Player Matchup

Hachiman
Hachiman
DabLlama
Hachiman
Level 210
God Stats
4W - 5L
1,537 SR
Queue Stats
188W - 178L
1,538 Elo+
Party 1
Neith
Neith
FistFullofMayo
Neith
Level 147
God Stats
2W - 7L
1,173 SR
Queue Stats
73W - 103L
1,514 Elo+
Party 1
Thor
Thor
GentleSiege
Thor
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Luucasgb
The Morrigan
Level 109
God Stats
19W - 4L
1,860 SR
Queue Stats
92W - 44L
1,934 Elo+
Solo
Artio
Artio
TropicalWasTaken
Artio
Level 158
God Stats
1W - 0L
1,246 SR
Queue Stats
200W - 215L
1,595 Elo+
Party 1
Team Averages
Level 154
1,463 SR
1,623 Elo+

VS

Team Averages
Level 143
1,554 SR
1,630 Elo+
Sylvanus
Sylvanus
ItsInfectious
Sylvanus
Level 99
God Stats
2W - 3L
1,780 SR
Queue Stats
184W - 113L
1,684 Elo+
Solo
Poseidon
Poseidon
Joniided
Poseidon
Level 129
God Stats
68W - 58L
1,573 SR
Queue Stats
149W - 128L
1,584 Elo+
Solo
Tyr
Tyr
OakenshieldDecc
Tyr
Level 157
God Stats
1W - 1L
1,254 SR
Queue Stats
40W - 41L
1,605 Elo+
Party 2
Mercury
Mercury
RBGGrif
Mercury
Level 139
God Stats
2W - 2L
1,631 SR
Queue Stats
63W - 44L
1,657 Elo+
Party 2
Nut
Nut
TheMeta77
Nut
Level 189
God Stats
10W - 11L
1,532 SR
Queue Stats
74W - 64L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DabLlama
Hachiman
15
5 / 0 / 1
8,766
626
6,771
7,763
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 1
8,776
627
5,585
6,311
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 2
7,469
534
4,435
7,282
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Luucasgb
The Morrigan
13
0 / 3 / 1
7,776
555
10,030
7,159
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 7
7,727
552
4,833
11,898
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsInfectious
Sylvanus
15
2 / 1 / 1
8,378
598
3,736
10,685
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Joniided
Poseidon
15
1 / 2 / 0
8,391
599
5,820
6,648
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 2
6,224
445
3,034
7,703
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
RBGGrif
Mercury
12
1 / 1 / 2
6,689
478
2,498
9,546
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
6,220
444
3,955
10,175
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DabLlama
Hachiman
5
0
1
5.5
W
3
1
1
3.5
W
2
0
2
3
L
Sylvanus
ItsInfectious
Sylvanus
2
1
1
2.5
L
Poseidon
Joniided
Poseidon
1
2
0
0.5
W
The Morrigan
Luucasgb
The Morrigan
0
3
1
0.17
L
0
1
2
1
L
Mercury
RBGGrif
Mercury
1
1
2
2
L
0
5
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
19,043
40,413
Taken
44,757
17,425
Mitigated
17,239
20,205
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DabLlama
Hachiman
6,771
3,594
0
5,476
7,763
2,534
2,444
0
7,763
0
79,235
W
5,585
1,156
0
1,690
6,311
2,093
239
3,970
1,895
0
69,076
W
4,435
607
0
4,457
7,282
2,451
0
1,332
5,792
0
45,549
L
Sylvanus
ItsInfectious
Sylvanus
3,736
584
216
5,701
10,685
5,072
0
6,507
4,142
47,901
12,736
L
Poseidon
Joniided
Poseidon
5,820
972
0
479
6,648
1,799
0
0
6,648
74,136
798
W
The Morrigan
Luucasgb
The Morrigan
10,030
1,420
0
3,574
7,159
1,973
0
2,406
4,220
57,010
4,772
L
3,034
456
0
2,775
7,703
4,538
0
1,601
6,098
0
12,302
L
Mercury
RBGGrif
Mercury
2,498
550
0
880
9,546
3,355
0
1,929
7,603
0
47,949
L
3,955
2,252
0
1,723
10,175
2,475
0
3,870
6,305
0
35,715
W
4,833
625
628
4,380
11,898
8,374
420
976
10,882
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
35,902
507
Minions Killed
435
0
Camps Cleared
0
1,470,972
Distance Traveled
1,552,606
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,766
626
144
10
0
267,422
0
W
Neith
8,776
627
143
10
0
297,651
1
W
Thor
7,469
534
75
5
0
340,934
0
L
Sylvanus
8,378
598
106
8
0
276,284
2
L
Poseidon
8,391
599
162
12
0
334,121
4
W
The Morrigan
7,776
555
114
8
0
262,602
0
L
Tyr
6,224
445
15
1
0
308,688
0
L
Mercury
6,689
478
86
6
0
358,820
2
L
Nut
6,220
444
66
5
0
274,693
3
W
Artio
7,727
552
31
2
0
302,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role