Player Matchup

Fenrir
Fenrir
DenixDaMenace
Fenrir
Level 141
God Stats
1W - 4L
1,173 SR
Queue Stats
8W - 18L
1,180 Elo+
Party 2
Medusa
Medusa
DuJo311
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Masterrunner777
Bake Kujira
Level 143
God Stats
7W - 5L
1,760 SR
Queue Stats
115W - 108L
1,472 Elo+
Solo
Nike
Nike
MoonManMikel
Nike
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,269 Elo+
Party 2
Nox
Nox
Thee Gorrila
Nox
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,370 Elo+
Party 2
Team Averages
Level 138
1,487 SR
1,358 Elo+

VS

Team Averages
Level 127
1,625 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GrootKing05
Yemoja
Level 112
God Stats
4W - 5L
1,568 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
MaRtIn239
Hun Batz
Level 152
God Stats
4W - 4L
1,568 SR
Queue Stats
25W - 30L
1,541 Elo+
Solo
Ra
Ra
ShinGojirá
Ra
Level 195
God Stats
11W - 10L
1,769 SR
Queue Stats
362W - 334L
1,555 Elo+
Solo
Sylvanus
Sylvanus
SleezzySZN
Sylvanus
Level 118
God Stats
2W - 2L
1,718 SR
Queue Stats
14W - 20L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
5,619
562
2,135
7,393
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
DuJo311
Medusa
9
2 / 2 / 0
5,192
519
4,697
5,856
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Masterrunner777
Bake Kujira
9
1 / 3 / 1
5,853
585
3,541
7,347
4,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 2
4,989
499
3,348
9,007
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 2
5,228
523
2,709
3,221
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 4
5,132
513
4,054
4,109
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
10
3 / 0 / 3
6,169
617
4,307
5,351
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MaRtIn239
Hun Batz
12
6 / 1 / 1
6,275
628
3,587
9,118
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 2
6,295
630
1,870
3,886
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SleezzySZN
Sylvanus
11
3 / 2 / 3
6,598
660
6,069
7,646
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
4
1
L
2
3
0
0.67
L
Medusa
DuJo311
Medusa
2
2
0
1
W
Yemoja
3
0
3
4.5
W
Hun Batz
MaRtIn239
Hun Batz
6
1
1
6.5
L
Bake Kujira
Masterrunner777
Bake Kujira
1
3
1
0.5
L
0
4
2
0.25
W
1
0
2
2
W
Sylvanus
SleezzySZN
Sylvanus
3
2
3
2.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,430
Damage
19,887
32,824
Taken
30,110
14,449
Mitigated
13,508
8,190
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,054
1,200
0
430
4,109
1,140
33
774
3,335
0
25,072
L
2,135
397
0
3,203
7,393
2,408
0
1,875
5,462
0
32,032
L
Medusa
DuJo311
Medusa
4,697
1,384
0
1,605
5,856
1,721
0
765
5,091
0
33,492
W
Yemoja
4,307
1,124
2,070
2,484
5,351
1,700
193
894
4,457
20,343
0
W
Hun Batz
MaRtIn239
Hun Batz
3,587
1,334
0
4,793
9,118
2,854
0
2,754
6,364
0
39,333
L
Bake Kujira
Masterrunner777
Bake Kujira
3,541
1,391
0
1,784
7,347
4,701
0
2,337
4,949
18,340
412
L
3,348
476
0
612
9,007
4,567
0
4,329
4,678
0
26,976
W
1,870
150
68
1,624
3,886
1,235
422
1,419
2,467
41,284
2,243
W
Sylvanus
SleezzySZN
Sylvanus
6,069
2,630
228
2,130
7,646
6,579
534
436
7,210
31,128
10,655
L
2,709
345
0
986
3,221
1,052
0
1,692
1,431
32,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
30,469
267
Minions Killed
325
0
Camps Cleared
0
998,787
Distance Traveled
987,747
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,132
513
54
5
0
203,010
0
L
Fenrir
5,619
562
68
7
0
212,260
2
L
Medusa
5,192
519
44
4
0
185,049
0
W
Yemoja
6,169
617
26
3
0
211,188
2
W
Hun Batz
6,275
628
69
7
0
207,961
0
L
Bake Kujira
5,853
585
34
3
0
209,662
2
L
Nike
4,989
499
49
5
0
184,687
1
W
Ra
6,295
630
99
10
0
212,118
2
W
Sylvanus
6,598
660
77
8
0
153,470
0
L
Nox
5,228
523
72
7
0
207,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role