Player Matchup

Jing Wei
Jing Wei
FancyYapper11
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 99L
1,528 Elo+
Party 3
Ravana
Ravana
ProlificYeeter
Ravana
Level 101
God Stats
6W - 10L
1,650 SR
Queue Stats
415W - 390L
1,517 Elo+
Party 1
Apollo
Apollo
Protiu5
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,446 Elo+
Solo
Sobek
Sobek
RafaValens
Sobek
Level 195
God Stats
2W - 1L
1,822 SR
Queue Stats
59W - 68L
1,551 Elo+
Party 3
Raijin
Raijin
xVol4life16x
Raijin
Level 59
God Stats
1W - 3L
1,279 SR
Queue Stats
148W - 136L
1,557 Elo+
Party 1
Team Averages
Level 114
1,550 SR
1,520 Elo+

VS

Team Averages
Level 116
1,537 SR
1,536 Elo+
Hachiman
Hachiman
Drakeeeee
Hachiman
Level 129
God Stats
4W - 2L
1,662 SR
Queue Stats
64W - 39L
1,666 Elo+
Party 2
Janus
Janus
ImperialDidact
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Party 2
Chernobog
Chernobog
Jasonfenrir
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLastShot1137
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bgdaddyroo
Tsukuyomi
Level 122
God Stats
3W - 2L
1,522 SR
Queue Stats
56W - 52L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FancyYapper11
Jing Wei
14
1 / 7 / 4
7,965
724
7,306
11,873
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 6
8,633
785
8,941
13,832
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
Protiu5
Apollo
14
2 / 8 / 4
8,511
774
5,066
12,812
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
2 / 6 / 5
9,172
834
6,701
17,444
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
14
2 / 7 / 4
8,123
738
7,586
9,941
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakeeeee
Hachiman
17
15 / 3 / 12
11,221
1,020
20,057
11,029
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 12
8,652
787
6,487
6,800
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Jasonfenrir
Chernobog
18
5 / 2 / 19
10,679
971
6,155
9,196
3,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
TheLastShot1137
Morgan Le Fay
17
8 / 1 / 18
10,034
912
12,918
10,361
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
bgdaddyroo
Tsukuyomi
15
3 / 3 / 20
9,291
845
11,428
10,548
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
10
Kills
33
33
Deaths
14
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Drakeeeee
Hachiman
15
3
12
7
L
Jing Wei
FancyYapper11
Jing Wei
1
7
4
0.43
W
2
5
12
1.6
W
Chernobog
Jasonfenrir
Chernobog
5
2
19
7.25
L
3
5
6
1.2
L
Apollo
Protiu5
Apollo
2
8
4
0.5
L
Sobek
2
6
5
0.75
W
Morgan Le Fay
TheLastShot1137
Morgan Le Fay
8
1
18
17
W
Tsukuyomi
bgdaddyroo
Tsukuyomi
3
3
20
4.33
L
Raijin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
57,045
65,902
Taken
47,934
37,384
Mitigated
21,060
10,371
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Drakeeeee
Hachiman
20,057
13,076
1,237
3,730
11,029
4,561
2,082
1,894
9,135
0
29,288
L
Jing Wei
FancyYapper11
Jing Wei
7,306
4,679
124
1,427
11,873
4,286
858
2,107
9,766
0
17,736
W
6,487
129
225
274
6,800
2,168
505
2,483
4,317
15,978
401
W
Chernobog
Jasonfenrir
Chernobog
6,155
4,963
863
2,732
9,196
3,975
1,376
2,842
6,354
0
25,533
L
8,941
1,626
424
2,143
13,832
6,824
0
5,379
8,453
0
21,372
L
Apollo
Protiu5
Apollo
5,066
2,230
568
1,160
12,812
5,234
828
4,096
8,716
0
14,143
L
Sobek
6,701
186
558
3,632
17,444
17,328
64
2,888
14,556
10,476
0
W
Morgan Le Fay
TheLastShot1137
Morgan Le Fay
12,918
955
2,035
3,338
10,361
6,192
961
4,583
5,778
18,562
1,490
W
Tsukuyomi
bgdaddyroo
Tsukuyomi
11,428
2,796
937
2,415
10,548
4,164
615
2,485
8,063
0
21,538
L
Raijin
7,586
836
123
212
9,941
3,712
0
3,367
6,574
16,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
49,877
91
Minions Killed
133
0
Camps Cleared
0
935,604
Distance Traveled
1,051,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,221
1,020
30
3
0
195,285
0
L
Jing Wei
7,965
724
22
2
0
185,069
0
W
Janus
8,652
787
22
2
0
202,244
0
W
Chernobog
10,679
971
48
4
0
203,219
0
L
Ravana
8,633
785
23
2
0
203,414
0
L
Apollo
8,511
774
23
2
0
194,032
0
L
Sobek
9,172
834
3
0
0
190,710
0
W
Morgan Le Fay
10,034
912
12
1
0
222,706
0
W
Tsukuyomi
9,291
845
21
2
0
227,748
0
L
Raijin
8,123
738
20
2
0
162,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role