Player Matchup

Cthulhu
Cthulhu
BrodesKnows
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 62L
1,320 Elo+
Party 1
Bakasura
Bakasura
DuckyDDonny
Bakasura
Level 108
God Stats
4W - 4L
1,534 SR
Queue Stats
238W - 221L
1,609 Elo+
Solo
Medusa
Medusa
JOE STIL
Medusa
Level 124
God Stats
0W - 1L
1,319 SR
Queue Stats
39W - 90L
1,366 Elo+
Party 1
Raijin
Raijin
Jeffy11419
Raijin
Level 126
God Stats
0W - 2L
1,317 SR
Queue Stats
39W - 88L
1,368 Elo+
Party 1
Horus
Horus
ooRoscoe
Horus
Level 124
God Stats
6W - 5L
1,579 SR
Queue Stats
41W - 92L
1,375 Elo+
Party 1
Team Averages
Level 118
1,450 SR
1,408 Elo+

VS

Team Averages
Level 91
1,542 SR
1,528 Elo+
Thanatos
Thanatos
MistelSHLONG
Thanatos
Level 84
God Stats
7W - 4L
1,500 SR
Queue Stats
208W - 179L
1,601 Elo+
Solo
Izanami
Izanami
Subovia
Izanami
Level 65
God Stats
5W - 3L
1,659 SR
Queue Stats
50W - 40L
1,509 Elo+
Solo
Chaac
Chaac
Supaphast
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 136L
1,448 Elo+
Solo
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 119
God Stats
303W - 262L
1,540 SR
Queue Stats
468W - 421L
1,559 Elo+
Solo
Ymir
Ymir
iamdom24
Ymir
Level 65
God Stats
4W - 4L
1,514 SR
Queue Stats
335W - 324L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrodesKnows
Cthulhu
9
0 / 6 / 0
5,011
501
3,314
7,161
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
DuckyDDonny
Bakasura
12
5 / 4 / 1
6,535
654
5,951
10,099
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
JOE STIL
Medusa
10
2 / 3 / 2
5,596
560
3,073
6,295
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
Jeffy11419
Raijin
8
0 / 7 / 1
4,585
459
2,127
6,206
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
ooRoscoe
Horus
8
1 / 2 / 6
5,479
548
2,978
8,850
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MistelSHLONG
Thanatos
12
5 / 0 / 9
7,176
718
5,817
5,221
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Subovia
Izanami
12
2 / 2 / 0
6,734
673
5,852
5,567
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Supaphast
Chaac
9
1 / 3 / 3
5,213
521
4,188
7,355
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
X4ND3RDR4G
Anubis
12
8 / 3 / 2
7,046
705
6,703
7,106
2,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
6 / 0 / 2
7,453
745
5,235
6,897
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
22
22
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrodesKnows
Cthulhu
0
6
0
0
L
Bakasura
DuckyDDonny
Bakasura
5
4
1
1.38
L
Medusa
JOE STIL
Medusa
2
3
2
1
L
Raijin
Jeffy11419
Raijin
0
7
1
0.07
W
Thanatos
MistelSHLONG
Thanatos
5
0
9
9.5
W
Izanami
Subovia
Izanami
2
2
0
1
W
Chaac
Supaphast
Chaac
1
3
3
0.83
W
Anubis
X4ND3RDR4G
Anubis
8
3
2
3
W
Ymir
6
0
2
7
L
Horus
ooRoscoe
Horus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
27,795
38,611
Taken
32,146
16,342
Mitigated
15,891
7,283
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrodesKnows
Cthulhu
3,314
170
0
0
7,161
4,269
0
3,869
2,860
23,821
727
L
Bakasura
DuckyDDonny
Bakasura
5,951
4,143
0
2,124
10,099
3,570
0
2,717
7,237
0
32,036
L
Medusa
JOE STIL
Medusa
3,073
1,651
0
1,709
6,295
1,702
495
0
6,267
0
38,693
L
Raijin
Jeffy11419
Raijin
2,127
344
0
520
6,206
1,134
0
3,286
2,845
22,795
0
W
Thanatos
MistelSHLONG
Thanatos
5,817
2,129
0
5,503
5,221
1,954
0
735
4,452
0
42,967
W
Izanami
Subovia
Izanami
5,852
4,321
0
1,071
5,567
1,639
843
0
5,567
0
52,356
W
Chaac
Supaphast
Chaac
4,188
518
169
3,165
7,355
6,466
0
393
6,614
0
28,273
W
Anubis
X4ND3RDR4G
Anubis
6,703
509
0
2,847
7,106
2,781
276
1,169
5,250
43,232
0
W
Ymir
5,235
718
0
2,200
6,897
3,051
0
2,399
4,039
39,755
1,243
L
Horus
ooRoscoe
Horus
2,978
1,450
376
2,554
8,850
5,667
206
1,453
7,138
498
10,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
33,622
250
Minions Killed
357
0
Camps Cleared
0
957,002
Distance Traveled
993,158
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,011
501
47
5
0
166,594
0
L
Bakasura
6,535
654
74
7
0
230,775
0
L
Medusa
5,596
560
80
8
0
173,592
0
L
Raijin
4,585
459
29
3
0
183,333
1
W
Thanatos
7,176
718
77
8
0
229,377
1
W
Izanami
6,734
673
95
10
0
189,289
0
W
Chaac
5,213
521
35
4
0
214,029
3
W
Anubis
7,046
705
67
7
0
165,342
0
W
Ymir
7,453
745
83
8
0
195,121
4
L
Horus
5,479
548
20
2
0
202,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role