Player Matchup

Bellona
Bellona
DatOneDudeUKnow
Bellona
Level 6
God Stats
3W - 2L
1,287 SR
Queue Stats
8W - 9L
1,289 Elo+
Party 2
The Morrigan
The Morrigan
Kovity
The Morrigan
Level 29
God Stats
4W - 2L
1,480 SR
Queue Stats
13W - 21L
1,377 Elo+
Party 3
Bakasura
Bakasura
PWWAY
Bakasura
Level 63
God Stats
1W - 2L
1,592 SR
Queue Stats
10W - 22L
1,272 Elo+
Party 3
Cthulhu
Cthulhu
Redeemkamui
Cthulhu
Level 61
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 8L
1,195 Elo+
Party 2
Hachiman
Hachiman
TTV-NTLRainn
Hachiman
Level 122
God Stats
1W - 0L
1,786 SR
Queue Stats
8W - 12L
1,219 Elo+
Party 2
Team Averages
Level 56
1,486 SR
1,270 Elo+

VS

Team Averages
Level 38
1,525 SR
1,359 Elo+
Arachne
Arachne
MorafaxDeZV
Arachne
Level 39
God Stats
10W - 9L
1,704 SR
Queue Stats
31W - 44L
1,362 Elo+
Party 1
Cupid
Cupid
Scribbe
Cupid
Level 28
God Stats
5W - 7L
1,540 SR
Queue Stats
31W - 43L
1,367 Elo+
Party 1
Hercules
Hercules
Sledhead108
Hercules
Level 45
God Stats
1W - 2L
1,427 SR
Queue Stats
19W - 26L
1,353 Elo+
Solo
Freya
Freya
VikingKing5
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,269 Elo+
Solo
Hachiman
Hachiman
dabfather1993
Hachiman
Level 37
God Stats
13W - 10L
1,453 SR
Queue Stats
142W - 169L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 22
10,882
1,088
7,087
11,216
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Kovity
The Morrigan
18
10 / 1 / 14
12,451
1,245
14,057
4,856
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
PWWAY
Bakasura
17
10 / 1 / 14
12,486
1,249
13,133
8,855
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Redeemkamui
Cthulhu
18
4 / 1 / 22
11,488
1,149
16,053
11,088
11,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
TTV-NTLRainn
Hachiman
17
2 / 1 / 21
11,114
1,111
16,408
10,817
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

285

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MorafaxDeZV
Arachne
15
4 / 7 / 2
10,528
1,053
6,556
14,291
6,735
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
Scribbe
Cupid
15
0 / 5 / 5
9,384
938
6,124
10,036
3,486
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
Sledhead108
Hercules
15
1 / 5 / 4
9,744
974
7,633
17,225
20,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 2
9,536
954
6,037
15,760
5,598
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
dabfather1993
Hachiman
16
0 / 5 / 3
10,306
1,031
15,923
12,190
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
28
Kills
6
6
Deaths
28
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
W
The Morrigan
Kovity
The Morrigan
10
1
14
17
L
Arachne
MorafaxDeZV
Arachne
4
7
2
0.71
W
Bakasura
PWWAY
Bakasura
10
1
14
17
W
Cthulhu
Redeemkamui
Cthulhu
4
1
22
15
L
Cupid
Scribbe
Cupid
0
5
5
0.5
L
Hercules
Sledhead108
Hercules
1
5
4
0.6
W
Hachiman
TTV-NTLRainn
Hachiman
2
1
21
12.5
L
1
6
2
0.33
L
Hachiman
dabfather1993
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,738
Damage
42,273
46,832
Taken
69,502
35,624
Mitigated
42,251
10,142
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,087
1,734
0
684
11,216
12,582
0
1,273
9,268
0
11,000
W
The Morrigan
Kovity
The Morrigan
14,057
2,274
0
1,260
4,856
2,380
0
728
3,922
32,179
1,703
L
Arachne
MorafaxDeZV
Arachne
6,556
4,675
0
1,757
14,291
6,735
0
4,423
8,769
0
11,485
W
Bakasura
PWWAY
Bakasura
13,133
7,994
0
2,453
8,855
5,049
0
769
7,850
0
20,937
W
Cthulhu
Redeemkamui
Cthulhu
16,053
887
667
0
11,088
11,364
0
1,678
8,974
30,296
0
L
Cupid
Scribbe
Cupid
6,124
3,405
1,352
1,729
10,036
3,486
0
4,996
4,493
0
17,547
L
Hercules
Sledhead108
Hercules
7,633
1,585
0
3,441
17,225
20,387
0
6,625
8,801
0
13,008
W
Hachiman
TTV-NTLRainn
Hachiman
16,408
11,594
0
5,078
10,817
4,249
0
1,589
8,942
0
45,314
L
6,037
1,897
50
615
15,760
5,598
0
7,424
7,746
16,700
0
L
Hachiman
dabfather1993
Hachiman
15,923
4,752
0
1,578
12,190
6,045
0
4,518
7,227
0
70,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,421
Gold Earned
49,498
239
Minions Killed
174
4
Camps Cleared
6
1,028,333
Distance Traveled
850,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,882
1,088
13
1
0
230,955
0
W
The Morrigan
12,451
1,245
71
7
0
195,214
0
L
Arachne
10,528
1,053
13
1
0
166,481
0
W
Bakasura
12,486
1,249
40
4
3
205,917
0
W
Cthulhu
11,488
1,149
40
4
0
216,995
0
L
Cupid
9,384
938
28
3
0
141,628
0
L
Hercules
9,744
974
12
1
1
172,268
0
W
Hachiman
11,114
1,111
75
8
1
179,252
0
L
Freya
9,536
954
21
2
0
202,423
0
L
Hachiman
10,306
1,031
100
10
5
167,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role