Player Matchup

Olorun
Olorun
AE5-Dawg
Olorun
Level 68
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Vulcan
Vulcan
ImPokyy
Vulcan
Level 105
God Stats
13W - 12L
1,516 SR
Queue Stats
146W - 145L
1,470 Elo+
Solo
Xing Tian
Xing Tian
TwistedTristian
Xing Tian
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,462 Elo+
Party 2
Loki
Loki
iamdom24
Loki
Level 65
God Stats
3W - 3L
1,613 SR
Queue Stats
335W - 324L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
vue_123
Erlang Shen
Level 102
God Stats
2W - 7L
1,366 SR
Queue Stats
793W - 773L
1,433 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,418 Elo+

VS

Team Averages
Level 100
1,602 SR
1,447 Elo+
Chang'e
Chang'e
HOOLIDANDER
Chang'e
Level 69
God Stats
7W - 5L
1,490 SR
Queue Stats
230W - 250L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Kirito1308798
Sylvanus
Level 56
God Stats
6W - 2L
1,659 SR
Queue Stats
89W - 101L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
MataBurros664
Danzaburou
Level 121
God Stats
7W - 5L
1,512 SR
Queue Stats
496W - 496L
1,490 Elo+
Party 3
Thanatos
Thanatos
ProDefiance
Thanatos
Level 109
God Stats
12W - 11L
1,667 SR
Queue Stats
314W - 321L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
VulcanCDI
Hun Batz
Level 147
God Stats
5W - 1L
1,685 SR
Queue Stats
526W - 523L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AE5-Dawg
Olorun
15
4 / 5 / 2
9,125
480
10,253
13,844
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ImPokyy
Vulcan
15
2 / 5 / 4
9,267
488
13,862
9,599
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TwistedTristian
Xing Tian
14
1 / 2 / 4
8,917
469
9,367
22,439
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
15
5 / 3 / 4
8,929
470
9,179
16,463
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
vue_123
Erlang Shen
15
0 / 5 / 1
8,678
457
8,351
22,050
18,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HOOLIDANDER
Chang'e
15
2 / 3 / 5
8,892
468
8,059
11,909
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Kirito1308798
Sylvanus
14
0 / 1 / 9
9,287
489
7,216
15,921
13,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
MataBurros664
Danzaburou
16
6 / 3 / 2
10,321
543
12,896
12,494
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ProDefiance
Thanatos
16
6 / 4 / 4
9,661
508
10,171
14,858
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
VulcanCDI
Hun Batz
17
6 / 1 / 5
11,323
596
20,691
24,303
21,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
20
20
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
AE5-Dawg
Olorun
4
5
2
1
W
Chang'e
HOOLIDANDER
Chang'e
2
3
5
1.5
L
Vulcan
ImPokyy
Vulcan
2
5
4
0.8
W
Sylvanus
Kirito1308798
Sylvanus
0
1
9
4.5
W
Danzaburou
MataBurros664
Danzaburou
6
3
2
2.33
W
Thanatos
ProDefiance
Thanatos
6
4
4
2
L
Xing Tian
TwistedTristian
Xing Tian
1
2
4
1.5
W
Hun Batz
VulcanCDI
Hun Batz
6
1
5
8.5
L
Loki
5
3
4
2.33
L
Erlang Shen
vue_123
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,012
Damage
59,033
84,395
Taken
79,485
46,642
Mitigated
48,967
28,988
Healing
35,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AE5-Dawg
Olorun
10,253
3,558
935
3,713
13,844
5,605
130
2,167
11,589
54,542
2,689
W
Chang'e
HOOLIDANDER
Chang'e
8,059
408
1,463
4,020
11,909
3,180
84
6,089
5,371
35,954
1,097
L
Vulcan
ImPokyy
Vulcan
13,862
830
0
411
9,599
3,437
0
2,772
6,555
71,470
869
W
Sylvanus
Kirito1308798
Sylvanus
7,216
2,351
5,059
6,576
15,921
13,472
372
7,936
7,863
27,007
0
W
Danzaburou
MataBurros664
Danzaburou
12,896
4,672
0
2,711
12,494
5,547
890
6,882
5,562
0
76,194
W
Thanatos
ProDefiance
Thanatos
10,171
1,049
0
10,990
14,858
5,242
218
4,560
10,019
0
54,341
L
Xing Tian
TwistedTristian
Xing Tian
9,367
989
356
6,675
22,439
13,203
62
4,835
17,450
32,113
0
W
Hun Batz
VulcanCDI
Hun Batz
20,691
5,289
0
4,280
24,303
21,526
566
6,805
17,392
1,525
91,707
L
Loki
9,179
2,432
0
6,603
16,463
6,113
0
2,764
13,542
0
70,796
L
Erlang Shen
vue_123
Erlang Shen
8,351
4,520
0
10,295
22,050
18,284
0
2,583
19,381
0
66,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
49,484
469
Minions Killed
428
0
Camps Cleared
0
1,836,776
Distance Traveled
1,939,072
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,125
480
87
5
0
332,859
0
W
Chang'e
8,892
468
78
4
0
397,519
6
L
Vulcan
9,267
488
139
7
0
352,854
0
W
Sylvanus
9,287
489
31
2
0
346,366
4
W
Danzaburou
10,321
543
96
5
0
364,757
2
W
Thanatos
9,661
508
89
5
0
411,766
0
L
Xing Tian
8,917
469
51
3
0
373,754
0
W
Hun Batz
11,323
596
134
7
0
418,664
3
L
Loki
8,929
470
89
5
0
423,858
7
L
Erlang Shen
8,678
457
103
5
0
353,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role