Player Matchup

Xing Tian
Xing Tian
CatFoe
Xing Tian
Level 164
God Stats
1W - 2L
1,599 SR
Queue Stats
248W - 204L
1,609 Elo+
Party 2
Lancelot
Lancelot
Neneisabaka
Lancelot
Level 124
God Stats
5W - 9L
1,473 SR
Queue Stats
184W - 140L
1,625 Elo+
Party 2
Hou Yi
Hou Yi
Rickytillo
Hou Yi
Level 92
God Stats
3W - 1L
1,983 SR
Queue Stats
114W - 61L
1,705 Elo+
Solo
Thor
Thor
SAVAGEPATCHK1DS
Thor
Level 129
God Stats
5W - 10L
1,467 SR
Queue Stats
224W - 195L
1,630 Elo+
Party 2
He Bo
He Bo
SomiSixnine
He Bo
Level 81
God Stats
1W - 2L
1,492 SR
Queue Stats
148W - 129L
1,577 Elo+
Solo
Team Averages
Level 118
1,603 SR
1,629 Elo+

VS

Team Averages
Level 224
2,126 SR
2,162 Elo+
Sylvanus
Sylvanus
Herο
Sylvanus
Level 195
God Stats
64W - 1L
2,319 SR
Queue Stats
543W - 32L
2,182 Elo+
Party 1
Atlas
Atlas
InfamousJesse
Atlas
Level 278
God Stats
31W - 2L
2,269 SR
Queue Stats
407W - 42L
2,205 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lovely
Morgan Le Fay
Level 234
God Stats
3W - 0L
2,085 SR
Queue Stats
137W - 14L
2,095 Elo+
Party 1
Hun Batz
Hun Batz
mwec
Hun Batz
Level 252
God Stats
5W - 1L
1,718 SR
Queue Stats
559W - 21L
2,159 Elo+
Party 1
Medusa
Medusa
natli
Medusa
Level 161
God Stats
34W - 1L
2,240 SR
Queue Stats
571W - 30L
2,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CatFoe
Xing Tian
14
1 / 4 / 1
8,359
836
7,150
15,454
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Neneisabaka
Lancelot
13
2 / 3 / 0
8,149
815
4,933
7,636
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hou Yi
Rickytillo
Hou Yi
13
0 / 3 / 0
7,922
792
5,178
10,106
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 3
7,911
791
3,575
10,011
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 7 / 2
7,838
784
4,438
9,310
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herο
Sylvanus
15
2 / 0 / 10
9,505
951
3,242
8,259
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 15
10,140
1,014
10,724
10,247
10,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Lovely
Morgan Le Fay
16
6 / 0 / 7
9,716
972
16,638
9,179
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
mwec
Hun Batz
16
9 / 2 / 6
10,137
1,014
14,050
8,519
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
natli
Medusa
15
1 / 0 / 4
9,214
921
2,721
2,664
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
20
20
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CatFoe
Xing Tian
1
4
1
0.38
W
Sylvanus
Herο
Sylvanus
2
0
10
7
W
2
1
15
9.5
W
Morgan Le Fay
Lovely
Morgan Le Fay
6
0
7
9.5
L
Lancelot
Neneisabaka
Lancelot
2
3
0
0.67
L
Hou Yi
Rickytillo
Hou Yi
0
3
0
0
L
0
3
3
0.5
L
0
7
2
0.14
W
Hun Batz
mwec
Hun Batz
9
2
6
6
W
Medusa
natli
Medusa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
47,375
52,517
Taken
38,868
23,324
Mitigated
30,221
6,864
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CatFoe
Xing Tian
7,150
190
0
3,620
15,454
12,643
0
9,248
6,206
13,225
407
W
Sylvanus
Herο
Sylvanus
3,242
560
3,932
3,133
8,259
10,331
84
2,868
5,106
11,463
0
W
10,724
2,178
0
3,737
10,247
10,124
0
3,134
6,859
23,481
0
W
Morgan Le Fay
Lovely
Morgan Le Fay
16,638
1,033
0
1,602
9,179
4,349
652
2,039
6,946
32,167
0
L
Lancelot
Neneisabaka
Lancelot
4,933
168
0
97
7,636
2,401
0
4,775
2,861
0
10,420
L
Hou Yi
Rickytillo
Hou Yi
5,178
2,192
0
2,263
10,106
2,783
0
5,770
4,336
0
23,301
L
3,575
231
0
500
10,011
2,795
0
6,129
3,882
0
21,707
L
4,438
73
0
384
9,310
2,702
0
4,682
4,628
16,199
0
W
Hun Batz
mwec
Hun Batz
14,050
2,523
0
625
8,519
4,457
1,013
1,833
6,610
0
40,310
W
Medusa
natli
Medusa
2,721
836
0
390
2,664
960
2,183
469
2,166
0
33,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
48,712
170
Minions Killed
229
0
Camps Cleared
0
964,188
Distance Traveled
1,106,838
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,359
836
19
2
0
188,651
0
W
Sylvanus
9,505
951
21
2
0
212,756
0
W
Atlas
10,140
1,014
30
3
0
223,842
0
W
Morgan Le Fay
9,716
972
48
5
0
230,475
0
L
Lancelot
8,149
815
13
1
0
193,560
0
L
Hou Yi
7,922
792
60
6
0
185,422
0
L
Thor
7,911
791
44
4
0
203,435
0
L
He Bo
7,838
784
34
3
0
193,120
1
W
Hun Batz
10,137
1,014
62
6
0
225,954
0
W
Medusa
9,214
921
68
7
0
213,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role