Player Matchup

Ao Kuang
Ao Kuang
BlueJAY405364
Ao Kuang
Level 143
God Stats
12W - 8L
1,459 SR
Queue Stats
186W - 128L
1,524 Elo+
Solo
Hercules
Hercules
GnarlySqrtl
Hercules
Level 95
God Stats
6W - 4L
1,467 SR
Queue Stats
68W - 69L
1,491 Elo+
Party 1
Artemis
Artemis
LeBrownGamez333
Artemis
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 250L
1,463 Elo+
Party 1
Ganesha
Ganesha
ZargX76AK
Ganesha
Level 69
God Stats
2W - 1L
1,285 SR
Queue Stats
41W - 48L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
punkymcbadbone
Nu Wa
Level 124
God Stats
6W - 8L
1,512 SR
Queue Stats
219W - 266L
1,473 Elo+
Solo
Team Averages
Level 114
1,445 SR
1,468 Elo+

VS

Team Averages
Level 85
1,541 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
B1G3LL10T
Olorun
Level 66
God Stats
3W - 4L
1,627 SR
Queue Stats
21W - 15L
1,441 Elo+
Solo
Arachne
Arachne
Nellynell30
Arachne
Level 79
God Stats
31W - 26L
1,502 SR
Queue Stats
82W - 102L
1,510 Elo+
Party 2
Ymir
Ymir
Oakamatic03
Ymir
Level 86
God Stats
9W - 10L
1,620 SR
Queue Stats
87W - 114L
1,507 Elo+
Party 2
Cupid
Cupid
Slickstone702
Cupid
Level 115
God Stats
43W - 51L
1,458 SR
Queue Stats
44W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlueJAY405364
Ao Kuang
11
4 / 1 / 3
6,987
1,397
3,339
2,819
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
GnarlySqrtl
Hercules
11
3 / 2 / 2
6,543
1,309
3,486
7,174
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 5
6,481
1,296
8,214
2,906
816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
ZargX76AK
Ganesha
11
0 / 0 / 8
6,864
1,373
3,909
7,197
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 8
6,689
1,338
5,932
3,330
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

378

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 1
5,878
1,176
4,120
6,699
3,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
B1G3LL10T
Olorun
11
1 / 3 / 1
6,304
1,261
4,877
5,801
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Nellynell30
Arachne
11
0 / 1 / 1
5,680
1,136
4,781
4,080
1,683
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 1 / 3
6,471
1,294
3,494
6,632
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 2
6,213
1,243
3,765
4,892
1,140
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
10
Kills
3
3
Deaths
10
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
L
Olorun
B1G3LL10T
Olorun
1
3
1
0.5
W
Ao Kuang
BlueJAY405364
Ao Kuang
4
1
3
5.5
W
Hercules
GnarlySqrtl
Hercules
3
2
2
2
W
2
0
5
4.5
L
Arachne
Nellynell30
Arachne
0
1
1
0.5
L
0
1
3
1.5
L
1
2
2
1
W
Ganesha
ZargX76AK
Ganesha
0
0
8
4
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
21,037
23,426
Taken
28,104
13,973
Mitigated
13,221
5,064
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,120
524
460
1,886
6,699
3,073
0
2,792
3,837
0
10,367
L
Olorun
B1G3LL10T
Olorun
4,877
1,761
140
1,822
5,801
2,069
0
1,973
3,800
28,797
0
W
Ao Kuang
BlueJAY405364
Ao Kuang
3,339
1,003
0
659
2,819
972
0
933
1,886
6,850
1,219
W
Hercules
GnarlySqrtl
Hercules
3,486
783
0
1,482
7,174
5,568
0
3,146
4,028
0
9,626
W
8,214
4,345
0
1,014
2,906
816
0
1,152
1,754
0
18,402
L
Arachne
Nellynell30
Arachne
4,781
4,145
111
506
4,080
1,683
0
1,385
2,620
0
7,506
L
3,494
506
0
583
6,632
5,256
0
2,273
4,256
10,461
0
L
3,765
1,799
316
1,314
4,892
1,140
0
3,801
1,054
0
13,423
W
Ganesha
ZargX76AK
Ganesha
3,909
170
0
1,909
7,197
5,580
0
2,332
4,865
10,273
2,645
W
5,932
2,043
0
0
3,330
1,037
0
808
2,522
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
30,546
103
Minions Killed
111
4
Camps Cleared
4
499,796
Distance Traveled
483,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,878
1,176
12
2
0
75,106
0
L
Olorun
6,304
1,261
60
12
1
94,732
0
W
Ao Kuang
6,987
1,397
14
3
1
105,689
0
W
Hercules
6,543
1,309
13
3
2
99,749
0
W
Artemis
6,481
1,296
32
6
1
92,678
0
L
Arachne
5,680
1,136
5
1
1
120,087
0
L
Ymir
6,471
1,294
12
2
2
103,797
0
L
Cupid
6,213
1,243
22
4
0
89,640
0
W
Ganesha
6,864
1,373
1
0
0
104,465
0
W
Nu Wa
6,689
1,338
43
9
0
97,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role