Player Matchup

Hercules
Hercules
Gold V
JuSlimeto
Hercules
Gold V
Level 65
God Stats
0W - 1L
1,301 SR
Queue Stats
85W - 92L
1,406 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Roly2R
Kumbhakarna
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,406 MMR
Solo
Poseidon
Poseidon
Bronze III
TheCrunkTrooper
Poseidon
Bronze III
Level 107
God Stats
0W - 2L
1,538 SR
Queue Stats
1W - 7L
1,454 MMR
Solo
Apollo
Apollo
Gold III
YoThtzTR4G1C
Apollo
Gold III
Level 267
God Stats
18W - 20L
1,510 SR
Queue Stats
556W - 583L
1,439 MMR
Solo
Hou Yi
Hou Yi
Gold V
mattdj3101
Hou Yi
Gold V
Level 128
God Stats
11W - 2L
1,885 SR
Queue Stats
129W - 131L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,547 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 165
1,549 SR
1,425 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Fanatic680
Tsukuyomi
Gold IV
Level 193
God Stats
21W - 16L
1,578 SR
Queue Stats
236W - 240L
1,335 MMR
Party 1
Ares
Ares
Bronze III
Mikefoun
Ares
Bronze III
Level 126
God Stats
2W - 2L
1,461 SR
Queue Stats
22W - 23L
1,454 MMR
Solo
Chang'e
Chang'e
Gold III
Runnerbilly
Chang'e
Gold III
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 127L
1,470 MMR
Party 1
Amaterasu
Amaterasu
Silver I
ZardiNogre
Amaterasu
Silver I
Level 138
God Stats
14W - 18L
1,710 SR
Queue Stats
39W - 47L
1,410 MMR
Solo
Danzaburou
Danzaburou
Gold III
angelitus
Danzaburou
Gold III
Level 222
God Stats
38W - 42L
1,498 SR
Queue Stats
377W - 397L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuSlimeto
Hercules
15
2 / 5 / 1
9,585
479
14,465
26,402
17,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
Roly2R
Kumbhakarna
12
1 / 2 / 0
8,291
415
4,599
16,687
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
15
0 / 6 / 1
8,643
432
5,604
13,263
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
15
0 / 4 / 0
8,912
446
4,564
16,071
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
mattdj3101
Hou Yi
17
2 / 5 / 1
10,417
521
11,713
10,711
4,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RatatoskrCthulhuMedusaDiscordia

VS

Bans
BacchusThorNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fanatic680
Tsukuyomi
19
13 / 0 / 3
12,349
617
19,969
14,629
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
14
1 / 2 / 8
9,909
495
8,366
14,021
12,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Runnerbilly
Chang'e
17
1 / 1 / 5
10,645
532
6,947
9,831
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ZardiNogre
Amaterasu
19
3 / 1 / 4
12,834
642
15,008
21,212
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
angelitus
Danzaburou
19
4 / 1 / 3
12,377
619
9,526
16,172
8,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
22
22
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Fanatic680
Tsukuyomi
13
0
3
14.5
L
Hercules
JuSlimeto
Hercules
2
5
1
0.5
W
Ares
1
2
8
2.5
L
Kumbhakarna
Roly2R
Kumbhakarna
1
2
0
0.5
W
Chang'e
Runnerbilly
Chang'e
1
1
5
3.5
L
Poseidon
0
6
1
0.08
L
Apollo
0
4
0
0
W
Amaterasu
ZardiNogre
Amaterasu
3
1
4
5
W
Danzaburou
angelitus
Danzaburou
4
1
3
5.5
L
Hou Yi
mattdj3101
Hou Yi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
59,816
83,134
Taken
75,865
44,031
Mitigated
50,343
25,480
Healing
38,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Fanatic680
Tsukuyomi
19,969
4,062
0
7,250
14,629
5,972
2,978
3,789
10,840
0
110,020
L
Hercules
JuSlimeto
Hercules
14,465
3,300
0
8,119
26,402
17,053
0
3,807
21,492
2,836
71,911
W
Ares
8,366
678
0
2,165
14,021
12,775
815
2,679
11,342
28,722
0
L
Kumbhakarna
Roly2R
Kumbhakarna
4,599
724
0
2,430
16,687
14,364
0
4,598
11,634
20,469
0
W
Chang'e
Runnerbilly
Chang'e
6,947
520
2,330
5,207
9,831
4,002
2,018
2,600
7,231
73,729
0
L
Poseidon
5,604
813
0
4,595
13,263
3,424
0
2,369
10,692
66,692
0
L
Apollo
4,564
3,496
0
6,744
16,071
5,095
0
2,302
13,392
0
88,352
W
Amaterasu
ZardiNogre
Amaterasu
15,008
6,410
0
13,066
21,212
19,227
1,125
2,017
19,195
0
103,179
W
Danzaburou
angelitus
Danzaburou
9,526
5,252
0
8,714
16,172
8,367
2,710
1,572
14,600
0
98,435
L
Hou Yi
mattdj3101
Hou Yi
11,713
7,043
0
3,592
10,711
4,095
0
1,459
9,212
0
80,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
58,114
569
Minions Killed
681
0
Camps Cleared
0
1,784,804
Distance Traveled
2,045,410
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,349
617
137
7
0
470,701
3
L
Hercules
9,585
479
137
7
0
381,185
2
W
Ares
9,909
495
32
2
0
367,226
3
L
Kumbhakarna
8,291
415
22
1
0
400,297
9
W
Chang'e
10,645
532
139
7
0
396,159
5
L
Poseidon
8,643
432
108
5
0
346,541
2
L
Apollo
8,912
446
154
8
0
320,763
2
W
Amaterasu
12,834
642
191
10
0
442,967
3
W
Danzaburou
12,377
619
182
9
0
368,357
8
L
Hou Yi
10,417
521
148
7
0
336,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role