2,857
W
Ix Chel
Jimmykiller6
Ix Chel
7,848
793
433
934
2,910
910
637
434
2,476
30,965
0
W
5,984
65
107
2,162
8,287
5,197
700
1,496
6,791
11,525
2,472
W
Charybdis
Yayai13
Charybdis
5,339
3,208
0
1,508
4,917
1,318
2,093
709
4,208
0
28,174
L
Anubis
kevo942408
Anubis
2,635
162
0
733
5,939
2,554
0
3,886
2,046
21,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
18,333
122
Minions Killed
67
0
Camps Cleared
0
436,779
Distance Traveled
374,110
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,444
806
31
4
0
113,127
0
L
Amaterasu
5,712
714
3
0
0
121,545
0
W
Ix Chel
8,527
1,066
39
5
0
144,341
0
W
Cerberus
7,566
946
34
4
0
151,804
0
W
Charybdis
8,216
1,027
49
6
0
140,634
2
L
Anubis
6,177
772
33
4
0
139,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role