Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
EthernaChaos
Neith
Gold IV
Level 159
God Stats
18W - 15L
1,619 SR
Queue Stats
183W - 177L
1,268 MMR
Party 2
Cerberus
Cerberus
Gold IV
GoldenMP
Cerberus
Gold IV
Level 154
God Stats
5W - 5L
1,615 SR
Queue Stats
80W - 103L
1,391 MMR
Solo
Agni
Agni
Platinum IV
SebasValen14
Agni
Platinum IV
Level 203
God Stats
84W - 66L
1,629 SR
Queue Stats
233W - 216L
1,585 MMR
Party 2
Chaac
Chaac
Silver V
Smipn
Chaac
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,323 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,573 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,442 SR
1,449 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
Gymbus
Scylla
Gold III
Level 129
God Stats
7W - 13L
1,334 SR
Queue Stats
153W - 158L
1,520 MMR
Party 3
Fenrir
Fenrir
Gold IV
MartiCrush
Fenrir
Gold IV
Level 156
God Stats
9W - 8L
1,626 SR
Queue Stats
19W - 17L
1,544 MMR
Party 1
Atlas
Atlas
Silver I
SpoofyPistachio
Atlas
Silver I
Level 88
God Stats
16W - 14L
1,578 SR
Queue Stats
141W - 156L
1,304 MMR
Party 3
Shiva
Shiva
Gold V
TuMaMaEsM1Na1ga
Shiva
Gold V
Level 47
God Stats
1W - 2L
1,170 SR
Queue Stats
64W - 60L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
3,235
647
803
3,504
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
3,411
682
3,632
3,396
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GoldenMP
Cerberus
1
0 / 0 / 0
992
198
0
0
0
7
3 / 2 / 0
3,874
775
1,582
2,019
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Smipn
Chaac
7
0 / 0 / 0
3,913
783
1,607
3,231
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiCthulhuThanatosDanzaburouAwilix

VS

Bans
BacchusAthenaMulanHorusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 1 / 1
3,240
648
1,376
3,325
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Scylla
Gymbus
Scylla
7
1 / 1 / 1
3,641
728
1,496
1,779
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
MartiCrush
Fenrir
7
3 / 0 / 0
4,011
802
1,109
2,808
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 1
3,611
722
1,237
3,996
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,290
658
1,369
3,966
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Heimdallr
 
Heimdallr
0
1
1
0.5
L
0
0
2
1
L
Cerberus
GoldenMP
Cerberus
0
0
0
0
W
Scylla
Gymbus
Scylla
1
1
1
1.5
W
Fenrir
MartiCrush
Fenrir
3
0
0
3
L
3
2
0
1.5
L
Chaac
Smipn
Chaac
0
0
0
0
W
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
6,587
12,150
Taken
15,874
3,845
Mitigated
5,413
4,684
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
803
192
0
1,345
3,504
896
0
726
2,778
0
12,497
W
Heimdallr
 
Heimdallr
1,376
235
0
1,778
3,325
911
72
348
2,977
0
20,116
L
3,632
1,144
0
1,790
3,396
852
0
1,089
2,307
0
17,914
L
Cerberus
GoldenMP
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Gymbus
Scylla
1,496
445
0
734
1,779
391
0
671
1,108
13,593
0
W
Fenrir
MartiCrush
Fenrir
1,109
188
0
1,896
2,808
735
0
355
2,453
0
16,071
L
1,582
174
0
366
2,019
492
0
918
1,101
11,700
1,569
L
Chaac
Smipn
Chaac
1,607
149
0
1,183
3,231
1,605
0
0
3,047
0
23,990
W
1,237
495
0
1,258
3,996
1,644
0
163
3,833
9,286
0
W
1,369
408
0
1,498
3,966
1,732
0
0
3,966
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,425
Gold Earned
17,793
117
Minions Killed
134
0
Camps Cleared
0
496,231
Distance Traveled
540,701
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,235
647
25
5
0
144,363
0
W
Heimdallr
3,240
648
30
6
0
87,695
0
L
Neith
3,411
682
24
5
0
111,295
0
L
Cerberus
992
198
0
0
0
0
0
W
Scylla
3,641
728
27
5
0
97,742
0
W
Fenrir
4,011
802
30
6
0
135,270
0
L
Agni
3,874
775
26
5
0
128,745
1
L
Chaac
3,913
783
42
8
0
111,828
0
W
Atlas
3,611
722
18
4
0
104,967
0
W
Shiva
3,290
658
29
6
0
115,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role