Player Matchup

Hou Yi
Hou Yi
Arlequin17
Hou Yi
Level 130
God Stats
6W - 4L
1,739 SR
Queue Stats
377W - 397L
1,444 Elo+
Solo
Kukulkan
Kukulkan
CrossERIC XP
Kukulkan
Level 113
God Stats
5W - 3L
1,500 SR
Queue Stats
290W - 326L
1,341 Elo+
Solo
Ares
Ares
KROXO3031
Ares
Level 120
God Stats
2W - 2L
1,634 SR
Queue Stats
71W - 95L
1,417 Elo+
Solo
Sylvanus
Sylvanus
THEREALNAPA
Sylvanus
Level 149
God Stats
1W - 2L
1,597 SR
Queue Stats
87W - 100L
1,535 Elo+
Party 1
Zeus
Zeus
ipipepandas
Zeus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 90L
1,521 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,451 Elo+

VS

Team Averages
Level 118
1,550 SR
1,452 Elo+
Apollo
Apollo
AceToWin
Apollo
Level 92
God Stats
2W - 1L
1,539 SR
Queue Stats
229W - 210L
1,529 Elo+
Solo
Atlas
Atlas
LiteAngelOfKhaos
Atlas
Level 105
God Stats
3W - 2L
1,451 SR
Queue Stats
40W - 41L
1,335 Elo+
Party 2
Nox
Nox
Raben1478
Nox
Level 128
God Stats
2W - 2L
1,479 SR
Queue Stats
311W - 335L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheDemonOfKhaos
Morgan Le Fay
Level 133
God Stats
8W - 3L
1,606 SR
Queue Stats
228W - 224L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
bluesonicboy
Guan Yu
Level 134
God Stats
2W - 0L
1,675 SR
Queue Stats
80W - 81L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arlequin17
Hou Yi
7
1 / 2 / 1
4,983
997
3,219
3,100
1,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
CrossERIC XP
Kukulkan
12
1 / 1 / 4
5,968
1,194
5,043
3,756
1,303
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
5
0 / 1 / 0
4,493
899
723
1,612
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
THEREALNAPA
Sylvanus
12
2 / 1 / 3
6,041
1,208
3,509
6,735
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 2
5,758
1,152
4,538
4,363
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AceToWin
Apollo
10
2 / 1 / 4
5,948
1,190
3,538
4,339
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 3
5,406
1,081
2,386
2,799
1,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 0 / 5
5,675
1,135
3,235
3,772
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TheDemonOfKhaos
Morgan Le Fay
12
3 / 2 / 4
6,529
1,306
7,168
4,790
1,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
bluesonicboy
Guan Yu
9
1 / 2 / 4
5,711
1,142
1,709
5,755
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
7
7
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
AceToWin
Apollo
2
1
4
4
L
Hou Yi
Arlequin17
Hou Yi
1
2
1
0.75
L
Kukulkan
CrossERIC XP
Kukulkan
1
1
4
3
L
Ares
0
1
0
0
W
1
1
3
2.5
W
0
0
5
2.5
L
Sylvanus
THEREALNAPA
Sylvanus
2
1
3
3.5
W
Morgan Le Fay
TheDemonOfKhaos
Morgan Le Fay
3
2
4
2.5
W
Guan Yu
bluesonicboy
Guan Yu
1
2
4
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,032
Damage
18,036
19,566
Taken
21,455
10,825
Mitigated
11,727
7,476
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AceToWin
Apollo
3,538
1,805
251
1,280
4,339
1,735
0
3,583
756
0
10,016
L
Hou Yi
Arlequin17
Hou Yi
3,219
1,313
494
313
3,100
1,116
0
2,463
637
0
4,883
L
Kukulkan
CrossERIC XP
Kukulkan
5,043
87
417
351
3,756
1,303
0
2,446
1,310
16,272
0
L
Ares
723
30
46
186
1,612
1,278
0
975
637
1,126
0
W
2,386
671
252
517
2,799
1,996
0
1,705
1,094
4,627
0
W
3,235
175
256
1,138
3,772
1,375
0
2,846
926
9,030
0
L
Sylvanus
THEREALNAPA
Sylvanus
3,509
577
2,694
2,531
6,735
5,416
0
3,162
3,573
5,804
0
W
Morgan Le Fay
TheDemonOfKhaos
Morgan Le Fay
7,168
652
59
1,204
4,790
1,898
0
2,497
2,293
15,816
485
W
Guan Yu
bluesonicboy
Guan Yu
1,709
287
2,661
1,946
5,755
4,723
0
3,182
2,573
0
3,829
L
4,538
340
184
260
4,363
1,712
0
3,650
713
8,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
29,269
40
Minions Killed
64
0
Camps Cleared
0
417,954
Distance Traveled
556,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,948
1,190
12
2
0
116,401
0
L
Hou Yi
4,983
997
1
0
0
65,427
0
L
Kukulkan
5,968
1,194
25
5
0
115,095
0
L
Ares
4,493
899
0
0
0
22,277
0
W
Atlas
5,406
1,081
7
1
0
116,534
0
W
Nox
5,675
1,135
16
3
0
119,983
0
L
Sylvanus
6,041
1,208
1
0
0
109,965
0
W
Morgan Le Fay
6,529
1,306
23
5
0
100,443
0
W
Guan Yu
5,711
1,142
6
1
0
103,026
0
L
Zeus
5,758
1,152
13
3
0
105,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role