Player Matchup

Anubis
Anubis
Lemnonade
Anubis
Level 129
God Stats
7W - 1L
1,839 SR
Queue Stats
170W - 156L
1,493 Elo+
Solo
Nemesis
Nemesis
Shadow_Sheepp
Nemesis
Level 152
God Stats
8W - 7L
1,532 SR
Queue Stats
110W - 110L
1,477 Elo+
Solo
Skadi
Skadi
Texasmade90
Skadi
Level 147
God Stats
3W - 2L
1,528 SR
Queue Stats
18W - 16L
1,491 Elo+
Party 2
Neith
Neith
Thymatic
Neith
Level 102
God Stats
3W - 2L
1,520 SR
Queue Stats
85W - 85L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
ZealousCross
Heimdallr
Level 154
God Stats
23W - 22L
1,498 SR
Queue Stats
264W - 251L
1,455 Elo+
Party 2
Team Averages
Level 137
1,583 SR
1,468 Elo+

VS

Team Averages
Level 132
1,570 SR
1,479 Elo+
Vulcan
Vulcan
BoS Hyqe
Vulcan
Level 176
God Stats
13W - 14L
1,584 SR
Queue Stats
598W - 585L
1,503 Elo+
Solo
Izanami
Izanami
HunterOfFenris
Izanami
Level 69
God Stats
3W - 5L
1,653 SR
Queue Stats
13W - 20L
1,440 Elo+
Party 1
Charon
Charon
ItsProbablyPiper
Charon
Level 140
God Stats
3W - 1L
1,580 SR
Queue Stats
15W - 25L
1,433 Elo+
Party 1
Bellona
Bellona
MatyredMuse
Bellona
Level 117
God Stats
137W - 132L
1,534 SR
Queue Stats
233W - 240L
1,474 Elo+
Solo
Surtr
Surtr
Shepherd5962
Surtr
Level 159
God Stats
57W - 49L
1,499 SR
Queue Stats
680W - 675L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lemnonade
Anubis
12
4 / 0 / 1
6,455
646
3,530
4,383
1,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
2 / 0 / 2
5,567
557
2,532
5,953
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,116
612
5,364
3,388
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Thymatic
Neith
11
4 / 2 / 2
6,584
658
7,308
7,052
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heimdallr
ZealousCross
Heimdallr
9
1 / 0 / 3
5,011
501
4,606
5,884
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoS Hyqe
Vulcan
9
0 / 2 / 0
5,072
507
3,365
4,237
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 0
4,203
420
2,060
6,218
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,869
487
2,642
6,984
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MatyredMuse
Bellona
8
0 / 5 / 1
5,025
503
3,301
9,542
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 0
5,676
568
2,602
7,986
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
2
2
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BoS Hyqe
Vulcan
0
2
0
0
L
0
2
0
0
L
0
2
0
0
W
Anubis
Lemnonade
Anubis
4
0
1
4.5
L
Bellona
MatyredMuse
Bellona
0
5
1
0.1
W
Nemesis
2
0
2
3
L
2
4
0
0.5
W
4
0
1
4.5
W
Neith
Thymatic
Neith
4
2
2
2.5
W
Heimdallr
ZealousCross
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
13,970
26,660
Taken
34,967
8,523
Mitigated
15,213
8,282
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BoS Hyqe
Vulcan
3,365
36
0
750
4,237
1,133
0
1,252
2,985
28,738
0
L
2,060
1,217
181
1,658
6,218
1,560
0
0
6,218
0
24,967
L
2,642
509
0
2,581
6,984
4,075
0
0
6,984
14,321
0
W
Anubis
Lemnonade
Anubis
3,530
135
0
2,627
4,383
1,589
0
1,503
2,708
46,400
418
L
Bellona
MatyredMuse
Bellona
3,301
818
0
2,624
9,542
6,233
0
771
8,771
0
26,353
W
Nemesis
2,532
1,025
0
750
5,953
1,930
0
776
5,096
0
41,086
L
2,602
1,085
0
1,942
7,986
2,212
0
1,493
6,493
722
32,456
W
5,364
1,186
0
977
3,388
1,148
253
1,112
2,276
0
39,805
W
Neith
Thymatic
Neith
7,308
3,069
0
2,500
7,052
2,239
0
23
7,029
0
41,548
W
Heimdallr
ZealousCross
Heimdallr
4,606
2,046
0
1,428
5,884
1,617
0
2,351
3,483
0
30,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
24,845
340
Minions Killed
216
0
Camps Cleared
0
997,202
Distance Traveled
971,976
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,072
507
53
5
0
178,268
1
L
Izanami
4,203
420
39
4
0
186,844
0
L
Charon
4,869
487
18
2
0
213,310
0
W
Anubis
6,455
646
80
8
0
202,038
1
L
Bellona
5,025
503
50
5
0
163,210
2
W
Nemesis
5,567
557
78
8
0
239,049
0
L
Surtr
5,676
568
56
6
0
230,344
0
W
Skadi
6,116
612
72
7
0
187,488
0
W
Neith
6,584
658
73
7
0
167,237
0
W
Heimdallr
5,011
501
37
4
0
201,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role