Player Matchup

Tsukuyomi
Tsukuyomi
MooseWithBoots69
Tsukuyomi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 101L
1,519 Elo+
Party 2
Izanami
Izanami
MyNamesDad
Izanami
Level 122
God Stats
1W - 1L
1,216 SR
Queue Stats
125W - 118L
1,465 Elo+
Party 3
Ymir
Ymir
Nonco
Ymir
Level 127
God Stats
4W - 2L
1,709 SR
Queue Stats
192W - 163L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
mrmudpie
Baron Samedi
Level 94
God Stats
3W - 2L
1,331 SR
Queue Stats
57W - 49L
1,502 Elo+
Party 2
Nemesis
Nemesis
nivalkin06
Nemesis
Level 120
God Stats
2W - 2L
1,799 SR
Queue Stats
249W - 235L
1,493 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,488 Elo+

VS

Team Averages
Level 102
1,607 SR
1,484 Elo+
Nemesis
Nemesis
Grease814
Nemesis
Level 146
God Stats
8W - 7L
1,673 SR
Queue Stats
119W - 124L
1,522 Elo+
Party 1
Bacchus
Bacchus
McFxdden
Bacchus
Level 95
God Stats
2W - 2L
1,781 SR
Queue Stats
381W - 421L
1,492 Elo+
Party 1
Hel
Hel
PatZeCake
Hel
Level 146
God Stats
17W - 16L
1,629 SR
Queue Stats
283W - 313L
1,512 Elo+
Party 1
Anubis
Anubis
elusive-awe1
Anubis
Level 86
God Stats
23W - 25L
1,565 SR
Queue Stats
87W - 109L
1,521 Elo+
Solo
Danzaburou
Danzaburou
exStepbro69
Danzaburou
Level 39
God Stats
13W - 14L
1,388 SR
Queue Stats
47W - 92L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
2 / 2 / 5
8,393
600
6,933
11,070
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MyNamesDad
Izanami
13
6 / 1 / 1
7,864
562
9,764
6,957
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Nonco
Ymir
13
2 / 0 / 8
8,275
591
4,685
9,924
7,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
mrmudpie
Baron Samedi
15
5 / 1 / 6
9,136
653
8,602
7,740
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
nivalkin06
Nemesis
16
7 / 0 / 3
8,916
637
5,649
9,520
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grease814
Nemesis
11
1 / 4 / 3
6,440
460
6,591
11,206
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
McFxdden
Bacchus
12
1 / 3 / 1
6,771
484
4,413
10,045
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 0
6,744
482
4,609
11,123
8,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
12
1 / 8 / 0
7,278
520
5,755
10,603
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
exStepbro69
Danzaburou
11
0 / 6 / 1
5,749
411
5,488
11,398
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
4
4
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Grease814
Nemesis
1
4
3
0.63
L
Bacchus
McFxdden
Bacchus
1
3
1
0.5
W
Tsukuyomi
2
2
5
2.25
W
Izanami
MyNamesDad
Izanami
6
1
1
6.5
W
Ymir
Nonco
Ymir
2
0
8
6
L
1
1
0
1
L
Anubis
1
8
0
0.13
L
Danzaburou
exStepbro69
Danzaburou
0
6
1
0.08
W
Baron Samedi
mrmudpie
Baron Samedi
5
1
6
8
W
Nemesis
nivalkin06
Nemesis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,633
Damage
26,856
45,211
Taken
54,375
21,265
Mitigated
27,717
13,608
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Grease814
Nemesis
6,591
2,182
0
1,438
11,206
4,489
0
1,834
9,262
0
36,182
L
Bacchus
McFxdden
Bacchus
4,413
166
0
2,391
10,045
7,257
0
0
10,045
35,274
0
W
Tsukuyomi
6,933
843
0
3,314
11,070
4,838
485
4,019
6,531
0
46,563
W
Izanami
MyNamesDad
Izanami
9,764
7,297
0
3,552
6,957
2,272
200
1,442
5,515
0
68,502
W
Ymir
Nonco
Ymir
4,685
1,643
0
2,641
9,924
7,791
0
2,644
7,222
17,938
1,313
L
4,609
471
3,266
6,032
11,123
8,752
0
2,253
8,801
37,588
0
L
Anubis
5,755
0
0
1,817
10,603
4,060
88
6,275
3,899
48,672
974
L
Danzaburou
exStepbro69
Danzaburou
5,488
2,305
0
1,506
11,398
3,159
0
1,694
9,704
0
40,131
W
Baron Samedi
mrmudpie
Baron Samedi
8,602
880
660
2,331
7,740
2,917
0
4,404
2,941
58,683
1,194
W
Nemesis
nivalkin06
Nemesis
5,649
2,537
0
1,110
9,520
3,447
0
1,201
8,269
0
69,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
32,982
427
Minions Killed
359
0
Camps Cleared
0
1,392,002
Distance Traveled
1,393,399
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,440
460
66
5
0
320,999
2
L
Bacchus
6,771
484
77
6
0
278,979
0
W
Tsukuyomi
8,393
600
66
5
0
250,514
1
W
Izanami
7,864
562
122
9
0
244,432
0
W
Ymir
8,275
591
25
2
0
292,222
4
L
Hel
6,744
482
36
3
0
295,081
4
L
Anubis
7,278
520
108
8
0
229,622
4
L
Danzaburou
5,749
411
72
5
0
268,718
0
W
Baron Samedi
9,136
653
107
8
0
258,959
1
W
Nemesis
8,916
637
107
8
0
345,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role