Player Matchup

Sun Wukong
Sun Wukong
KRIEGSTRIEBER
Sun Wukong
Level 119
God Stats
1W - 3L
1,382 SR
Queue Stats
68W - 86L
1,425 Elo+
Solo
Hercules
Hercules
VitinSilveira
Hercules
Level 164
God Stats
4W - 8L
1,515 SR
Queue Stats
735W - 738L
1,404 Elo+
Solo
Nike
Nike
cbgfounk
Nike
Level 158
God Stats
1W - 1L
1,429 SR
Queue Stats
91W - 89L
1,545 Elo+
Party 2
Izanami
Izanami
tonysnow305
Izanami
Level 147
God Stats
0W - 1L
1,286 SR
Queue Stats
16W - 9L
1,619 Elo+
Party 2
Sobek
Sobek
x_SHowANdTELl_x
Sobek
Level 142
God Stats
2W - 1L
1,801 SR
Queue Stats
1,047W - 977L
1,563 Elo+
Solo
Team Averages
Level 146
1,483 SR
1,511 Elo+

VS

Team Averages
Level 143
1,507 SR
1,463 Elo+
Anubis
Anubis
GameOver2s2p
Anubis
Level 151
God Stats
7W - 4L
1,423 SR
Queue Stats
672W - 656L
1,513 Elo+
Party 3
Bellona
Bellona
Paradoxss
Bellona
Level 128
God Stats
3W - 2L
1,185 SR
Queue Stats
341W - 371L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
TheElderZetsu
Ah Puch
Level 192
God Stats
33W - 23L
1,567 SR
Queue Stats
752W - 781L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheQueenBree
Ah Muzen Cab
Level 115
God Stats
17W - 6L
1,769 SR
Queue Stats
406W - 433L
1,446 Elo+
Party 1
Hera
Hera
xxXinoxx
Hera
Level 129
God Stats
7W - 4L
1,590 SR
Queue Stats
350W - 344L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KRIEGSTRIEBER
Sun Wukong
13
0 / 5 / 6
7,461
678
4,308
10,854
13,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
VitinSilveira
Hercules
15
7 / 6 / 2
9,502
864
9,626
15,372
13,848
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
15
2 / 5 / 4
8,541
776
8,279
13,917
10,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
tonysnow305
Izanami
14
2 / 5 / 4
8,255
750
8,823
12,135
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 8
9,125
830
4,721
17,677
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 4 / 12
9,133
830
8,633
7,615
3,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Paradoxss
Bellona
18
8 / 4 / 17
10,608
964
9,251
14,835
21,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
18
4 / 3 / 22
10,446
950
16,067
7,505
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
TheQueenBree
Ah Muzen Cab
16
6 / 2 / 17
9,963
906
15,250
8,295
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
16
4 / 3 / 15
9,948
904
12,163
8,252
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
13
Kills
27
27
Deaths
16
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
4
12
2.75
L
Sun Wukong
KRIEGSTRIEBER
Sun Wukong
0
5
6
0.6
W
Bellona
Paradoxss
Bellona
8
4
17
4.13
W
Ah Puch
4
3
22
5
W
Ah Muzen Cab
TheQueenBree
Ah Muzen Cab
6
2
17
7.25
L
Hercules
VitinSilveira
Hercules
7
6
2
1.33
L
Nike
2
5
4
0.8
L
Izanami
tonysnow305
Izanami
2
5
4
0.8
L
2
6
8
1
W
Hera
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
61,364
69,955
Taken
46,502
60,474
Mitigated
34,710
15,903
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,633
158
531
1,268
7,615
3,802
602
1,274
6,341
14,898
395
L
Sun Wukong
KRIEGSTRIEBER
Sun Wukong
4,308
260
530
661
10,854
13,737
0
5,887
4,717
0
12,413
W
Bellona
Paradoxss
Bellona
9,251
1,919
538
2,705
14,835
21,022
825
2,192
12,643
1,656
14,522
W
Ah Puch
16,067
334
1,325
1,555
7,505
3,066
980
579
6,926
34,748
0
W
Ah Muzen Cab
TheQueenBree
Ah Muzen Cab
15,250
5,573
746
1,550
8,295
3,586
842
1,337
6,958
0
29,134
L
Hercules
VitinSilveira
Hercules
9,626
2,562
299
2,913
15,372
13,848
0
10,392
4,859
1,511
15,639
L
Nike
8,279
204
433
1,092
13,917
10,981
0
7,186
6,490
1,347
20,540
L
Izanami
tonysnow305
Izanami
8,823
4,315
2,060
3,200
12,135
4,495
452
6,511
5,353
0
26,414
L
4,721
66
643
4,072
17,677
17,413
0
6,655
10,902
9,948
0
W
Hera
12,163
3,197
931
1,141
8,252
3,234
3,096
1,460
6,792
22,222
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
50,098
149
Minions Killed
134
0
Camps Cleared
0
1,016,299
Distance Traveled
1,063,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,133
830
16
1
0
183,551
0
L
Sun Wukong
7,461
678
22
2
0
213,647
0
W
Bellona
10,608
964
19
2
0
218,280
0
W
Ah Puch
10,446
950
40
4
0
220,004
0
W
Ah Muzen Cab
9,963
906
28
3
0
242,883
0
L
Hercules
9,502
864
18
2
0
207,643
0
L
Nike
8,541
776
38
3
0
217,314
0
L
Izanami
8,255
750
58
5
0
206,731
0
L
Sobek
9,125
830
13
1
0
170,964
0
W
Hera
9,948
904
31
3
0
198,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role