Player Matchup

Ullr
Ullr
BlazermanX
Ullr
Level 157
God Stats
3W - 2L
1,531 SR
Queue Stats
306W - 91L
1,759 Elo+
Party 1
Susano
Susano
CreΩtor
Susano
Level 138
God Stats
48W - 33L
1,576 SR
Queue Stats
320W - 222L
1,588 Elo+
Party 1
Cerberus
Cerberus
Killerhorse101
Cerberus
Level 46
God Stats
25W - 11L
1,656 SR
Queue Stats
69W - 29L
1,663 Elo+
Party 1
Kukulkan
Kukulkan
aurorab4dawn
Kukulkan
Level 129
God Stats
10W - 4L
1,720 SR
Queue Stats
260W - 74L
1,715 Elo+
Party 1
Odin
Odin
wierdperson
Odin
Level 113
God Stats
11W - 1L
1,918 SR
Queue Stats
288W - 83L
1,752 Elo+
Party 1
Team Averages
Level 117
1,680 SR
1,696 Elo+

VS

Team Averages
Level 100
1,379 SR
1,377 Elo+
Lancelot
Lancelot
BarelyShoots
Lancelot
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Grandoth1
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Kuzenbo
Kuzenbo
Jaiwade
Kuzenbo
Level 166
God Stats
8W - 12L
1,339 SR
Queue Stats
31W - 37L
1,418 Elo+
Solo
Chernobog
Chernobog
Redfyer598
Chernobog
Level 73
God Stats
30W - 35L
1,058 SR
Queue Stats
241W - 254L
1,354 Elo+
Solo
Nut
Nut
ĐΔŘK
Nut
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,840
1,307
6,027
3,253
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
CreΩtor
Susano
12
3 / 0 / 3
7,080
1,180
2,414
2,687
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
12
0 / 1 / 5
6,760
1,127
3,309
5,097
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
aurorab4dawn
Kukulkan
12
1 / 0 / 4
7,057
1,176
3,229
709
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 7
6,930
1,155
7,509
6,507
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

377

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarelyShoots
Lancelot
11
1 / 2 / 1
6,796
1,133
4,061
6,746
4,037
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Grandoth1
Amaterasu
11
0 / 0 / 1
5,808
968
521
1,060
432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Jaiwade
Kuzenbo
11
0 / 1 / 2
6,446
1,074
3,481
5,986
4,012
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Redfyer598
Chernobog
11
1 / 4 / 1
6,584
1,097
3,884
6,391
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
11
0 / 3 / 1
6,331
1,055
3,178
6,274
2,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
2
2
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BarelyShoots
Lancelot
1
2
1
0.75
W
5
1
5
7.5
W
Susano
CreΩtor
Susano
3
0
3
4.5
L
Amaterasu
Grandoth1
Amaterasu
0
0
1
0.5
L
Kuzenbo
Jaiwade
Kuzenbo
0
1
2
1
W
Cerberus
0
1
5
2.5
L
Chernobog
Redfyer598
Chernobog
1
4
1
0.38
W
Kukulkan
aurorab4dawn
Kukulkan
1
0
4
3
W
1
0
7
4.5
L
Nut
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
15,125
18,253
Taken
26,457
10,609
Mitigated
12,580
2,504
Healing
1,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BarelyShoots
Lancelot
4,061
1,076
0
339
6,746
4,037
0
1,407
5,152
0
11,736
W
6,027
3,758
0
765
3,253
1,185
0
791
2,429
0
12,154
W
Susano
CreΩtor
Susano
2,414
182
0
190
2,687
1,003
0
914
1,773
0
10,725
L
Amaterasu
Grandoth1
Amaterasu
521
132
0
101
1,060
432
0
314
746
0
783
L
Kuzenbo
Jaiwade
Kuzenbo
3,481
1,063
0
58
5,986
4,012
0
1,856
3,979
16,220
0
W
Cerberus
3,309
386
0
1,012
5,097
3,738
0
205
4,892
11,904
0
L
Chernobog
Redfyer598
Chernobog
3,884
1,956
0
687
6,391
1,934
0
1,691
4,633
0
16,169
W
Kukulkan
aurorab4dawn
Kukulkan
3,229
574
0
0
709
239
0
319
390
20,308
256
W
7,509
890
0
537
6,507
4,444
0
1,252
5,219
0
11,706
L
Nut
3,178
1,539
0
238
6,274
2,165
0
799
5,447
0
12,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,965
125
Minions Killed
107
5
Camps Cleared
6
673,162
Distance Traveled
488,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,796
1,133
32
5
2
136,899
0
W
Ullr
7,840
1,307
12
2
0
130,671
0
W
Susano
7,080
1,180
15
3
2
141,852
0
L
Amaterasu
5,808
968
1
0
0
30,554
0
L
Kuzenbo
6,446
1,074
27
5
2
122,464
0
W
Cerberus
6,760
1,127
18
3
0
133,031
0
L
Chernobog
6,584
1,097
28
5
2
103,039
0
W
Kukulkan
7,057
1,176
68
11
3
121,173
0
W
Odin
6,930
1,155
12
2
0
146,435
0
L
Nut
6,331
1,055
19
3
0
95,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role