Player Matchup

Ishtar
Ishtar
MrMéaty
Ishtar
Level 68
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 2
Fenrir
Fenrir
Skirbert
Fenrir
Level 101
God Stats
1W - 0L
1,644 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 2
Eset
Eset
cdun
Eset
Level 6
God Stats
1W - 1L
1,354 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Team Averages
Level 58
1,580 SR
1,536 Elo+

VS

Team Averages
Level 26
1,560 SR
1,659 Elo+
Chaac
Chaac
BigBoi5
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
BigJake12
Danzaburou
Level 14
God Stats
13W - 9L
1,680 SR
Queue Stats
16W - 11L
1,695 Elo+
Party 1
Cabrakan
Cabrakan
ashton-xv
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MrMéaty
Ishtar
17
4 / 5 / 14
10,692
972
10,252
9,426
4,209
Fenrir
Skirbert
Fenrir
18
13 / 3 / 6
11,751
1,068
11,453
14,354
15,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
cdun
Eset
18
4 / 1 / 15
10,767
979
12,079
7,779
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigBoi5
Chaac
15
4 / 8 / 4
10,225
930
11,230
18,771
17,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
BigJake12
Danzaburou
15
3 / 7 / 2
9,677
880
7,572
12,781
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
ashton-xv
Cabrakan
15
1 / 6 / 3
9,227
839
5,165
10,046
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
8
9
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigBoi5
Chaac
4
8
4
0.75
L
Danzaburou
BigJake12
Danzaburou
3
7
2
0.57
W
Ishtar
MrMéaty
Ishtar
4
5
14
2.2
W
Fenrir
Skirbert
Fenrir
13
3
6
5.33
L
Cabrakan
ashton-xv
Cabrakan
1
6
3
0.42
W
Eset
cdun
Eset
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
23,967
31,559
Taken
41,598
23,580
Mitigated
28,940
5,243
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigBoi5
Chaac
11,230
4,202
0
2,655
18,771
17,295
0
5,915
12,412
0
30,725
L
Danzaburou
BigJake12
Danzaburou
7,572
2,139
0
2,603
12,781
4,643
1,319
2,987
9,549
0
31,984
W
Ishtar
MrMéaty
Ishtar
10,252
5,718
0
640
9,426
4,209
2,527
878
8,422
0
39,450
W
Fenrir
Skirbert
Fenrir
11,453
3,408
0
2,644
14,354
15,787
766
2,226
11,756
124
25,644
L
Cabrakan
ashton-xv
Cabrakan
5,165
687
0
250
10,046
7,002
10
3,219
6,501
10,265
0
W
Eset
cdun
Eset
12,079
711
671
1,288
7,779
3,584
911
1,511
6,184
41,702
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
29,129
164
Minions Killed
111
0
Camps Cleared
0
622,673
Distance Traveled
515,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,225
930
39
4
0
170,751
0
L
Danzaburou
9,677
880
59
5
0
176,714
0
W
Ishtar
10,692
972
58
5
0
183,902
0
W
Fenrir
11,751
1,068
25
2
0
217,789
0
L
Cabrakan
9,227
839
13
1
0
167,570
0
W
Eset
10,767
979
81
7
0
220,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role