Player Matchup

Morgan Le Fay
Morgan Le Fay
AlsoUpi
Morgan Le Fay
Level 105
God Stats
6W - 11L
1,382 SR
Queue Stats
185W - 171L
1,569 Elo+
Party 1
Bellona
Bellona
Formighony
Bellona
Level 90
God Stats
1W - 1L
1,713 SR
Queue Stats
78W - 66L
1,571 Elo+
Solo
Amaterasu
Amaterasu
SaucyyiQ
Amaterasu
Level 73
God Stats
12W - 4L
1,799 SR
Queue Stats
173W - 148L
1,499 Elo+
Party 1
Sol
Sol
mathhewbeast
Sol
Level 102
God Stats
17W - 5L
1,860 SR
Queue Stats
244W - 230L
1,513 Elo+
Party 1
Raijin
Raijin
pandamonium193
Raijin
Level 127
God Stats
2W - 3L
1,525 SR
Queue Stats
299W - 278L
1,517 Elo+
Party 1
Team Averages
Level 99
1,656 SR
1,534 Elo+

VS

Team Averages
Level 129
1,376 SR
1,515 Elo+
The Morrigan
The Morrigan
Ethanol
The Morrigan
Level 123
God Stats
1W - 1L
1,252 SR
Queue Stats
135W - 133L
1,489 Elo+
Solo
Anhur
Anhur
Jim4321
Anhur
Level 158
God Stats
2W - 2L
1,508 SR
Queue Stats
41W - 42L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Konime
Xing Tian
Level 115
God Stats
1W - 1L
1,444 SR
Queue Stats
40W - 30L
1,532 Elo+
Solo
Cabrakan
Cabrakan
XKILLERM0NK4YX
Cabrakan
Level 140
God Stats
3W - 5L
1,326 SR
Queue Stats
281W - 284L
1,485 Elo+
Solo
Jormungandr
Jormungandr
sdkwuef
Jormungandr
Level 107
God Stats
4W - 3L
1,347 SR
Queue Stats
167W - 163L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlsoUpi
Morgan Le Fay
15
7 / 3 / 7
9,113
911
13,064
10,781
3,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Formighony
Bellona
13
4 / 7 / 7
8,107
811
6,102
13,778
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
SaucyyiQ
Amaterasu
12
1 / 6 / 11
7,438
744
4,809
15,437
12,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 5 / 8
8,053
805
7,361
8,920
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 5 / 10
8,445
845
8,826
8,962
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ethanol
The Morrigan
14
3 / 3 / 14
8,385
839
9,343
7,093
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Jim4321
Anhur
13
5 / 4 / 6
8,593
859
6,400
7,372
2,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Konime
Xing Tian
16
4 / 4 / 17
8,669
867
8,919
12,259
7,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cabrakan
14
2 / 3 / 16
8,408
841
4,796
9,271
12,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
sdkwuef
Jormungandr
17
11 / 3 / 10
10,265
1,027
13,615
9,817
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
16
Kills
25
26
Deaths
17
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlsoUpi
Morgan Le Fay
7
3
7
3.5
W
The Morrigan
Ethanol
The Morrigan
3
3
14
3.33
L
Bellona
Formighony
Bellona
4
7
7
1.07
W
Anhur
Jim4321
Anhur
5
4
6
2
W
Xing Tian
Konime
Xing Tian
4
4
17
3.13
L
Amaterasu
SaucyyiQ
Amaterasu
1
6
11
1.08
W
Cabrakan
2
3
16
3.33
L
1
5
8
1
L
3
5
10
1.6
W
Jormungandr
sdkwuef
Jormungandr
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
43,073
57,878
Taken
45,812
39,998
Mitigated
35,496
14,109
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlsoUpi
Morgan Le Fay
13,064
598
894
2,705
10,781
3,995
0
6,085
4,328
23,696
0
W
The Morrigan
Ethanol
The Morrigan
9,343
1,557
262
1,155
7,093
2,987
58
4,897
2,158
15,737
0
L
Bellona
Formighony
Bellona
6,102
1,001
277
1,341
13,778
17,149
0
6,904
6,544
0
12,937
W
Anhur
Jim4321
Anhur
6,400
3,024
1,290
1,488
7,372
2,790
528
5,122
2,031
0
15,667
W
Xing Tian
Konime
Xing Tian
8,919
789
98
1,660
12,259
7,402
528
6,243
5,552
13,235
497
L
Amaterasu
SaucyyiQ
Amaterasu
4,809
1,492
325
4,199
15,437
12,562
0
9,715
5,220
0
9,202
W
Cabrakan
4,796
658
657
1,298
9,271
12,271
476
5,706
3,250
5,996
873
L
7,361
1,760
40
2,129
8,920
2,890
806
5,923
2,566
17,530
539
L
8,826
583
554
1,645
8,962
3,402
37
5,165
3,637
19,591
441
W
Jormungandr
sdkwuef
Jormungandr
13,615
2,294
261
2,660
9,817
10,046
393
6,931
2,716
31,812
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
44,320
99
Minions Killed
85
0
Camps Cleared
0
835,860
Distance Traveled
874,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,113
911
25
3
0
170,523
0
W
The Morrigan
8,385
839
14
1
0
152,689
0
L
Bellona
8,107
811
7
1
0
163,328
0
W
Anhur
8,593
859
24
2
0
154,116
0
W
Xing Tian
8,669
867
7
1
0
213,243
0
L
Amaterasu
7,438
744
9
1
0
199,424
0
W
Cabrakan
8,408
841
5
1
0
165,289
0
L
Sol
8,053
805
26
3
0
133,574
0
L
Raijin
8,445
845
32
3
0
169,011
0
W
Jormungandr
10,265
1,027
35
4
0
189,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role