Player Matchup

Ra
Ra
JuniorReally
Ra
Level 151
God Stats
7W - 1L
1,687 SR
Queue Stats
106W - 101L
1,516 Elo+
Party 3
Osiris
Osiris
KGT Stone
Osiris
Level 130
God Stats
7W - 2L
1,818 SR
Queue Stats
128W - 129L
1,499 Elo+
Party 3
Nemesis
Nemesis
Texasmade90
Nemesis
Level 147
God Stats
2W - 1L
1,523 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Thymatic
Danzaburou
Level 102
God Stats
2W - 2L
1,494 SR
Queue Stats
64W - 63L
1,434 Elo+
Party 1
Charon
Charon
ZealousCross
Charon
Level 154
God Stats
4W - 4L
1,479 SR
Queue Stats
150W - 154L
1,467 Elo+
Party 1
Team Averages
Level 137
1,600 SR
1,485 Elo+

VS

Team Averages
Level 119
1,586 SR
1,492 Elo+
Cthulhu
Cthulhu
Andymontesco
Cthulhu
Level 79
God Stats
30W - 19L
1,572 SR
Queue Stats
392W - 416L
1,468 Elo+
Solo
Izanami
Izanami
R2kronos
Izanami
Level 158
God Stats
21W - 18L
1,578 SR
Queue Stats
475W - 520L
1,480 Elo+
Party 2
Hades
Hades
Very_Scary_Jerry
Hades
Level 143
God Stats
2W - 6L
1,378 SR
Queue Stats
144W - 139L
1,525 Elo+
Solo
Mercury
Mercury
oSmokeee
Mercury
Level 69
God Stats
16W - 19L
1,528 SR
Queue Stats
93W - 123L
1,463 Elo+
Party 2
Mulan
Mulan
tRandom_
Mulan
Level 148
God Stats
0W - 1L
1,873 SR
Queue Stats
26W - 29L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,361
872
387
1,260
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
KGT Stone
Osiris
7
0 / 0 / 0
3,854
771
686
3,495
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Texasmade90
Nemesis
5
1 / 0 / 0
3,333
667
608
2,720
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Thymatic
Danzaburou
4
0 / 1 / 2
2,939
588
1,118
3,514
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
5
0 / 1 / 2
3,414
683
425
2,745
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andymontesco
Cthulhu
1
0 / 0 / 0
2,460
492
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Izanami
R2kronos
Izanami
7
2 / 1 / 0
3,769
754
2,428
2,922
662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
2,881
576
506
1,863
469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
oSmokeee
Mercury
5
0 / 2 / 1
3,212
642
1,098
3,053
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
tRandom_
Mulan
4
0 / 0 / 0
2,801
560
221
1,369
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andymontesco
Cthulhu
0
0
0
0
W
1
0
0
1
W
Osiris
KGT Stone
Osiris
0
0
0
0
L
Izanami
R2kronos
Izanami
2
1
0
2
W
Nemesis
Texasmade90
Nemesis
1
0
0
1
W
Danzaburou
Thymatic
Danzaburou
0
1
2
1
L
0
0
0
0
W
Charon
0
1
2
1
L
Mercury
oSmokeee
Mercury
0
2
1
0.25
L
Mulan
tRandom_
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,224
Damage
4,253
13,734
Taken
9,207
3,750
Mitigated
2,690
5,322
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andymontesco
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
387
157
0
396
1,260
348
0
232
1,028
22,482
1,269
W
Osiris
KGT Stone
Osiris
686
200
0
2,324
3,495
1,371
0
0
3,495
0
22,345
L
Izanami
R2kronos
Izanami
2,428
1,855
0
1,051
2,922
662
0
360
2,562
0
21,246
W
Nemesis
Texasmade90
Nemesis
608
282
0
1,353
2,720
570
0
274
2,446
0
15,788
W
Danzaburou
Thymatic
Danzaburou
1,118
490
0
773
3,514
691
264
0
3,514
0
10,458
L
506
0
0
742
1,863
469
0
117
1,746
7,263
0
W
Charon
425
118
0
476
2,745
770
108
0
2,745
10,886
2,386
L
Mercury
oSmokeee
Mercury
1,098
655
0
0
3,053
853
0
197
2,816
0
12,606
L
Mulan
tRandom_
Mulan
221
37
0
0
1,369
706
0
0
1,369
0
5,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
15,123
161
Minions Killed
102
0
Camps Cleared
0
490,982
Distance Traveled
341,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,460
492
0
0
0
8,587
0
W
Ra
4,361
872
53
11
0
91,561
1
W
Osiris
3,854
771
37
7
0
76,024
0
L
Izanami
3,769
754
44
9
0
102,079
0
W
Nemesis
3,333
667
30
6
0
124,589
0
W
Danzaburou
2,939
588
13
3
0
102,337
0
L
Hades
2,881
576
17
3
0
47,955
0
W
Charon
3,414
683
28
6
0
96,471
0
L
Mercury
3,212
642
31
6
0
130,660
0
L
Mulan
2,801
560
10
2
0
51,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role