Player Matchup

Izanami
Izanami
Mercion563
Izanami
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dillxdoe
Cthulhu
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
16W - 30L
1,349 Elo+
Party 1
Arachne
Arachne
majorwonkis
Arachne
Level 7
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
King Arthur
King Arthur
penguin attackz
King Arthur
Level 111
God Stats
12W - 7L
1,666 SR
Queue Stats
688W - 668L
1,419 Elo+
Party 1
Eset
Eset
schnitzel176
Eset
Level 121
God Stats
13W - 7L
1,522 SR
Queue Stats
62W - 58L
1,484 Elo+
Party 2
Team Averages
Level 52
1,493 SR
1,401 Elo+

VS

Team Averages
Level 76
1,623 SR
1,567 Elo+
The Morrigan
The Morrigan
GoldPhoenix53
The Morrigan
Level 117
God Stats
52W - 36L
1,633 SR
Queue Stats
110W - 78L
1,557 Elo+
Party 3
Hercules
Hercules
JAMESDOG9000
Hercules
Level 100
God Stats
7W - 6L
1,477 SR
Queue Stats
46W - 37L
1,511 Elo+
Party 3
Maui
Maui
MachineMercury
Maui
Level 28
God Stats
7W - 3L
1,691 SR
Queue Stats
41W - 22L
1,576 Elo+
Party 3
Nut
Nut
PI3DP1P3R
Nut
Level 106
God Stats
7W - 5L
1,573 SR
Queue Stats
29W - 16L
1,563 Elo+
Party 3
Bastet
Bastet
iprefertotop
Bastet
Level 30
God Stats
3W - 1L
1,740 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mercion563
Izanami
1
0 / 0 / 0
1,032
206
0
0
0
Cthulhu
dillxdoe
Cthulhu
4
0 / 4 / 0
2,694
539
310
3,674
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
majorwonkis
Arachne
5
1 / 3 / 0
3,334
667
839
3,634
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
penguin attackz
King Arthur
5
0 / 4 / 0
3,216
643
1,710
4,530
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 1 / 0
3,550
710
1,164
2,136
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoldPhoenix53
The Morrigan
6
2 / 1 / 1
3,858
772
1,638
1,490
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JAMESDOG9000
Hercules
7
5 / 1 / 0
4,532
906
2,799
3,274
1,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
1 / 0 / 3
4,132
826
750
1,296
393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 1
4,252
850
2,167
1,651
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
7
1 / 0 / 2
3,716
743
1,621
4,201
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
12
12
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GoldPhoenix53
The Morrigan
2
1
1
2.5
W
Hercules
JAMESDOG9000
Hercules
5
1
0
5
W
1
0
3
2.5
L
Izanami
Mercion563
Izanami
0
0
0
0
W
3
0
1
3.5
L
Cthulhu
dillxdoe
Cthulhu
0
4
0
0
W
Bastet
1
0
2
2
L
Arachne
majorwonkis
Arachne
1
3
0
0.33
L
King Arthur
penguin attackz
King Arthur
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,023
Damage
8,975
13,974
Taken
11,912
5,336
Mitigated
4,012
1,386
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GoldPhoenix53
The Morrigan
1,638
267
0
484
1,490
308
0
334
939
12,974
693
W
Hercules
JAMESDOG9000
Hercules
2,799
1,356
0
1,007
3,274
1,731
0
0
3,274
0
18,815
W
750
106
730
333
1,296
393
0
76
1,220
8,731
0
L
Izanami
Mercion563
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
2,167
1,394
0
701
1,651
418
191
234
1,417
0
26,351
L
Cthulhu
dillxdoe
Cthulhu
310
32
0
0
3,674
1,438
0
538
3,136
4,812
0
W
Bastet
1,621
237
0
1,388
4,201
1,162
0
576
3,453
0
15,257
L
Arachne
majorwonkis
Arachne
839
462
0
744
3,634
852
0
808
2,744
0
7,840
L
King Arthur
penguin attackz
King Arthur
1,710
359
0
50
4,530
2,629
0
0
4,530
0
12,646
L
1,164
43
0
592
2,136
417
0
658
1,352
11,350
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,826
Gold Earned
20,490
81
Minions Killed
171
0
Camps Cleared
0
417,864
Distance Traveled
521,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,858
772
35
7
0
100,218
0
W
Hercules
4,532
906
43
9
0
99,989
0
W
Maui
4,132
826
16
3
0
105,487
0
L
Izanami
1,032
206
0
0
0
0
0
W
Nut
4,252
850
45
9
0
91,877
0
L
Cthulhu
2,694
539
1
0
0
98,007
0
W
Bastet
3,716
743
32
6
0
123,485
0
L
Arachne
3,334
667
22
4
0
108,174
0
L
King Arthur
3,216
643
23
5
0
106,292
0
L
Eset
3,550
710
35
7
0
105,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role