Player Matchup

Vamana
Vamana
AqueousTunic677
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 45L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Enderwho6854
Morgan Le Fay
Level 121
God Stats
77W - 40L
1,605 SR
Queue Stats
524W - 489L
1,488 Elo+
Solo
Charybdis
Charybdis
LiL vixi
Charybdis
Level 83
God Stats
19W - 20L
1,488 SR
Queue Stats
89W - 111L
1,455 Elo+
Party 2
Surtr
Surtr
RST zGhoosts
Surtr
Level 24
God Stats
13W - 12L
1,754 SR
Queue Stats
35W - 58L
1,324 Elo+
Party 2
Ymir
Ymir
SmashingPear
Ymir
Level 29
God Stats
22W - 19L
1,555 SR
Queue Stats
26W - 31L
1,449 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,405 Elo+

VS

Team Averages
Level 103
1,480 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MillyBfromTN
Bacchus
Level 94
God Stats
1W - 2L
1,467 SR
Queue Stats
38W - 52L
1,390 Elo+
Solo
Chaac
Chaac
gabriel-wayo
Chaac
Level 68
God Stats
6W - 10L
1,403 SR
Queue Stats
292W - 308L
1,436 Elo+
Solo
Charybdis
Charybdis
þastel
Charybdis
Level 123
God Stats
47W - 42L
1,532 SR
Queue Stats
211W - 206L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,009
501
2,207
6,048
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
Enderwho6854
Morgan Le Fay
5
0 / 0 / 0
4,108
411
447
622
145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LiL vixi
Charybdis
8
0 / 3 / 0
4,546
455
3,209
7,051
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 0
5,878
588
4,652
7,205
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 0
4,364
436
1,479
8,544
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 0
5,172
517
3,126
6,135
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
4,680
468
892
5,901
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
MillyBfromTN
Bacchus
9
0 / 0 / 4
5,887
589
4,017
5,744
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,131
513
3,675
8,726
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
þastel
Charybdis
10
4 / 0 / 1
5,890
589
6,822
4,620
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
W
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
0
1
1
0.5
L
Morgan Le Fay
Enderwho6854
Morgan Le Fay
0
0
0
0
L
Charybdis
LiL vixi
Charybdis
0
3
0
0
W
Bacchus
MillyBfromTN
Bacchus
0
0
4
2
L
2
0
0
2
L
0
2
0
0
W
0
1
0
0
W
Charybdis
þastel
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,994
Damage
18,532
29,470
Taken
31,126
12,337
Mitigated
14,957
9,803
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,126
684
0
6,940
6,135
1,723
0
289
5,798
0
25,792
W
Baron Samedi
 
Baron Samedi
892
92
0
1,697
5,901
1,987
0
146
5,751
27,209
0
L
2,207
595
0
728
6,048
2,574
0
891
5,120
0
27,680
L
Morgan Le Fay
Enderwho6854
Morgan Le Fay
447
62
0
250
622
145
0
0
622
11,730
0
L
Charybdis
LiL vixi
Charybdis
3,209
1,337
0
1,873
7,051
1,716
0
1,954
5,097
0
29,272
W
Bacchus
MillyBfromTN
Bacchus
4,017
647
0
2,961
5,744
4,658
0
472
5,272
10,372
0
L
4,652
1,513
0
2,795
7,205
4,932
0
55
6,621
459
33,373
L
1,479
244
1,278
2,879
8,544
2,970
0
2,009
6,535
9,302
0
W
3,675
890
0
5,264
8,726
5,150
0
265
8,461
0
33,515
W
Charybdis
þastel
Charybdis
6,822
3,141
0
2,758
4,620
1,439
0
1,007
3,613
0
49,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
26,760
194
Minions Killed
241
0
Camps Cleared
0
823,972
Distance Traveled
988,526
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,172
517
46
5
0
230,026
3
W
Baron Samedi
4,680
468
57
6
0
180,565
2
L
Vamana
5,009
501
43
4
0
225,882
0
L
Morgan Le Fay
4,108
411
23
2
0
70,213
1
L
Charybdis
4,546
455
59
6
0
157,162
2
W
Bacchus
5,887
589
8
1
0
195,531
3
L
Surtr
5,878
588
59
6
0
186,446
0
L
Ymir
4,364
436
10
1
0
184,269
0
W
Chaac
5,131
513
48
5
0
185,280
0
W
Charybdis
5,890
589
82
8
0
197,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role