Player Matchup

Ares
Ares
Platinum V
CrazeeManiak
Ares
Platinum V
Level 148
God Stats
3W - 1L
1,571 SR
Queue Stats
39W - 27L
1,939 MMR
Party 2
Chiron
Chiron
Platinum I
Frèn
Chiron
Platinum I
Level 152
God Stats
2W - 2L
1,671 SR
Queue Stats
94W - 80L
1,978 MMR
Solo
Odin
Odin
Gold III
Smackbro
Odin
Gold III
Level 168
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 30L
1,789 MMR
Solo
Nu Wa
Nu Wa
Platinum II
The_Cinnabar
Nu Wa
Platinum II
Level 139
God Stats
13W - 12L
1,575 SR
Queue Stats
180W - 171L
1,763 MMR
Solo
Da Ji
Da Ji
Gold I
speedboatbobby
Da Ji
Gold I
Level 155
God Stats
3W - 2L
1,573 SR
Queue Stats
40W - 28L
1,895 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,578 SR
1,873 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,623 SR
1,881 MMR
Cthulhu
Cthulhu
Platinum IV
CyanMod
Cthulhu
Platinum IV
Level 146
God Stats
1W - 1L
1,781 SR
Queue Stats
161W - 158L
1,715 MMR
Party 1
Sobek
Sobek
Platinum V
KidTobiii
Sobek
Platinum V
Level 158
God Stats
30W - 35L
1,599 SR
Queue Stats
339W - 344L
1,744 MMR
Solo
Lancelot
Lancelot
Gold I
SpaghettiJim
Lancelot
Gold I
Level 109
God Stats
6W - 3L
1,780 SR
Queue Stats
185W - 184L
1,795 MMR
Party 1
Poseidon
Poseidon
Diamond IV
TG xZpiriT
Poseidon
Diamond IV
Level 149
God Stats
3W - 6L
1,454 SR
Queue Stats
67W - 52L
2,202 MMR
Solo
Skadi
Skadi
Diamond V
Вluе
Skadi
Diamond V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,669
590
3,818
9,977
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Frèn
Chiron
15
4 / 0 / 2
8,412
647
3,921
6,710
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
14
4 / 0 / 5
8,671
667
6,998
12,031
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 4
8,708
670
9,647
4,439
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 0 / 8
7,967
613
8,848
9,965
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Cu ChulainnThothKumbhakarnaCharybdis

VS

Bans
KuzenboChang'eKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyanMod
Cthulhu
11
0 / 7 / 0
6,915
532
7,393
11,372
8,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sobek
KidTobiii
Sobek
10
0 / 4 / 0
5,548
427
3,689
11,420
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
SpaghettiJim
Lancelot
13
0 / 4 / 0
6,795
523
3,503
10,361
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TG xZpiriT
Poseidon
13
0 / 4 / 0
7,117
547
2,103
6,996
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Skadi
Вluе
Skadi
12
0 / 4 / 0
6,916
532
5,096
7,079
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
23
Kills
0
0
Deaths
23
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Cthulhu
CyanMod
Cthulhu
0
7
0
0
W
Chiron
Frèn
Chiron
4
0
2
5
L
Sobek
KidTobiii
Sobek
0
4
0
0
W
Odin
4
0
5
6.5
L
Lancelot
SpaghettiJim
Lancelot
0
4
0
0
L
Poseidon
TG xZpiriT
Poseidon
0
4
0
0
W
8
0
4
10
W
4
0
8
8
L
Skadi
Вluе
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
21,784
43,122
Taken
47,228
24,744
Mitigated
22,289
15,374
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,818
708
0
3,265
9,977
9,106
110
1,405
8,392
17,493
0
L
Cthulhu
CyanMod
Cthulhu
7,393
695
81
1,393
11,372
8,555
0
1,410
9,847
44,665
0
W
Chiron
Frèn
Chiron
3,921
1,041
179
2,608
6,710
2,498
0
218
6,464
0
65,885
L
Sobek
KidTobiii
Sobek
3,689
283
0
4,014
11,420
6,895
0
4,519
6,530
16,604
489
W
Odin
6,998
1,738
0
3,789
12,031
7,833
243
5,688
5,478
0
59,963
L
Lancelot
SpaghettiJim
Lancelot
3,503
629
0
4,694
10,361
3,466
0
1,805
8,373
0
56,118
L
Poseidon
TG xZpiriT
Poseidon
2,103
428
0
1,607
6,996
1,729
0
3,745
3,001
60,194
7,588
W
9,647
1,985
0
453
4,439
1,318
727
2,506
1,790
58,672
46
W
8,848
2,604
0
5,080
9,965
3,989
217
1,676
8,015
0
74,308
L
Skadi
Вluе
Skadi
5,096
1,787
0
389
7,079
1,644
0
1,063
5,892
0
59,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
33,291
508
Minions Killed
493
0
Camps Cleared
0
1,505,027
Distance Traveled
1,445,098
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,669
590
15
1
0
308,982
7
L
Cthulhu
6,915
532
104
8
0
281,534
0
W
Chiron
8,412
647
126
10
0
266,673
3
L
Sobek
5,548
427
28
2
0
272,683
6
W
Odin
8,671
667
118
9
0
288,094
2
L
Lancelot
6,795
523
112
9
0
350,982
3
L
Poseidon
7,117
547
134
10
0
277,569
0
W
Nu Wa
8,708
670
124
10
0
307,650
0
W
Da Ji
7,967
613
125
10
0
333,628
0
L
Skadi
6,916
532
115
9
0
262,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role