Player Matchup

Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GOTNW
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 145
God Stats
5W - 2L
1,521 SR
Queue Stats
102W - 118L
1,435 Elo+
Solo
Anubis
Anubis
UprisingMedusa25
Anubis
Level 68
God Stats
2W - 2L
1,372 SR
Queue Stats
93W - 79L
1,496 Elo+
Solo
Scylla
Scylla
Zlatan8
Scylla
Level 82
God Stats
1W - 0L
1,316 SR
Queue Stats
70W - 72L
1,502 Elo+
Party 1
Team Averages
Level 100
1,442 SR
1,505 Elo+

VS

Team Averages
Level 118
1,498 SR
1,489 Elo+
Awilix
Awilix
Engineerpan
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,481 Elo+
Solo
Mulan
Mulan
TheDarkest2000
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,461 Elo+
Party 2
Raijin
Raijin
oO-WhOsNeXt-Oo
Raijin
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 50L
1,557 Elo+
Party 2
Skadi
Skadi
seeniall
Skadi
Level 119
God Stats
2W - 5L
1,489 SR
Queue Stats
202W - 205L
1,447 Elo+
Solo
Arachne
Arachne
skanksquatch
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 2 / 11
10,110
843
8,432
7,309
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
GOTNW
Artemis
17
5 / 1 / 13
10,439
870
14,808
8,486
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Hyperenor
Nu Wa
14
2 / 3 / 10
9,264
772
9,659
5,724
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 15
9,842
820
6,843
9,044
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Zlatan8
Scylla
17
6 / 3 / 9
10,509
876
11,229
9,229
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 3 / 7
9,515
793
4,577
10,200
3,829
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 8
9,030
753
5,734
10,529
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 8
8,541
712
5,946
11,103
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
seeniall
Skadi
16
3 / 5 / 8
9,577
798
12,760
12,289
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
skanksquatch
Arachne
15
2 / 3 / 7
9,058
755
2,827
9,722
3,135
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
20
Kills
12
13
Deaths
20
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
2
11
5.25
L
Awilix
3
3
7
2.17
W
Artemis
GOTNW
Artemis
5
1
13
11.5
W
Nu Wa
Hyperenor
Nu Wa
2
3
10
2.33
L
3
3
8
2.33
W
2
4
15
2.38
W
Scylla
Zlatan8
Scylla
6
3
9
3.5
L
1
6
8
0.83
L
Skadi
seeniall
Skadi
3
5
8
1.4
L
Arachne
skanksquatch
Arachne
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
31,844
39,792
Taken
53,843
14,961
Mitigated
20,084
13,275
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,432
2,406
549
1,602
7,309
2,807
1,574
1,439
5,870
19,303
701
L
Awilix
4,577
484
819
439
10,200
3,829
109
7,163
2,893
0
17,164
W
Artemis
GOTNW
Artemis
14,808
1,077
1,190
2,077
8,486
3,758
1,570
1,753
6,733
0
38,235
W
Nu Wa
Hyperenor
Nu Wa
9,659
1,277
391
766
5,724
1,534
2,513
272
5,452
22,169
123
L
5,734
322
375
2,236
10,529
7,281
524
7,271
3,140
0
10,339
W
6,843
220
431
2,381
9,044
4,070
760
765
8,279
27,254
137
W
Scylla
Zlatan8
Scylla
11,229
470
743
3,145
9,229
2,792
1,196
1,717
7,512
26,888
459
L
5,946
482
791
1,658
11,103
2,707
0
7,500
3,327
20,485
0
L
Skadi
seeniall
Skadi
12,760
262
2,166
2,748
12,289
3,132
476
8,030
4,041
0
45,773
L
Arachne
skanksquatch
Arachne
2,827
2,020
1,342
3,076
9,722
3,135
386
5,274
4,368
0
8,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
45,721
184
Minions Killed
153
0
Camps Cleared
0
1,174,128
Distance Traveled
1,093,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,110
843
17
1
0
227,790
0
L
Awilix
9,515
793
28
2
0
262,708
0
W
Artemis
10,439
870
65
5
0
252,450
0
W
Nu Wa
9,264
772
20
2
0
240,955
0
L
Mulan
9,030
753
12
1
0
196,864
0
W
Anubis
9,842
820
39
3
0
224,927
0
W
Scylla
10,509
876
43
4
0
228,006
0
L
Raijin
8,541
712
33
3
0
195,028
0
L
Skadi
9,577
798
62
5
0
216,236
0
L
Arachne
9,058
755
18
2
0
223,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role