Player Matchup

Vulcan
Vulcan
Gold II
BasedGodOdin
Vulcan
Gold II
Level 127
God Stats
3W - 3L
1,629 SR
Queue Stats
145W - 135L
1,553 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
ImmortalGhoul15
Gilgamesh
Gold V
Level 85
God Stats
63W - 42L
1,653 SR
Queue Stats
165W - 160L
1,450 MMR
Party 2
Ishtar
Ishtar
Platinum II
UNKNOWNJUPITAR
Ishtar
Platinum II
Level 117
God Stats
4W - 8L
1,474 SR
Queue Stats
166W - 207L
1,916 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,585 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,654 SR
1,754 MMR
Scylla
Scylla
Gold I
ELIT3GAM3R9945
Scylla
Gold I
Level 174
God Stats
17W - 11L
1,765 SR
Queue Stats
53W - 31L
1,917 MMR
Party 1
Mulan
Mulan
Gold III
ITS THE HOSE
Mulan
Gold III
Level 127
God Stats
28W - 14L
1,723 SR
Queue Stats
79W - 66L
1,576 MMR
Party 1
Athena
Athena
Gold III
RuthlessSally
Athena
Gold III
Level 140
God Stats
28W - 18L
1,476 SR
Queue Stats
43W - 31L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 5 / 0
8,230
686
6,981
7,234
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ImmortalGhoul15
Gilgamesh
14
0 / 3 / 0
8,415
701
5,573
12,523
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 0
8,641
720
6,175
9,674
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaHorusThothKuzenboAchilles

VS

Bans
CerberusNoxKumbhakarnaAgniChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,769
897
8,371
7,206
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
5 / 0 / 6
10,664
889
8,133
11,021
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 0 / 10
9,960
830
8,414
8,690
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
0
0
W
5
0
5
7.5
W
5
0
6
8
L
Gilgamesh
ImmortalGhoul15
Gilgamesh
0
3
0
0
W
1
0
10
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
24,918
29,431
Taken
26,917
15,538
Mitigated
20,452
5,582
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,981
330
0
631
7,234
2,589
0
3,966
3,035
24,751
0
W
8,371
923
0
2,503
7,206
2,495
1,776
1,401
5,416
63,638
0
W
8,133
878
0
2,984
11,021
9,208
1,126
3,034
7,445
0
29,291
L
Gilgamesh
ImmortalGhoul15
Gilgamesh
5,573
1,391
0
2,673
12,523
9,286
0
5,611
6,258
0
22,033
W
8,414
1,638
162
2,025
8,690
8,749
1,014
2,055
6,032
15,346
4,484
L
6,175
2,609
0
2,278
9,674
3,663
0
4,898
4,419
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
31,393
133
Minions Killed
160
0
Camps Cleared
0
675,114
Distance Traveled
727,976
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,230
686
56
5
0
212,977
0
W
Scylla
10,769
897
102
9
0
237,705
6
W
Mulan
10,664
889
38
3
0
227,821
4
L
Gilgamesh
8,415
701
35
3
0
241,538
0
W
Athena
9,960
830
20
2
0
262,450
5
L
Ishtar
8,641
720
42
4
0
220,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role