Player Matchup

Nu Wa
Nu Wa
FlynxKing1
Nu Wa
Level 129
God Stats
21W - 11L
1,688 SR
Queue Stats
67W - 68L
1,510 Elo+
Party 1
Fafnir
Fafnir
Gabe1
Fafnir
Level 139
God Stats
22W - 15L
1,698 SR
Queue Stats
244W - 202L
1,564 Elo+
Party 4
Anubis
Anubis
Send_Pet_Pics
Anubis
Level 143
God Stats
2W - 6L
1,518 SR
Queue Stats
76W - 75L
1,526 Elo+
Party 1
Izanami
Izanami
XxFLINTxSTONExX
Izanami
Level 159
God Stats
1W - 1L
1,536 SR
Queue Stats
78W - 80L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
nwash21
Hun Batz
Level 135
God Stats
3W - 3L
1,358 SR
Queue Stats
74W - 67L
1,561 Elo+
Party 4
Team Averages
Level 141
1,560 SR
1,536 Elo+

VS

Team Averages
Level 134
1,556 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Adam Fenx
Vulcan
Level 145
God Stats
2W - 2L
1,680 SR
Queue Stats
161W - 142L
1,491 Elo+
Party 2
Ravana
Ravana
Mash456
Ravana
Level 142
God Stats
1W - 2L
1,369 SR
Queue Stats
256W - 241L
1,508 Elo+
Party 3
Cernunnos
Cernunnos
PrincessAshxx
Cernunnos
Level 109
God Stats
26W - 19L
1,638 SR
Queue Stats
180W - 169L
1,508 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 148
God Stats
388W - 317L
1,592 SR
Queue Stats
439W - 417L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 1 / 2
7,427
531
10,927
4,484
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Gabe1
Fafnir
12
2 / 0 / 4
8,171
584
4,561
7,718
7,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 1
8,119
580
3,863
7,468
3,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 2
8,201
586
7,171
4,954
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
nwash21
Hun Batz
13
2 / 2 / 4
6,821
487
3,800
9,773
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 1
5,496
393
2,737
14,128
7,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Adam Fenx
Vulcan
12
1 / 3 / 2
7,161
512
2,887
4,952
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Mash456
Ravana
13
3 / 1 / 1
7,244
517
6,403
8,519
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
PrincessAshxx
Cernunnos
13
0 / 2 / 1
6,760
483
3,057
9,455
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
tiggurai
Cu Chulainn
14
2 / 0 / 0
8,545
610
5,184
9,738
5,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
L
Vulcan
Adam Fenx
Vulcan
1
3
2
0.67
W
Nu Wa
3
1
2
4
W
Fafnir
Gabe1
Fafnir
2
0
4
4
L
Ravana
Mash456
Ravana
3
1
1
3.5
L
Cernunnos
PrincessAshxx
Cernunnos
0
2
1
0.25
W
1
2
1
0.75
W
2
1
2
3
W
Hun Batz
nwash21
Hun Batz
2
2
4
2
L
Cu Chulainn
tiggurai
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
20,268
34,397
Taken
46,792
16,528
Mitigated
20,348
15,180
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,737
52
120
3,420
14,128
7,492
0
7,720
5,961
17,108
169
L
Vulcan
Adam Fenx
Vulcan
2,887
0
0
238
4,952
1,383
0
3,036
1,644
55,243
519
W
Nu Wa
10,927
3,044
0
507
4,484
1,361
287
1,854
2,630
49,322
1,620
W
Fafnir
Gabe1
Fafnir
4,561
801
0
4,052
7,718
7,403
279
2,500
5,218
17,913
1,194
L
Ravana
Mash456
Ravana
6,403
1,659
0
5,766
8,519
2,773
0
2,763
5,492
0
60,210
L
Cernunnos
PrincessAshxx
Cernunnos
3,057
1,847
0
3,554
9,455
3,187
0
1,040
8,239
0
49,219
W
3,863
136
0
3,723
7,468
3,369
600
130
7,338
67,421
0
W
7,171
5,306
0
1,959
4,954
1,443
869
310
4,644
0
74,325
W
Hun Batz
nwash21
Hun Batz
3,800
972
0
4,939
9,773
2,952
0
642
9,131
0
50,404
L
Cu Chulainn
tiggurai
Cu Chulainn
5,184
552
0
2,723
9,738
5,513
106
3,121
6,429
0
66,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
35,206
479
Minions Killed
456
0
Camps Cleared
0
1,419,155
Distance Traveled
1,361,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,496
393
23
2
0
266,647
4
L
Vulcan
7,161
512
116
8
0
265,946
0
W
Nu Wa
7,427
531
101
7
0
253,162
0
W
Fafnir
8,171
584
18
1
0
309,575
2
L
Ravana
7,244
517
96
7
0
306,242
0
L
Cernunnos
6,760
483
100
7
0
243,607
0
W
Anubis
8,119
580
139
10
0
262,619
5
W
Izanami
8,201
586
133
10
0
264,792
0
W
Hun Batz
6,821
487
88
6
0
329,007
0
L
Cu Chulainn
8,545
610
121
9
0
279,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role