Player Matchup

Mercury
Mercury
CCarballo29
Mercury
Level 144
God Stats
1W - 3L
1,793 SR
Queue Stats
82W - 85L
1,434 Elo+
Party 2
Mulan
Mulan
DenicoMX
Mulan
Level 30
God Stats
1W - 4L
1,415 SR
Queue Stats
98W - 111L
1,403 Elo+
Party 2
Hercules
Hercules
LaRiatiza v2
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Murphdingo
Xbalanque
Level 144
God Stats
4W - 5L
1,507 SR
Queue Stats
93W - 82L
1,527 Elo+
Solo
Hera
Hera
ZafKielD
Hera
Level 8
God Stats
3W - 4L
1,602 SR
Queue Stats
6W - 21L
1,485 Elo+
Party 2
Team Averages
Level 67
1,563 SR
1,470 Elo+

VS

Team Averages
Level 68
1,556 SR
1,464 Elo+
Anubis
Anubis
ChoochMcGeee
Anubis
Level 60
God Stats
25W - 17L
1,581 SR
Queue Stats
177W - 229L
1,515 Elo+
Party 3
Lancelot
Lancelot
DeadMartyrxxxx
Lancelot
Level 35
God Stats
8W - 6L
1,615 SR
Queue Stats
38W - 39L
1,339 Elo+
Party 1
Bellona
Bellona
Emperorecean
Bellona
Level 125
God Stats
5W - 7L
1,450 SR
Queue Stats
217W - 211L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
Oretalp
Ratatoskr
Level 94
God Stats
254W - 281L
1,601 SR
Queue Stats
362W - 429L
1,555 Elo+
Party 3
Jing Wei
Jing Wei
haishaa34
Jing Wei
Level 28
God Stats
2W - 2L
1,535 SR
Queue Stats
34W - 37L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CCarballo29
Mercury
8
0 / 5 / 2
4,601
460
4,247
9,356
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
DenicoMX
Mulan
7
1 / 7 / 0
4,618
462
3,852
9,422
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
LaRiatiza v2
Hercules
7
2 / 5 / 1
4,662
466
3,346
9,449
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Murphdingo
Xbalanque
8
1 / 5 / 1
4,862
486
4,815
8,256
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
8
0 / 4 / 0
4,566
457
742
3,872
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 0 / 1
6,897
690
5,815
3,481
1,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
12
6 / 3 / 3
6,610
661
6,842
8,302
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
Emperorecean
Bellona
12
8 / 0 / 0
7,322
732
7,448
8,095
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Oretalp
Ratatoskr
10
3 / 1 / 4
5,928
593
3,611
7,179
3,540
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jing Wei
haishaa34
Jing Wei
9
3 / 0 / 4
5,940
594
5,064
5,382
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
26
26
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
CCarballo29
Mercury
0
5
2
0.2
W
Anubis
6
0
1
6.5
W
Lancelot
6
3
3
2.5
L
Mulan
DenicoMX
Mulan
1
7
0
0.14
W
Bellona
Emperorecean
Bellona
8
0
0
8
L
Hercules
LaRiatiza v2
Hercules
2
5
1
0.5
L
Xbalanque
Murphdingo
Xbalanque
1
5
1
0.3
W
Ratatoskr
Oretalp
Ratatoskr
3
1
4
5
L
Hera
0
4
0
0
W
Jing Wei
haishaa34
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
28,780
40,355
Taken
32,439
18,600
Mitigated
17,700
7,759
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CCarballo29
Mercury
4,247
1,597
164
2,404
9,356
5,948
0
1,612
7,744
1,182
17,283
W
Anubis
5,815
88
0
2,078
3,481
1,400
419
771
2,642
40,456
1,490
W
Lancelot
6,842
2,489
0
190
8,302
3,903
0
162
8,033
0
53,548
L
Mulan
DenicoMX
Mulan
3,852
1,429
0
338
9,422
7,233
0
0
9,422
0
16,159
W
Bellona
Emperorecean
Bellona
7,448
3,121
0
3,284
8,095
7,348
0
0
8,095
0
43,492
L
Hercules
LaRiatiza v2
Hercules
3,346
1,325
0
2,518
9,449
2,894
0
1,342
8,107
0
17,611
L
Xbalanque
Murphdingo
Xbalanque
4,815
2,254
0
2,335
8,256
1,931
0
726
7,530
0
26,623
W
Ratatoskr
Oretalp
Ratatoskr
3,611
1,035
166
3,127
7,179
3,540
0
78
6,840
0
29,960
L
Hera
742
128
0
0
3,872
594
141
1,903
1,969
22,054
738
W
Jing Wei
haishaa34
Jing Wei
5,064
3,984
0
2,292
5,382
1,509
516
160
5,054
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
32,697
172
Minions Killed
326
0
Camps Cleared
0
948,789
Distance Traveled
1,023,973
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,601
460
28
3
0
209,317
0
W
Anubis
6,897
690
68
7
0
193,434
0
W
Lancelot
6,610
661
91
9
0
242,880
0
L
Mulan
4,618
462
20
2
0
184,849
0
W
Bellona
7,322
732
71
7
0
170,564
0
L
Hercules
4,662
466
32
3
0
209,759
0
L
Xbalanque
4,862
486
41
4
0
184,409
1
W
Ratatoskr
5,928
593
57
6
0
223,963
0
L
Hera
4,566
457
51
5
0
160,455
0
W
Jing Wei
5,940
594
39
4
0
193,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role