Player Matchup

Loki
Loki
Silver V
 
Loki
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
JINYUNASEO
King Arthur
Silver IV
Level 107
God Stats
303W - 182L
1,596 SR
Queue Stats
728W - 772L
720 MMR
Solo
Janus
Janus
Bronze II
NoSkillnizzle-
Janus
Bronze II
Level 89
God Stats
10W - 16L
1,344 SR
Queue Stats
304W - 348L
366 MMR
Solo
Skadi
Skadi
Silver IV
SuperKamiGOAT
Skadi
Silver IV
Level 98
God Stats
5W - 1L
1,657 SR
Queue Stats
123W - 148L
698 MMR
Solo
Atlas
Atlas
Silver V
frth3379
Atlas
Silver V
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 152L
553 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,519 SR
767 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,539 SR
576 MMR
He Bo
He Bo
Silver V
Braykenobi
He Bo
Silver V
Level 156
God Stats
2W - 2L
1,575 SR
Queue Stats
128W - 150L
781 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
GhostLove290
Baron Samedi
Silver III
Level 124
God Stats
86W - 67L
1,519 SR
Queue Stats
415W - 445L
841 MMR
Solo
Poseidon
Poseidon
Silver III
I-Bradx
Poseidon
Silver III
Level 158
God Stats
2W - 5L
1,600 SR
Queue Stats
475W - 501L
862 MMR
Solo
Hades
Hades
Bronze IV
RaginInferno134
Hades
Bronze IV
Level 134
God Stats
27W - 41L
1,526 SR
Queue Stats
320W - 521L
-420 MMR
Solo
Chiron
Chiron
Silver IV
smurfer5000
Chiron
Silver IV
Level 108
God Stats
11W - 16L
1,475 SR
Queue Stats
468W - 502L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 1 / 5
8,374
644
6,614
9,197
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JINYUNASEO
King Arthur
13
3 / 0 / 0
7,857
604
8,687
6,881
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 5
7,737
595
4,813
7,497
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 2
8,494
653
3,389
4,030
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
frth3379
Atlas
11
3 / 2 / 3
6,659
512
3,210
7,715
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Nu WaMulanArachneChang'e

VS

Bans
AthenaAgniZhong KuiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 8 / 2
6,528
502
5,568
9,341
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
GhostLove290
Baron Samedi
10
2 / 4 / 3
6,158
474
3,624
10,324
8,222
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
I-Bradx
Poseidon
12
1 / 2 / 1
6,310
485
3,554
7,610
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,689
438
2,396
9,573
4,229
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
6
0 / 1 / 1
4,701
362
1,714
2,887
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
7
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
5
9.5
L
He Bo
3
8
2
0.5
L
Baron Samedi
GhostLove290
Baron Samedi
2
4
3
0.88
L
Poseidon
I-Bradx
Poseidon
1
2
1
0.75
W
King Arthur
JINYUNASEO
King Arthur
3
0
0
3
W
2
3
5
1.5
L
0
1
0
0
W
1
1
2
2
W
Atlas
frth3379
Atlas
3
2
3
2.25
L
Chiron
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,713
Damage
16,856
35,320
Taken
39,735
12,913
Mitigated
17,685
10,390
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,614
1,455
0
4,379
9,197
2,799
0
2,611
6,586
0
46,733
L
He Bo
5,568
180
0
672
9,341
2,464
0
1,698
7,399
30,526
142
L
Baron Samedi
GhostLove290
Baron Samedi
3,624
479
232
3,033
10,324
8,222
0
2,513
7,626
22,977
0
L
Poseidon
I-Bradx
Poseidon
3,554
795
0
4,069
7,610
2,090
0
2,065
5,505
47,434
1,028
W
King Arthur
JINYUNASEO
King Arthur
8,687
447
0
2,402
6,881
3,893
0
2,899
3,982
0
53,725
W
4,813
163
0
2,208
7,497
2,035
0
5,305
2,192
35,998
0
L
2,396
642
0
5,658
9,573
4,229
0
634
8,897
27,561
2,126
W
3,389
1,279
0
703
4,030
1,206
4,386
975
3,055
0
72,345
W
Atlas
frth3379
Atlas
3,210
1,613
0
698
7,715
2,980
486
3,086
4,629
16,880
0
L
Chiron
1,714
612
71
763
2,887
680
0
602
2,285
0
14,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
29,386
395
Minions Killed
247
0
Camps Cleared
0
1,350,577
Distance Traveled
961,986
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,374
644
86
7
0
305,678
0
L
He Bo
6,528
502
47
4
0
223,196
2
L
Baron Samedi
6,158
474
24
2
0
203,967
0
L
Poseidon
6,310
485
89
7
0
240,546
0
W
King Arthur
7,857
604
78
6
0
272,827
0
W
Janus
7,737
595
76
6
0
285,507
0
L
Hades
5,689
438
65
5
0
198,488
0
W
Skadi
8,494
653
130
10
0
236,266
0
W
Atlas
6,659
512
25
2
0
250,299
0
L
Chiron
4,701
362
22
2
0
95,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role