Player Matchup

Aphrodite
Aphrodite
MaduroDictador
Aphrodite
Level 8
God Stats
1W - 2L
1,422 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 4
Nemesis
Nemesis
SkullOfGold
Nemesis
Level 68
God Stats
0W - 2L
1,638 SR
Queue Stats
6W - 9L
1,506 Elo+
Party 2
Neith
Neith
Swagerever
Neith
Level 64
God Stats
4W - 2L
1,622 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 4
Ymir
Ymir
nrov
Ymir
Level 10
God Stats
2W - 1L
1,558 SR
Queue Stats
6W - 9L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
strange_goddess7
Nu Wa
Level 42
God Stats
0W - 3L
1,326 SR
Queue Stats
46W - 49L
1,452 Elo+
Solo
Team Averages
Level 38
1,513 SR
1,503 Elo+

VS

Team Averages
Level 75
1,567 SR
1,375 Elo+
Charon
Charon
Buccellato
Charon
Level 49
God Stats
81W - 62L
1,620 SR
Queue Stats
135W - 123L
1,519 Elo+
Party 1
Sobek
Sobek
GenuineBuffalo
Sobek
Level 99
God Stats
62W - 38L
1,647 SR
Queue Stats
248W - 244L
1,448 Elo+
Party 1
Neith
Neith
VnzinGod
Neith
Level 47
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 3
Ymir
Ymir
namechanged8705
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,373 Elo+
Solo
Merlin
Merlin
scaryboy15
Merlin
Level 146
God Stats
1W - 0L
1,870 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MaduroDictador
Aphrodite
13
1 / 4 / 3
7,432
531
3,950
8,613
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SkullOfGold
Nemesis
12
4 / 3 / 2
7,189
514
4,841
11,953
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
4 / 4 / 2
7,933
567
5,989
8,743
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
nrov
Ymir
8
0 / 8 / 4
5,660
404
2,703
13,450
8,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 2
7,143
510
8,649
8,733
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Buccellato
Charon
12
5 / 0 / 5
7,815
558
8,361
8,290
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 3 / 7
8,170
584
5,452
12,929
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
VnzinGod
Neith
12
0 / 2 / 8
7,100
507
3,948
5,471
1,685
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
11 / 2 / 8
9,441
674
11,531
12,245
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
scaryboy15
Merlin
13
5 / 4 / 4
8,451
604
7,534
7,790
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
24
24
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charon
Buccellato
Charon
5
0
5
7.5
W
3
3
7
2.17
L
Aphrodite
MaduroDictador
Aphrodite
1
4
3
0.63
L
Nemesis
SkullOfGold
Nemesis
4
3
2
1.67
L
Neith
4
4
2
1.25
W
Neith
VnzinGod
Neith
0
2
8
2
W
11
2
8
7.5
L
Ymir
nrov
Ymir
0
8
4
0.25
W
Merlin
scaryboy15
Merlin
5
4
4
1.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
36,826
51,492
Taken
46,725
21,438
Mitigated
24,903
9,444
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Buccellato
Charon
8,361
2,901
0
2,951
8,290
2,963
1,313
2,289
6,001
41,083
9,645
W
5,452
431
486
5,859
12,929
11,897
417
3,717
9,212
29,766
925
L
Aphrodite
MaduroDictador
Aphrodite
3,950
356
613
4,068
8,613
3,600
16
3,861
4,752
44,346
986
L
Nemesis
SkullOfGold
Nemesis
4,841
2,255
0
1,630
11,953
4,552
0
5,804
6,149
0
40,668
L
Neith
5,989
1,841
0
938
8,743
2,293
0
6,924
1,819
0
42,003
W
Neith
VnzinGod
Neith
3,948
1,159
0
1,483
5,471
1,685
600
2,722
2,749
0
41,206
W
11,531
2,498
0
680
12,245
5,861
0
3,045
9,200
70,236
0
L
Ymir
nrov
Ymir
2,703
448
0
364
13,450
8,353
0
9,484
3,966
8,166
603
W
Merlin
scaryboy15
Merlin
7,534
178
0
919
7,790
2,497
559
3,725
4,065
58,601
303
L
8,649
2,008
108
1,723
8,733
2,640
0
5,658
3,075
50,120
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,977
321
Minions Killed
368
0
Camps Cleared
0
1,311,043
Distance Traveled
1,326,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,815
558
82
6
0
258,989
0
W
Sobek
8,170
584
38
3
0
269,572
0
L
Aphrodite
7,432
531
92
7
0
264,744
0
L
Nemesis
7,189
514
63
5
0
308,936
0
L
Neith
7,933
567
69
5
0
260,409
0
W
Neith
7,100
507
59
4
0
256,376
0
W
Ymir
9,441
674
93
7
0
292,193
2
L
Ymir
5,660
404
13
1
0
259,748
0
W
Merlin
8,451
604
96
7
0
249,470
0
L
Nu Wa
7,143
510
84
6
0
217,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role