Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Body N Blood
Nike
Gold V
Level 125
God Stats
0W - 2L
1,681 SR
Queue Stats
32W - 28L
1,430 MMR
Solo
Hun Batz
Hun Batz
Platinum V
ChRiSss619
Hun Batz
Platinum V
Level 149
God Stats
0W - 1L
1,781 SR
Queue Stats
152W - 156L
1,435 MMR
Solo
Anubis
Anubis
Gold V
Hoosiercolt
Anubis
Gold V
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,424 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
TuMaMaEsM1Na1ga
Kuzenbo
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,424 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,592 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,560 SR
1,423 MMR
Scylla
Scylla
Gold IV
CasualSweat17
Scylla
Gold IV
Level 155
God Stats
2W - 0L
1,653 SR
Queue Stats
25W - 26L
1,405 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
CoolishLine3
Kumbhakarna
Gold I
Level 159
God Stats
12W - 16L
1,493 SR
Queue Stats
98W - 102L
1,418 MMR
Solo
Surtr
Surtr
Gold II
Dibow
Surtr
Gold II
Level 85
God Stats
25W - 19L
1,593 SR
Queue Stats
296W - 308L
1,431 MMR
Solo
Nemesis
Nemesis
Silver II
SuspectedCargo98
Nemesis
Silver II
Level 105
God Stats
3W - 3L
1,423 SR
Queue Stats
23W - 20L
1,420 MMR
Solo
Cupid
Cupid
Gold IV
slenderzz
Cupid
Gold IV
Level 128
God Stats
41W - 28L
1,638 SR
Queue Stats
423W - 431L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 1
5,793
579
4,687
7,845
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,713
471
4,568
6,934
2,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
ChRiSss619
Hun Batz
9
3 / 2 / 0
5,354
535
2,001
6,788
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
10
2 / 1 / 1
5,878
588
3,720
5,728
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 0 / 2
5,125
513
3,436
6,135
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
King ArthurAgniFreyaNu Wa

VS

Bans
LokiDa JiArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,407
541
4,596
4,634
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
CoolishLine3
Kumbhakarna
8
0 / 0 / 2
4,964
496
3,280
6,650
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Dibow
Surtr
12
4 / 0 / 0
6,672
667
5,076
8,496
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 1 / 1
4,983
498
1,802
5,440
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
slenderzz
Cupid
10
0 / 3 / 1
5,394
539
4,007
5,544
1,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
6
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
1
2.5
L
0
3
0
0
W
1
3
1
0.5
L
Hun Batz
ChRiSss619
Hun Batz
3
2
0
1.5
W
Kumbhakarna
CoolishLine3
Kumbhakarna
0
0
2
1
W
Surtr
Dibow
Surtr
4
0
0
4
L
Anubis
2
1
1
2.5
W
1
1
1
1.5
L
0
0
2
1
W
Cupid
slenderzz
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
18,761
33,430
Taken
30,764
13,234
Mitigated
11,113
15,352
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,687
3,204
0
4,702
7,845
2,276
0
1,209
6,636
0
43,532
L
4,568
663
0
2,632
6,934
2,517
0
367
6,033
0
26,790
W
4,596
578
0
1,190
4,634
861
0
2,654
1,822
33,969
537
L
Hun Batz
ChRiSss619
Hun Batz
2,001
219
0
1,636
6,788
2,188
0
782
5,972
0
34,004
W
Kumbhakarna
CoolishLine3
Kumbhakarna
3,280
700
0
2,412
6,650
3,087
0
1,824
4,668
13,961
0
W
Surtr
Dibow
Surtr
5,076
1,685
0
3,817
8,496
4,294
60
0
8,053
1,844
40,489
L
Anubis
3,720
50
0
1,987
5,728
2,361
0
3,573
1,743
34,047
592
W
1,802
246
0
576
5,440
1,750
0
1,561
3,809
0
35,208
L
3,436
1,216
1,653
2,742
6,135
3,892
20
1,753
4,221
10,003
0
W
Cupid
slenderzz
Cupid
4,007
1,970
328
1,758
5,544
1,121
0
666
4,878
0
44,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
27,420
292
Minions Killed
294
0
Camps Cleared
0
952,234
Distance Traveled
1,007,572
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,793
579
76
8
0
169,070
1
L
Nike
4,713
471
57
6
0
165,700
1
W
Scylla
5,407
541
75
8
0
176,245
0
L
Hun Batz
5,354
535
61
6
0
239,463
2
W
Kumbhakarna
4,964
496
17
2
0
207,412
2
W
Surtr
6,672
667
65
7
0
197,527
6
L
Anubis
5,878
588
77
8
0
178,740
1
W
Nemesis
4,983
498
59
6
0
243,484
0
L
Kuzenbo
5,125
513
21
2
0
199,261
0
W
Cupid
5,394
539
78
8
0
182,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role