Player Matchup

Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
CheeseDilla
Raijin
Diamond V
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
60W - 40L
2,153 MMR
Solo
Ullr
Ullr
Diamond V
Spades42
Ullr
Diamond V
Level 106
God Stats
0W - 2L
1,536 SR
Queue Stats
146W - 131L
2,072 MMR
Solo
Odin
Odin
Diamond IV
TheAvenger73
Odin
Diamond IV
Level 162
God Stats
2W - 2L
1,535 SR
Queue Stats
219W - 209L
2,067 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,561 SR
1,858 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,560 SR
1,993 MMR
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum II
HaKumbhaMatata
Fafnir
Platinum II
Level 176
God Stats
1W - 2L
1,428 SR
Queue Stats
187W - 169L
1,859 MMR
Solo
Ix Chel
Ix Chel
Diamond I
Ranager
Ix Chel
Diamond I
Level 129
God Stats
1W - 2L
1,354 SR
Queue Stats
126W - 94L
2,538 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Rezzii-i
Amaterasu
Platinum II
Level 142
God Stats
18W - 10L
1,825 SR
Queue Stats
504W - 514L
1,994 MMR
Solo
Chaac
Chaac
Masters
ahsoka334
Chaac
Masters
Level 153
God Stats
7W - 7L
1,694 SR
Queue Stats
346W - 309L
2,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 5 / 0
7,461
533
4,970
12,743
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
 
Da Ji
13
1 / 0 / 2
6,963
497
3,875
7,936
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
12
0 / 4 / 1
6,465
462
6,526
7,423
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
10
1 / 3 / 0
6,126
438
3,983
6,017
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
6,458
461
2,783
8,008
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusLokiLancelotKumbhakarna

VS

Bans
NutSurtrHun BatzCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 1 / 1
8,517
608
4,141
4,314
1,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 0 / 2
7,486
535
3,474
8,128
7,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ix Chel
Ranager
Ix Chel
14
3 / 1 / 1
8,302
593
6,194
8,958
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Rezzii-i
Amaterasu
14
2 / 1 / 4
8,275
591
4,413
10,194
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ahsoka334
Chaac
16
6 / 0 / 2
8,570
612
8,324
7,561
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
0
0.2
L
Da Ji
 
Da Ji
1
0
2
2
W
Cupid
 
Cupid
1
1
1
1.5
L
Raijin
0
4
1
0.13
W
0
0
2
1
W
Ix Chel
Ranager
Ix Chel
3
1
1
3.5
W
Amaterasu
Rezzii-i
Amaterasu
2
1
4
4
L
Ullr
1
3
0
0.33
L
0
0
2
1
W
Chaac
ahsoka334
Chaac
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
26,546
42,127
Taken
39,155
15,129
Mitigated
23,152
11,765
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,970
1,571
0
2,796
12,743
4,573
819
420
11,671
0
49,781
L
Da Ji
 
Da Ji
3,875
1,376
0
4,857
7,936
2,514
0
1,417
6,439
0
56,755
W
Cupid
 
Cupid
4,141
2,267
116
1,626
4,314
1,109
0
0
4,314
0
83,693
L
Raijin
6,526
47
0
1,110
7,423
2,016
0
3,379
3,781
43,651
0
W
3,474
552
2,210
3,857
8,128
7,057
0
1,081
6,931
15,358
1,647
W
Ix Chel
Ranager
Ix Chel
6,194
897
663
4,072
8,958
2,247
0
4,604
3,710
56,347
1,148
W
Amaterasu
Rezzii-i
Amaterasu
4,413
1,392
0
3,710
10,194
8,906
0
0
10,194
0
58,412
L
Ullr
3,983
1,473
0
723
6,017
1,684
0
1,405
4,584
0
38,858
L
2,783
716
0
2,279
8,008
4,342
0
2,205
5,689
0
19,098
W
Chaac
ahsoka334
Chaac
8,324
2,643
0
5,151
7,561
3,833
0
233
7,242
0
79,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
41,150
377
Minions Killed
527
0
Camps Cleared
0
1,389,116
Distance Traveled
1,518,027
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,461
533
86
6
0
259,648
5
L
Da Ji
6,963
497
89
6
0
319,465
0
W
Cupid
8,517
608
159
11
0
271,947
2
L
Raijin
6,465
462
98
7
0
263,500
0
W
Fafnir
7,486
535
16
1
0
304,158
6
W
Ix Chel
8,302
593
118
8
0
284,873
1
W
Amaterasu
8,275
591
106
8
0
294,818
2
L
Ullr
6,126
438
76
5
0
230,089
0
L
Odin
6,458
461
28
2
0
316,414
7
W
Chaac
8,570
612
128
9
0
362,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role