Player Matchup

Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
AbellaInDanger
Medusa
Bronze III
Level 69
God Stats
0W - 2L
1,359 SR
Queue Stats
2W - 5L
1,311 MMR
Party 2
Chaac
Chaac
Silver II
CRODIE016
Chaac
Silver II
Level 60
God Stats
3W - 10L
1,485 SR
Queue Stats
7W - 21L
1,402 MMR
Party 2
Surtr
Surtr
Silver IV
CringeBag
Surtr
Silver IV
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
44W - 60L
1,371 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,424 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 170
1,563 SR
1,367 MMR
Loki
Loki
Silver I
Buttah2x-
Loki
Silver I
Level 146
God Stats
3W - 2L
1,227 SR
Queue Stats
58W - 65L
1,374 MMR
Solo
Xing Tian
Xing Tian
Gold V
CuzIAmGood
Xing Tian
Gold V
Level 141
God Stats
3W - 1L
1,774 SR
Queue Stats
92W - 95L
1,364 MMR
Solo
Agni
Agni
Gold V
NARGH2
Agni
Gold V
Level 238
God Stats
8W - 6L
1,520 SR
Queue Stats
241W - 244L
1,344 MMR
Solo
Chernobog
Chernobog
Gold IV
UncleLeedle
Chernobog
Gold IV
Level 158
God Stats
2W - 2L
1,749 SR
Queue Stats
249W - 242L
1,373 MMR
Solo
Bakasura
Bakasura
Gold IV
juicyjumboboi
Bakasura
Gold IV
Level 167
God Stats
1W - 1L
1,545 SR
Queue Stats
39W - 36L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 3 / 0
5,910
537
5,288
9,054
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
11
0 / 2 / 1
5,658
514
4,495
3,749
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,129
466
3,718
6,539
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
CRODIE016
Chaac
9
0 / 0 / 0
4,975
452
3,512
5,441
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
CringeBag
Surtr
10
0 / 3 / 1
5,716
520
5,951
10,566
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
King ArthurPeleRavanaThanatos

VS

Bans
KumbhakarnaErlang ShenAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 2
6,635
603
5,547
9,136
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
CuzIAmGood
Xing Tian
10
1 / 0 / 2
5,964
542
2,817
10,123
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
NARGH2
Agni
12
3 / 1 / 1
6,108
555
5,308
5,401
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
UncleLeedle
Chernobog
12
4 / 0 / 2
7,039
640
6,182
4,167
1,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
juicyjumboboi
Bakasura
11
2 / 1 / 2
5,897
536
3,263
8,564
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
0
1
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
0
3
0
0
W
Loki
1
1
2
2
L
Chaac
CRODIE016
Chaac
0
0
0
0
L
Surtr
CringeBag
Surtr
0
3
1
0.17
W
Xing Tian
CuzIAmGood
Xing Tian
1
0
2
2
W
Agni
NARGH2
Agni
3
1
1
3.5
W
Chernobog
UncleLeedle
Chernobog
4
0
2
5
W
Bakasura
juicyjumboboi
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
23,117
35,349
Taken
37,391
13,950
Mitigated
15,807
10,064
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,288
917
0
3,701
9,054
2,712
0
1,219
7,715
0
45,926
L
Nu Wa
 
Nu Wa
4,495
1,318
0
435
3,749
702
0
2,844
885
37,142
0
L
3,718
1,714
0
1,643
6,539
1,870
0
1,040
5,459
0
36,998
W
Loki
5,547
1,925
0
2,476
9,136
4,560
0
661
8,475
775
45,110
L
Chaac
CRODIE016
Chaac
3,512
576
0
2,245
5,441
2,415
0
1,621
3,820
0
29,468
L
Surtr
CringeBag
Surtr
5,951
3,283
0
2,040
10,566
6,251
0
1,586
8,511
1,524
32,853
W
Xing Tian
CuzIAmGood
Xing Tian
2,817
334
0
2,313
10,123
5,586
0
1,351
8,529
21,948
578
W
Agni
NARGH2
Agni
5,308
518
0
1,750
5,401
1,323
0
1,576
3,791
41,894
976
W
Chernobog
UncleLeedle
Chernobog
6,182
4,081
0
2,736
4,167
1,242
49
349
3,693
0
57,205
W
Bakasura
juicyjumboboi
Bakasura
3,263
2,004
0
4,868
8,564
3,096
0
987
7,502
0
27,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
31,643
318
Minions Killed
373
0
Camps Cleared
0
1,136,541
Distance Traveled
1,153,439
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,910
537
73
7
0
254,633
1
L
Nu Wa
5,658
514
68
6
0
196,474
4
L
Medusa
5,129
466
74
7
0
231,538
2
W
Loki
6,635
603
91
8
0
210,046
3
L
Chaac
4,975
452
42
4
0
237,181
0
L
Surtr
5,716
520
61
6
0
216,715
1
W
Xing Tian
5,964
542
14
1
0
214,706
0
W
Agni
6,108
555
78
7
0
211,648
4
W
Chernobog
7,039
640
113
10
0
232,557
0
W
Bakasura
5,897
536
77
7
0
284,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role