Player Matchup

Zeus
Zeus
Halethorn
Zeus
Level 155
God Stats
25W - 28L
1,457 SR
Queue Stats
267W - 298L
1,419 Elo+
Party 1
Xing Tian
Xing Tian
NightSisterDred
Xing Tian
Level 119
God Stats
36W - 32L
1,487 SR
Queue Stats
297W - 279L
1,494 Elo+
Solo
Izanami
Izanami
THE MYSTICROBOT
Izanami
Level 103
God Stats
4W - 4L
1,558 SR
Queue Stats
189W - 196L
1,489 Elo+
Party 1
Team Averages
Level 126
1,501 SR
1,467 Elo+

VS

Team Averages
Level 134
1,552 SR
1,529 Elo+
Vamana
Vamana
MAMAJOUNS
Vamana
Level 124
God Stats
4W - 0L
1,534 SR
Queue Stats
203W - 121L
1,608 Elo+
Solo
Nu Wa
Nu Wa
kmfj1122
Nu Wa
Level 130
God Stats
17W - 13L
1,563 SR
Queue Stats
80W - 80L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
tberk71
Sun Wukong
Level 149
God Stats
96W - 80L
1,560 SR
Queue Stats
132W - 127L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 3 / 1
7,697
770
5,274
7,169
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
NightSisterDred
Xing Tian
12
1 / 1 / 0
7,088
709
5,305
8,689
7,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 3 / 1
7,104
710
3,173
6,591
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MAMAJOUNS
Vamana
13
2 / 2 / 3
8,603
860
6,558
8,362
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
kmfj1122
Nu Wa
15
2 / 0 / 5
8,418
842
4,716
3,833
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
tberk71
Sun Wukong
16
3 / 0 / 3
8,554
855
8,061
7,990
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
1
0.5
W
Vamana
MAMAJOUNS
Vamana
2
2
3
1.75
L
Xing Tian
NightSisterDred
Xing Tian
1
1
0
1
L
0
3
1
0.17
W
Nu Wa
kmfj1122
Nu Wa
2
0
5
4.5
W
Sun Wukong
tberk71
Sun Wukong
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,752
Damage
19,335
22,449
Taken
20,185
11,850
Mitigated
10,776
2,047
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,274
104
0
681
7,169
1,979
0
1,524
5,381
28,118
0
W
Vamana
MAMAJOUNS
Vamana
6,558
2,587
0
1,328
8,362
4,116
268
3,496
4,609
0
34,168
L
Xing Tian
NightSisterDred
Xing Tian
5,305
386
0
646
8,689
7,413
0
1,542
6,906
16,431
3,610
L
3,173
1,817
0
720
6,591
2,458
0
1,694
4,642
0
22,310
W
Nu Wa
kmfj1122
Nu Wa
4,716
1,455
0
848
3,833
1,328
1,243
2,735
920
22,579
0
W
Sun Wukong
tberk71
Sun Wukong
8,061
1,353
0
1,285
7,990
5,332
431
2,816
4,826
0
25,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
25,575
131
Minions Killed
133
0
Camps Cleared
0
489,943
Distance Traveled
564,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,697
770
74
7
0
168,371
0
W
Vamana
8,603
860
43
4
0
167,977
0
L
Xing Tian
7,088
709
19
2
0
167,844
2
L
Izanami
7,104
710
38
4
0
153,728
0
W
Nu Wa
8,418
842
55
6
0
192,040
0
W
Sun Wukong
8,554
855
35
4
0
204,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role