Player Matchup

Kali
Kali
FlexTapeSponsor
Kali
Level 139
God Stats
4W - 2L
1,674 SR
Queue Stats
114W - 91L
1,531 Elo+
Solo
Cerberus
Cerberus
LastCerberus607
Cerberus
Level 41
God Stats
2W - 5L
1,488 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
Rayeldreamz
Gilgamesh
Level 48
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 2
Anhur
Anhur
ShadowItachi1
Anhur
Level 129
God Stats
3W - 2L
1,367 SR
Queue Stats
118W - 128L
1,370 Elo+
Party 2
Yu Huang
Yu Huang
Tendere
Yu Huang
Level 144
God Stats
1W - 0L
1,552 SR
Queue Stats
11W - 7L
1,486 Elo+
Party 2
Team Averages
Level 100
1,532 SR
1,391 Elo+

VS

Team Averages
Level 98
1,688 SR
1,509 Elo+
Arachne
Arachne
GooseMomGM
Arachne
Level 137
God Stats
7W - 3L
1,578 SR
Queue Stats
149W - 140L
1,543 Elo+
Party 1
Artemis
Artemis
JetSpeed89
Artemis
Level 17
God Stats
2W - 1L
1,663 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 1
Janus
Janus
OfficialELChapo
Janus
Level 84
God Stats
4W - 5L
1,518 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Trovia
Ao Kuang
Level 127
God Stats
40W - 17L
1,838 SR
Queue Stats
198W - 132L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
ironmercs77
Ne Zha
Level 123
God Stats
8W - 3L
1,846 SR
Queue Stats
171W - 157L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
9,395
626
11,991
17,099
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
1 / 2 / 6
6,825
455
5,937
12,024
8,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Rayeldreamz
Gilgamesh
14
2 / 1 / 3
8,526
568
7,642
11,761
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 3
8,405
560
7,334
6,612
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Tendere
Yu Huang
13
7 / 4 / 2
8,774
585
9,140
7,241
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GooseMomGM
Arachne
13
2 / 4 / 5
7,252
483
11,785
13,186
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
JetSpeed89
Artemis
11
0 / 6 / 4
6,518
435
4,763
11,441
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 1
6,165
411
1,930
7,757
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Trovia
Ao Kuang
14
7 / 1 / 1
8,959
597
12,356
12,908
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
10
1 / 5 / 1
6,480
432
4,163
14,288
9,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
10
10
Deaths
23
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Arachne
GooseMomGM
Arachne
2
4
5
1.13
L
Artemis
JetSpeed89
Artemis
0
6
4
0.33
W
Cerberus
1
2
6
2
L
0
7
1
0.07
W
Gilgamesh
Rayeldreamz
Gilgamesh
2
1
3
3.5
W
6
2
3
3.75
W
Yu Huang
Tendere
Yu Huang
7
4
2
2
L
Ao Kuang
Trovia
Ao Kuang
7
1
1
7.5
L
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
34,997
54,737
Taken
59,580
27,057
Mitigated
24,493
20,194
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,991
6,782
0
11,081
17,099
7,295
0
4,225
12,816
0
95,032
L
Arachne
GooseMomGM
Arachne
11,785
8,158
0
4,240
13,186
4,211
0
4,147
9,039
0
52,167
L
Artemis
JetSpeed89
Artemis
4,763
1,387
0
3,289
11,441
2,111
51
1,795
9,646
0
28,711
W
Cerberus
5,937
258
0
4,422
12,024
8,786
564
1,290
10,654
23,851
863
L
1,930
212
0
0
7,757
1,705
0
2,104
5,653
30,242
0
W
Gilgamesh
Rayeldreamz
Gilgamesh
7,642
2,700
0
2,273
11,761
6,432
300
3,520
8,161
302
52,166
W
7,334
3,201
0
2,168
6,612
2,154
2,095
1,053
5,559
0
54,599
W
Yu Huang
Tendere
Yu Huang
9,140
406
0
250
7,241
2,390
308
3,665
3,542
50,920
0
L
Ao Kuang
Trovia
Ao Kuang
12,356
4,563
210
3,674
12,908
7,237
0
2,708
10,200
35,341
2,056
L
Ne Zha
4,163
805
153
2,332
14,288
9,229
0
4,594
9,694
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
35,374
476
Minions Killed
271
0
Camps Cleared
0
1,421,704
Distance Traveled
1,402,831
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,395
626
143
10
0
322,307
1
L
Arachne
7,252
483
80
5
0
343,427
0
L
Artemis
6,518
435
46
3
0
248,168
0
W
Cerberus
6,825
455
48
3
0
268,302
4
L
Janus
6,165
411
53
4
0
212,250
1
W
Gilgamesh
8,526
568
112
7
0
273,822
0
W
Anhur
8,405
560
90
6
0
276,544
2
W
Yu Huang
8,774
585
83
6
0
280,729
0
L
Ao Kuang
8,959
597
52
3
0
314,346
0
L
Ne Zha
6,480
432
40
3
0
284,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role