Player Matchup

Cthulhu
Cthulhu
Cacahuate243989
Cthulhu
Level 17
God Stats
26W - 36L
1,500 SR
Queue Stats
140W - 169L
1,361 Elo+
Party 1
Thanatos
Thanatos
SheLovesSergio
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,538 Elo+
Solo
Skadi
Skadi
Soul Reaver6638
Skadi
Level 71
God Stats
21W - 14L
1,606 SR
Queue Stats
300W - 304L
1,415 Elo+
Party 1
Mulan
Mulan
Taqueroscuro
Mulan
Level 32
God Stats
18W - 27L
1,500 SR
Queue Stats
45W - 68L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xZootedDx
Morgan Le Fay
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 146L
1,470 Elo+
Solo
Team Averages
Level 49
1,521 SR
1,457 Elo+

VS

Team Averages
Level 53
1,554 SR
1,417 Elo+
Arachne
Arachne
Glaileon
Arachne
Level 54
God Stats
9W - 1L
1,827 SR
Queue Stats
100W - 117L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
Madking51
Ix Chel
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 40L
1,508 Elo+
Solo
Atlas
Atlas
VxIid
Atlas
Level 46
God Stats
4W - 2L
1,369 SR
Queue Stats
68W - 83L
1,396 Elo+
Party 2
Nut
Nut
szesu
Nut
Level 53
God Stats
4W - 1L
1,677 SR
Queue Stats
60W - 76L
1,393 Elo+
Party 2
Bellona
Bellona
yhoannvnz
Bellona
Level 54
God Stats
8W - 8L
1,396 SR
Queue Stats
268W - 306L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,294
486
5,435
10,804
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
0 / 5 / 3
6,059
404
3,789
9,886
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,962
464
10,096
10,286
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 0
9,071
605
5,146
9,301
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
xZootedDx
Morgan Le Fay
14
3 / 7 / 2
8,481
565
10,011
11,365
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glaileon
Arachne
14
11 / 1 / 4
8,982
599
12,044
13,364
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Madking51
Ix Chel
14
6 / 2 / 2
8,646
576
10,663
9,765
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
VxIid
Atlas
11
0 / 3 / 8
7,200
480
6,620
13,469
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nut
szesu
Nut
12
2 / 0 / 2
6,707
447
3,775
8,157
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
yhoannvnz
Bellona
12
0 / 3 / 5
6,747
450
2,936
11,829
11,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
20
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Arachne
Glaileon
Arachne
11
1
4
13
W
Ix Chel
Madking51
Ix Chel
6
2
2
3.5
L
Thanatos
0
5
3
0.3
L
1
3
2
0.67
L
3
2
0
1.5
W
Atlas
VxIid
Atlas
0
3
8
1.33
W
Nut
szesu
Nut
2
0
2
3
L
Morgan Le Fay
xZootedDx
Morgan Le Fay
3
7
2
0.57
W
Bellona
yhoannvnz
Bellona
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
36,038
51,642
Taken
56,584
24,464
Mitigated
35,840
12,216
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
649
1,777
1,927
10,804
7,385
0
3,955
6,849
29,492
0
W
Arachne
Glaileon
Arachne
12,044
7,757
0
7,336
13,364
5,116
372
3,065
10,299
0
46,123
W
Ix Chel
Madking51
Ix Chel
10,663
2,073
100
1,753
9,765
2,876
0
5,097
4,668
59,971
0
L
Thanatos
3,789
961
0
3,200
9,886
3,377
0
2,482
7,404
0
32,532
L
10,096
5,944
0
2,509
10,286
2,940
0
3,771
6,515
0
46,272
L
5,146
605
0
1,247
9,301
7,524
322
798
8,503
0
59,353
W
Atlas
VxIid
Atlas
6,620
2,988
0
2,654
13,469
13,718
17
3,950
9,519
24,663
0
W
Nut
szesu
Nut
3,775
1,585
0
4,902
8,157
2,909
479
2,295
5,862
0
45,856
L
Morgan Le Fay
xZootedDx
Morgan Le Fay
10,011
802
0
1,556
11,365
3,238
0
6,277
5,088
48,277
968
W
Bellona
yhoannvnz
Bellona
2,936
997
0
2,030
11,829
11,221
105
961
10,868
0
24,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
38,282
337
Minions Killed
326
0
Camps Cleared
0
1,341,266
Distance Traveled
1,473,905
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,294
486
31
2
0
241,162
0
W
Arachne
8,982
599
71
5
0
356,528
0
W
Ix Chel
8,646
576
96
6
0
297,534
0
L
Thanatos
6,059
404
50
3
0
261,975
0
L
Skadi
6,962
464
71
5
0
263,629
0
L
Mulan
9,071
605
99
7
0
288,962
0
W
Atlas
7,200
480
32
2
0
262,407
2
W
Nut
6,707
447
78
5
0
271,515
0
L
Morgan Le Fay
8,481
565
86
6
0
285,538
0
W
Bellona
6,747
450
49
3
0
285,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role