Player Matchup

Arachne
Arachne
Flashycash27588
Arachne
Level 124
God Stats
1W - 2L
1,489 SR
Queue Stats
35W - 34L
1,558 Elo+
Party 3
Bacchus
Bacchus
NeithToePics
Bacchus
Level 89
God Stats
11W - 11L
1,660 SR
Queue Stats
48W - 32L
1,599 Elo+
Party 2
Apollo
Apollo
PBndFluff
Apollo
Level 196
God Stats
6W - 2L
1,840 SR
Queue Stats
67W - 41L
1,609 Elo+
Party 2
Hades
Hades
TIlVlBERWOLF
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,553 Elo+
Party 3
Tyr
Tyr
xl Shenanigan
Tyr
Level 191
God Stats
9W - 4L
1,830 SR
Queue Stats
62W - 66L
1,544 Elo+
Party 3
Team Averages
Level 152
1,664 SR
1,573 Elo+

VS

Team Averages
Level 167
1,478 SR
1,520 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DirtyBoy Chris
Scylla
Level 126
God Stats
3W - 3L
1,510 SR
Queue Stats
236W - 239L
1,518 Elo+
Party 1
King Arthur
King Arthur
True Lawbringer
King Arthur
Level 193
God Stats
7W - 17L
1,195 SR
Queue Stats
364W - 354L
1,574 Elo+
Solo
Sobek
Sobek
astralfaerie
Sobek
Level 176
God Stats
3W - 2L
1,687 SR
Queue Stats
708W - 625L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,334
482
589
5,563
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
NeithToePics
Bacchus
9
2 / 1 / 0
5,361
596
3,838
6,035
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
PBndFluff
Apollo
11
1 / 1 / 1
6,169
685
4,694
5,400
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 3 / 2
5,377
597
5,795
8,496
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 0
4,591
510
2,774
7,270
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 1
5,980
664
2,935
8,497
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
 
Charybdis
11
1 / 1 / 1
5,846
650
4,185
5,178
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 2 / 3
5,581
620
4,057
3,563
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
True Lawbringer
King Arthur
10
5 / 0 / 5
6,046
672
6,718
8,527
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 5
5,667
630
3,524
9,178
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
12
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
W
Charybdis
 
Charybdis
1
1
1
1.5
W
3
2
3
2.25
L
1
5
1
0.3
L
Bacchus
NeithToePics
Bacchus
2
1
0
2
L
Apollo
PBndFluff
Apollo
1
1
1
1.5
L
1
3
2
0.67
W
King Arthur
True Lawbringer
King Arthur
5
0
5
7.5
W
2
2
5
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
21,419
32,764
Taken
34,943
14,762
Mitigated
17,696
9,376
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,935
740
0
3,197
8,497
4,393
0
0
8,012
42,619
0
W
Charybdis
 
Charybdis
4,185
2,115
0
2,956
5,178
1,655
626
979
4,199
0
46,518
W
4,057
387
0
1,101
3,563
877
17
2,336
1,198
25,213
1,013
L
589
476
0
154
5,563
1,618
0
1,400
4,085
0
12,735
L
Bacchus
NeithToePics
Bacchus
3,838
532
0
2,193
6,035
5,183
0
1,951
3,976
19,312
0
L
Apollo
PBndFluff
Apollo
4,694
3,168
0
1,690
5,400
2,328
0
3,289
2,071
0
44,603
L
5,795
493
248
3,124
8,496
3,246
0
2,081
6,226
32,585
584
W
King Arthur
True Lawbringer
King Arthur
6,718
2,651
0
3,826
8,527
3,144
0
3,822
4,705
0
35,241
W
3,524
661
0
3,808
9,178
7,627
0
2,491
6,687
16,749
956
L
2,774
125
0
1,967
7,270
2,387
0
946
6,324
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
29,120
272
Minions Killed
318
0
Camps Cleared
0
908,917
Distance Traveled
946,632
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,980
664
89
10
0
168,451
4
W
Charybdis
5,846
650
94
10
0
167,017
0
W
Scylla
5,581
620
57
6
0
190,448
2
L
Arachne
4,334
482
25
3
0
129,966
0
L
Bacchus
5,361
596
30
3
0
208,950
0
L
Apollo
6,169
685
91
10
0
176,939
1
L
Hades
5,377
597
74
8
0
187,129
1
W
King Arthur
6,046
672
56
6
0
219,491
0
W
Sobek
5,667
630
22
2
0
201,225
4
L
Tyr
4,591
510
52
6
0
205,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role