Player Matchup

Geb
Geb
CloudyOmnivore7
Geb
Level 102
God Stats
13W - 16L
1,510 SR
Queue Stats
323W - 323L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Mnease
Hun Batz
Level 81
God Stats
2W - 1L
1,819 SR
Queue Stats
136W - 128L
1,541 Elo+
Party 1
Cupid
Cupid
Sir Himothy4361
Cupid
Level 35
God Stats
8W - 2L
1,948 SR
Queue Stats
133W - 128L
1,545 Elo+
Party 1
Hel
Hel
The_RoachKing
Hel
Level 109
God Stats
0W - 3L
1,311 SR
Queue Stats
67W - 69L
1,421 Elo+
Solo
Agni
Agni
kaolengmian
Agni
Level 66
God Stats
601W - 638L
1,551 SR
Queue Stats
601W - 641L
1,526 Elo+
Solo
Team Averages
Level 79
1,628 SR
1,508 Elo+

VS

Team Averages
Level 98
1,510 SR
1,509 Elo+
Poseidon
Poseidon
 
Poseidon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Glutonyxx
Mulan
Level 86
God Stats
7W - 6L
1,547 SR
Queue Stats
386W - 389L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Itslit45
Nu Wa
Level 67
God Stats
31W - 23L
1,581 SR
Queue Stats
243W - 252L
1,554 Elo+
Solo
Skadi
Skadi
Optical Messiah
Skadi
Level 79
God Stats
4W - 8L
1,283 SR
Queue Stats
178W - 175L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
demonlordd420
Kuzenbo
Level 143
God Stats
1W - 1L
1,637 SR
Queue Stats
49W - 60L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,570
1,071
2,757
11,178
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Mnease
Hun Batz
14
1 / 1 / 2
8,465
1,058
5,806
7,337
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
5,555
694
0
692
216
13
0 / 1 / 2
7,862
983
3,625
6,981
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 3 / 1
8,528
1,066
7,465
7,393
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 0 / 5
8,451
1,056
5,631
3,299
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Glutonyxx
Mulan
14
2 / 0 / 5
8,514
1,064
6,747
5,689
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Itslit45
Nu Wa
14
0 / 2 / 5
8,005
1,001
7,423
5,477
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 1 / 3
8,899
1,112
5,894
5,000
1,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
14
0 / 0 / 6
8,747
1,093
4,703
2,917
2,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
7
7
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
5
4.5
L
1
2
1
0.75
W
Mulan
Glutonyxx
Mulan
2
0
5
4.5
W
Nu Wa
Itslit45
Nu Wa
0
2
5
1.25
L
Hun Batz
Mnease
Hun Batz
1
1
2
2
W
3
1
3
4.5
L
0
0
1
0.5
L
0
1
2
1
W
Kuzenbo
0
0
6
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,653
Damage
30,398
33,581
Taken
22,382
17,967
Mitigated
10,693
8,192
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,631
297
0
940
3,299
989
0
1,535
1,764
17,206
173
L
2,757
40
0
722
11,178
9,170
0
5,121
5,555
14,098
0
W
Mulan
Glutonyxx
Mulan
6,747
382
0
1,965
5,689
3,867
0
3,649
2,040
0
12,474
W
Nu Wa
Itslit45
Nu Wa
7,423
1,043
158
380
5,477
1,687
0
4,275
1,086
23,148
0
L
Hun Batz
Mnease
Hun Batz
5,806
144
0
0
7,337
3,206
0
3,533
3,567
0
21,150
W
5,894
1,959
0
0
5,000
1,540
0
3,065
1,935
0
24,644
L
0
0
0
0
692
216
0
608
0
0
0
L
3,625
230
2,588
2,963
6,981
2,849
0
3,042
3,644
19,827
579
W
Kuzenbo
4,703
1,361
0
1,151
2,917
2,610
0
1,153
1,764
15,447
825
L
7,465
191
0
1,919
7,393
2,526
0
4,355
2,851
35,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
42,616
156
Minions Killed
167
5
Camps Cleared
7
663,306
Distance Traveled
821,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,451
1,056
39
5
3
169,728
0
L
Geb
8,570
1,071
13
2
1
153,328
0
W
Mulan
8,514
1,064
16
2
0
182,811
0
W
Nu Wa
8,005
1,001
44
6
1
151,658
0
L
Hun Batz
8,465
1,058
45
6
1
182,145
0
W
Skadi
8,899
1,112
45
6
3
162,019
0
L
Cupid
5,555
694
0
0
0
0
0
L
Hel
7,862
983
40
5
1
157,904
0
W
Kuzenbo
8,747
1,093
23
3
0
155,508
0
L
Agni
8,528
1,066
58
7
2
169,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role