Player Matchup

Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BalorTFJH
Sun Wukong
Level 156
God Stats
24W - 7L
1,914 SR
Queue Stats
506W - 148L
1,785 Elo+
Party 1
Medusa
Medusa
MadCuzDev
Medusa
Level 78
God Stats
14W - 8L
1,684 SR
Queue Stats
85W - 62L
1,586 Elo+
Solo
Sol
Sol
MadamePeaches
Sol
Level 281
God Stats
5W - 2L
1,758 SR
Queue Stats
494W - 187L
1,798 Elo+
Party 1
Team Averages
Level 156
1,671 SR
1,634 Elo+

VS

Team Averages
Level 125
1,399 SR
1,517 Elo+
Pele
Pele
BankaiJustin
Pele
Level 68
God Stats
7W - 12L
1,514 SR
Queue Stats
417W - 459L
1,569 Elo+
Solo
Anubis
Anubis
MicroCosmic01
Anubis
Level 128
God Stats
18W - 17L
1,514 SR
Queue Stats
647W - 664L
1,492 Elo+
Solo
Xbalanque
Xbalanque
SmokeMustardGas
Xbalanque
Level 140
God Stats
1W - 3L
1,239 SR
Queue Stats
17W - 23L
1,508 Elo+
Party 2
Artemis
Artemis
WBIARKO GEAR
Artemis
Level 133
God Stats
5W - 7L
1,407 SR
Queue Stats
603W - 652L
1,468 Elo+
Solo
Terra
Terra
iOnlyBeast
Terra
Level 154
God Stats
2W - 4L
1,322 SR
Queue Stats
109W - 110L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 0 / 5
6,359
1,272
4,091
2,534
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
0 / 1 / 7
5,977
1,195
1,570
6,174
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
BalorTFJH
Sun Wukong
10
2 / 0 / 4
5,786
1,157
3,852
3,541
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
MadCuzDev
Medusa
11
1 / 1 / 5
5,955
1,191
1,677
2,066
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 5
6,366
1,273
8,151
2,340
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

389

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,394
1,079
1,729
1,863
515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,442
1,088
2,590
2,353
946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SmokeMustardGas
Xbalanque
10
0 / 0 / 2
5,388
1,078
3,726
3,764
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
WBIARKO GEAR
Artemis
10
0 / 4 / 2
5,335
1,067
3,318
8,365
2,861
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
10
1 / 2 / 1
6,373
1,275
3,113
4,532
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
8
Kills
2
2
Deaths
8
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
5
5.5
W
Ymir
 
Ymir
0
1
7
3.5
W
Sun Wukong
BalorTFJH
Sun Wukong
2
0
4
4
L
1
2
0
0.5
W
Medusa
MadCuzDev
Medusa
1
1
5
3.5
W
2
0
5
4.5
L
0
0
1
0.5
L
Xbalanque
SmokeMustardGas
Xbalanque
0
0
2
1
L
Artemis
WBIARKO GEAR
Artemis
0
4
2
0.25
L
Terra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
14,476
16,655
Taken
20,877
9,350
Mitigated
8,618
2,903
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,091
145
0
845
2,534
989
0
440
2,094
9,064
381
W
Ymir
 
Ymir
1,570
130
0
787
6,174
4,537
0
2,313
3,861
3,130
0
W
Sun Wukong
BalorTFJH
Sun Wukong
3,852
232
0
173
3,541
2,471
0
1,691
1,850
0
7,504
L
1,729
113
0
21
1,863
515
0
775
1,072
0
6,013
W
Medusa
MadCuzDev
Medusa
1,677
456
0
39
2,066
716
0
535
1,531
0
16,336
W
8,151
945
0
1,059
2,340
637
0
503
1,837
23,172
610
L
2,590
38
0
1,061
2,353
946
0
1,185
1,014
25,822
0
L
Xbalanque
SmokeMustardGas
Xbalanque
3,726
1,744
0
80
3,764
1,262
0
2,060
1,518
0
8,563
L
Artemis
WBIARKO GEAR
Artemis
3,318
655
0
237
8,365
2,861
0
6,198
1,919
0
8,761
L
Terra
3,113
128
304
1,392
4,532
3,034
0
2,378
1,980
5,041
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
27,932
108
Minions Killed
98
5
Camps Cleared
3
489,412
Distance Traveled
436,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,359
1,272
12
2
1
98,178
0
W
Ymir
5,977
1,195
7
1
0
96,808
0
W
Sun Wukong
5,786
1,157
9
2
1
95,977
0
L
Pele
5,394
1,079
5
1
1
47,108
0
W
Medusa
5,955
1,191
40
8
2
95,010
0
W
Sol
6,366
1,273
40
8
1
103,439
0
L
Anubis
5,442
1,088
59
12
0
112,541
0
L
Xbalanque
5,388
1,078
17
3
1
102,130
0
L
Artemis
5,335
1,067
9
2
0
70,492
0
L
Terra
6,373
1,275
8
2
1
103,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role