Player Matchup

Charybdis
Charybdis
Gold IV
FuzzyVessel8080
Charybdis
Gold IV
Level 121
God Stats
48W - 47L
1,564 SR
Queue Stats
303W - 300L
1,357 MMR
Party 1
Horus
Horus
Gold III
Ghost7515
Horus
Gold III
Level 101
God Stats
7W - 6L
1,454 SR
Queue Stats
49W - 50L
1,667 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
MadTristBeast
Cabrakan
Platinum III
Level 116
God Stats
64W - 46L
1,624 SR
Queue Stats
234W - 211L
1,844 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,547 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,554 SR
1,583 MMR
Martichoras
Martichoras
Gold I
ImConvoluted
Martichoras
Gold I
Level 106
God Stats
31W - 28L
1,661 SR
Queue Stats
45W - 40L
1,530 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
TwisT_NY
Cthulhu
Platinum IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 220L
1,831 MMR
Party 2
Merlin
Merlin
Gold IV
luskiy
Merlin
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 302L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FuzzyVessel8080
Charybdis
15
7 / 0 / 5
9,600
960
6,950
9,388
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Ghost7515
Horus
14
1 / 0 / 11
8,308
831
5,941
9,017
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
MadTristBeast
Cabrakan
15
4 / 0 / 8
9,000
900
8,350
10,049
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboMedusaMulanNe ZhaAres

VS

Bans
AchillesChaacGebShivaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ImConvoluted
Martichoras
13
0 / 2 / 0
7,623
762
7,875
4,172
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TwisT_NY
Cthulhu
11
0 / 6 / 0
6,651
665
6,396
14,602
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
luskiy
Merlin
11
0 / 4 / 0
6,569
657
5,434
5,874
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FuzzyVessel8080
Charybdis
7
0
5
9.5
W
Horus
Ghost7515
Horus
1
0
11
6.5
L
Martichoras
ImConvoluted
Martichoras
0
2
0
0
W
Cabrakan
MadTristBeast
Cabrakan
4
0
8
8
L
Cthulhu
TwisT_NY
Cthulhu
0
6
0
0
L
Merlin
luskiy
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
19,705
28,454
Taken
24,648
22,588
Mitigated
9,812
14,602
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FuzzyVessel8080
Charybdis
6,950
3,981
0
4,044
9,388
3,845
2,947
3,183
6,205
0
45,670
W
Horus
Ghost7515
Horus
5,941
1,516
1,830
5,052
9,017
6,501
337
4,390
4,627
0
21,705
L
Martichoras
ImConvoluted
Martichoras
7,875
1,673
0
671
4,172
886
0
1,270
2,661
0
40,100
W
Cabrakan
MadTristBeast
Cabrakan
8,350
1,120
0
3,676
10,049
12,242
531
3,792
6,257
24,409
2,464
L
Cthulhu
TwisT_NY
Cthulhu
6,396
200
120
2,946
14,602
7,115
0
4,018
9,851
16,283
1,212
L
Merlin
luskiy
Merlin
5,434
640
0
991
5,874
1,811
0
2,087
3,588
11,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
20,843
155
Minions Killed
109
0
Camps Cleared
0
552,347
Distance Traveled
471,654
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,600
960
90
9
0
179,239
0
W
Horus
8,308
831
31
3
0
202,766
4
L
Martichoras
7,623
762
62
6
0
174,138
0
W
Cabrakan
9,000
900
34
3
0
170,342
0
L
Cthulhu
6,651
665
31
3
0
147,475
0
L
Merlin
6,569
657
16
2
0
150,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role