Player Matchup

Bacchus
Bacchus
Silver III
Delithium
Bacchus
Silver III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 173L
856 MMR
Solo
Cernunnos
Cernunnos
Silver II
Esdot
Cernunnos
Silver II
Level 140
God Stats
13W - 10L
1,515 SR
Queue Stats
155W - 169L
961 MMR
Solo
Kukulkan
Kukulkan
Silver IV
TripPakky
Kukulkan
Silver IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
975 MMR
Solo
Osiris
Osiris
Silver II
Tru_Visionz
Osiris
Silver II
Level 157
God Stats
49W - 46L
1,488 SR
Queue Stats
167W - 198L
956 MMR
Solo
Pele
Pele
Silver III
iHitThose-v2
Pele
Silver III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 124L
844 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,501 SR
918 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,535 SR
921 MMR
Danzaburou
Danzaburou
Silver III
BigMastaB
Danzaburou
Silver III
Level 121
God Stats
22W - 13L
1,594 SR
Queue Stats
101W - 128L
952 MMR
Solo
Ymir
Ymir
Silver III
GodShacka
Ymir
Silver III
Level 148
God Stats
4W - 1L
1,795 SR
Queue Stats
194W - 226L
934 MMR
Solo
Mercury
Mercury
Silver III
TitAngaMer23145
Mercury
Silver III
Level 124
God Stats
0W - 1L
1,299 SR
Queue Stats
24W - 39L
943 MMR
Solo
Ra
Ra
Silver III
UndyingLegacy
Ra
Silver III
Level 206
God Stats
4W - 3L
1,489 SR
Queue Stats
98W - 108L
945 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
camthetruth
Kuzenbo
Silver III
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 165L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Delithium
Bacchus
6
0 / 0 / 0
3,690
738
476
1,905
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Esdot
Cernunnos
6
0 / 0 / 0
3,530
706
339
1,791
419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
TripPakky
Kukulkan
7
0 / 0 / 0
3,591
718
325
1,656
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
7
0 / 1 / 1
3,670
734
1,296
4,027
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 0
4,009
802
1,091
4,045
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixArachneKing Arthur

VS

Bans
FreyaAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMastaB
Danzaburou
7
0 / 0 / 0
3,887
777
1,263
2,350
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
7
0 / 1 / 1
3,974
795
1,444
3,177
1,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
1 / 0 / 0
3,844
769
752
3,296
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 0
3,895
779
1,234
1,909
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
camthetruth
Kuzenbo
1
0 / 0 / 0
2,577
515
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigMastaB
Danzaburou
0
0
0
0
W
Bacchus
Delithium
Bacchus
0
0
0
0
W
Cernunnos
Esdot
Cernunnos
0
0
0
0
L
Ymir
0
1
1
0.5
L
1
0
0
1
W
Kukulkan
TripPakky
Kukulkan
0
0
0
0
W
Osiris
0
1
1
0.5
L
0
0
0
0
L
Kuzenbo
camthetruth
Kuzenbo
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,527
Damage
4,693
13,424
Taken
10,732
5,083
Mitigated
3,636
5,581
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigMastaB
Danzaburou
1,263
188
0
1,376
2,350
690
0
476
1,874
0
18,546
W
Bacchus
Delithium
Bacchus
476
37
0
861
1,905
1,311
0
0
1,905
10,397
0
W
Cernunnos
Esdot
Cernunnos
339
140
0
644
1,791
419
0
0
1,791
0
20,155
L
Ymir
1,444
740
0
1,596
3,177
1,713
0
0
3,177
14,797
0
L
752
113
0
2,001
3,296
795
0
0
3,296
0
18,453
W
Kukulkan
TripPakky
Kukulkan
325
0
0
250
1,656
397
0
514
1,036
17,372
0
W
Osiris
1,296
434
0
1,576
4,027
2,000
0
1,388
2,639
0
13,554
L
1,234
0
288
1,193
1,909
438
0
325
1,584
18,338
1,435
L
Kuzenbo
camthetruth
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
1,091
423
0
2,250
4,045
956
0
570
3,383
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
18,177
157
Minions Killed
152
0
Camps Cleared
0
606,695
Distance Traveled
471,991
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,887
777
37
7
0
119,022
0
W
Bacchus
3,690
738
22
4
0
129,727
2
W
Cernunnos
3,530
706
31
6
0
117,917
0
L
Ymir
3,974
795
27
5
0
96,189
0
L
Mercury
3,844
769
41
8
0
141,396
0
W
Kukulkan
3,591
718
35
7
0
115,728
1
W
Osiris
3,670
734
18
4
0
106,423
2
L
Ra
3,895
779
47
9
0
115,384
3
L
Kuzenbo
2,577
515
0
0
0
0
0
W
Pele
4,009
802
51
10
0
136,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role