Player Matchup

Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum II
Jormmungand
Bellona
Platinum II
Level 204
God Stats
17W - 24L
1,547 SR
Queue Stats
334W - 318L
1,906 MMR
Solo
Surtr
Surtr
Platinum II
ZZistoxic
Surtr
Platinum II
Level 140
God Stats
7W - 5L
1,805 SR
Queue Stats
314W - 300L
1,899 MMR
Solo
Bake Kujira
Bake Kujira
Platinum II
decliningmule
Bake Kujira
Platinum II
Level 223
God Stats
8W - 10L
1,524 SR
Queue Stats
265W - 249L
1,896 MMR
Solo
Charybdis
Charybdis
Platinum I
preshr
Charybdis
Platinum I
Level 148
God Stats
0W - 2L
1,824 SR
Queue Stats
241W - 231L
1,897 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,640 SR
1,820 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,581 SR
1,902 MMR
Sobek
Sobek
Platinum I
Aúto
Sobek
Platinum I
Level 145
God Stats
31W - 26L
1,595 SR
Queue Stats
300W - 286L
1,893 MMR
Solo
Tiamat
Tiamat
Platinum I
JKal-El
Tiamat
Platinum I
Level 100
God Stats
129W - 130L
1,601 SR
Queue Stats
380W - 370L
1,906 MMR
Solo
Mulan
Mulan
Platinum II
Penjulum
Mulan
Platinum II
Level 106
God Stats
35W - 35L
1,633 SR
Queue Stats
268W - 256L
1,900 MMR
Solo
Serqet
Serqet
Platinum IV
SkollNidas45
Serqet
Platinum IV
Level 163
God Stats
3W - 6L
1,441 SR
Queue Stats
356W - 353L
1,904 MMR
Solo
Rama
Rama
Gold I
Trippy03
Rama
Gold I
Level 118
God Stats
11W - 9L
1,638 SR
Queue Stats
39W - 30L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 0 / 0
4,028
806
2,385
2,573
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
Jormmungand
Bellona
1
0 / 0 / 0
2,418
484
0
0
0
Surtr
ZZistoxic
Surtr
7
0 / 0 / 0
3,702
740
2,356
3,091
1,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
decliningmule
Bake Kujira
7
0 / 1 / 4
3,858
772
2,188
3,917
2,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
preshr
Charybdis
7
2 / 0 / 2
3,838
768
3,007
1,979
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Nu WaThorBastetLancelot

VS

Bans
UllrKaliThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aúto
Sobek
4
0 / 2 / 1
3,097
619
1,404
4,576
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
JKal-El
Tiamat
7
0 / 1 / 0
3,490
698
1,056
1,993
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
Penjulum
Mulan
6
0 / 0 / 0
3,203
641
1,477
3,957
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
6
0 / 0 / 1
3,217
643
1,311
3,350
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
5
1 / 2 / 0
3,133
627
1,739
3,151
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
1
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
W
Sobek
Aúto
Sobek
0
2
1
0.25
W
Tiamat
JKal-El
Tiamat
0
1
0
0
L
Bellona
Jormmungand
Bellona
0
0
0
0
W
Mulan
Penjulum
Mulan
0
0
0
0
W
Serqet
0
0
1
0.5
W
Rama
1
2
0
0.5
L
Surtr
ZZistoxic
Surtr
0
0
0
0
L
Bake Kujira
decliningmule
Bake Kujira
0
1
4
2
L
Charybdis
preshr
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,936
Damage
6,987
11,560
Taken
17,027
5,342
Mitigated
5,859
5,762
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,385
0
0
1,148
2,573
959
0
1,114
1,331
19,441
0
W
Sobek
Aúto
Sobek
1,404
146
0
2,192
4,576
2,380
0
1,777
2,711
4,858
0
W
Tiamat
JKal-El
Tiamat
1,056
49
0
476
1,993
432
0
1,080
788
16,648
0
L
Bellona
Jormmungand
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Penjulum
Mulan
1,477
255
0
2,019
3,957
1,560
0
132
3,825
0
15,566
W
Serqet
1,311
367
0
2,007
3,350
839
0
460
2,848
0
15,505
W
Rama
1,739
1,665
0
702
3,151
648
0
957
2,150
0
11,457
L
Surtr
ZZistoxic
Surtr
2,356
1,035
0
1,655
3,091
1,639
0
0
2,911
256
17,141
L
Bake Kujira
decliningmule
Bake Kujira
2,188
1,127
0
1,306
3,917
2,183
0
694
3,163
13,121
0
L
Charybdis
preshr
Charybdis
3,007
1,747
0
1,653
1,979
561
0
524
1,455
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
16,140
153
Minions Killed
138
0
Camps Cleared
0
416,589
Distance Traveled
523,962
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,028
806
51
10
0
104,232
0
W
Sobek
3,097
619
5
1
0
103,879
0
W
Tiamat
3,490
698
43
9
0
98,834
0
L
Bellona
2,418
484
0
0
0
0
0
W
Mulan
3,203
641
30
6
0
101,612
0
W
Serqet
3,217
643
33
7
0
125,882
0
W
Rama
3,133
627
27
5
0
93,755
0
L
Surtr
3,702
740
39
8
0
115,735
0
L
Bake Kujira
3,858
772
17
3
0
101,925
1
L
Charybdis
3,838
768
46
9
0
94,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role