Player Matchup

Ishtar
Ishtar
Chronostar007
Ishtar
Level 116
God Stats
10W - 12L
1,461 SR
Queue Stats
169W - 165L
1,497 Elo+
Party 3
Ratatoskr
Ratatoskr
EcliKazeX
Ratatoskr
Level 148
God Stats
8W - 9L
1,706 SR
Queue Stats
244W - 233L
1,514 Elo+
Party 3
Ix Chel
Ix Chel
Fkerrd
Ix Chel
Level 128
God Stats
16W - 11L
1,642 SR
Queue Stats
76W - 72L
1,494 Elo+
Party 1
Sobek
Sobek
Khorrii
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,267 Elo+
Party 1
Osiris
Osiris
SeattleShaman
Osiris
Level 149
God Stats
8W - 4L
1,674 SR
Queue Stats
53W - 59L
1,500 Elo+
Party 1
Team Averages
Level 134
1,597 SR
1,454 Elo+

VS

Team Averages
Level 102
1,661 SR
1,524 Elo+
Ra
Ra
Mpv7
Ra
Level 124
God Stats
6W - 5L
1,611 SR
Queue Stats
118W - 89L
1,583 Elo+
Party 2
Guan Yu
Guan Yu
Oddball44
Guan Yu
Level 123
God Stats
2W - 1L
1,842 SR
Queue Stats
247W - 221L
1,434 Elo+
Solo
Nemesis
Nemesis
QU4NTUMAspectz
Nemesis
Level 101
God Stats
52W - 33L
1,611 SR
Queue Stats
142W - 120L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
Zezmo
Jing Wei
Level 46
God Stats
19W - 21L
1,516 SR
Queue Stats
42W - 39L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
battlepantz7
Kumbhakarna
Level 117
God Stats
6W - 5L
1,727 SR
Queue Stats
110W - 100L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,581
572
7,840
4,963
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
EcliKazeX
Ratatoskr
15
3 / 1 / 4
8,161
544
2,439
11,473
4,434
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Fkerrd
Ix Chel
14
3 / 1 / 4
8,485
566
7,959
7,006
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Khorrii
Sobek
13
0 / 1 / 4
8,222
548
4,310
9,962
8,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 5
9,282
619
6,979
10,838
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Mpv7
Ra
12
1 / 2 / 1
7,333
489
4,284
4,821
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Oddball44
Guan Yu
8
0 / 3 / 0
5,927
395
2,538
6,014
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 0
8,278
552
7,030
13,318
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Zezmo
Jing Wei
14
0 / 2 / 0
7,637
509
3,341
8,231
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
battlepantz7
Kumbhakarna
11
1 / 4 / 2
7,141
476
4,583
13,617
11,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Ratatoskr
EcliKazeX
Ratatoskr
3
1
4
5
W
Ix Chel
Fkerrd
Ix Chel
3
1
4
5
W
Sobek
Khorrii
Sobek
0
1
4
2
L
Ra
Mpv7
Ra
1
2
1
0.75
L
Guan Yu
Oddball44
Guan Yu
0
3
0
0
L
2
4
0
0.5
W
5
0
5
7.5
L
Jing Wei
Zezmo
Jing Wei
0
2
0
0
L
Kumbhakarna
battlepantz7
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
21,776
44,242
Taken
46,001
26,677
Mitigated
26,213
17,145
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,840
4,454
0
1,718
4,963
1,762
626
1,855
3,108
0
67,457
W
Ratatoskr
EcliKazeX
Ratatoskr
2,439
566
0
2,980
11,473
4,434
0
1,052
10,337
0
70,184
W
Ix Chel
Fkerrd
Ix Chel
7,959
1,443
698
2,423
7,006
1,898
1,837
3,546
3,053
51,730
0
W
Sobek
Khorrii
Sobek
4,310
360
0
3,859
9,962
8,598
615
919
9,007
26,103
1,487
L
Ra
Mpv7
Ra
4,284
260
303
812
4,821
1,458
0
3,253
1,368
40,762
1,833
L
Guan Yu
Oddball44
Guan Yu
2,538
312
0
2,834
6,014
4,848
0
0
6,014
0
21,134
L
7,030
3,554
0
6,061
13,318
4,907
559
4,297
8,910
0
74,716
W
6,979
2,303
0
5,467
10,838
9,985
1,145
131
10,306
0
50,678
L
Jing Wei
Zezmo
Jing Wei
3,341
2,143
0
3,254
8,231
3,245
0
880
7,309
0
56,550
L
Kumbhakarna
battlepantz7
Kumbhakarna
4,583
581
0
2,046
13,617
11,755
0
3,326
10,131
16,554
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
36,316
468
Minions Killed
394
0
Camps Cleared
0
1,528,905
Distance Traveled
1,268,284
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,581
572
113
8
0
246,466
2
W
Ratatoskr
8,161
544
105
7
0
366,307
0
W
Ix Chel
8,485
566
104
7
0
311,951
2
W
Sobek
8,222
548
46
3
0
299,979
0
L
Ra
7,333
489
88
6
0
255,069
2
L
Guan Yu
5,927
395
31
2
0
129,213
0
L
Nemesis
8,278
552
141
9
0
328,393
0
W
Osiris
9,282
619
100
7
0
304,202
0
L
Jing Wei
7,637
509
118
8
0
266,266
1
L
Kumbhakarna
7,141
476
16
1
0
289,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role