Player Matchup

Hun Batz
Hun Batz
DragonDad219
Hun Batz
Level 159
God Stats
5W - 2L
1,760 SR
Queue Stats
332W - 329L
1,464 Elo+
Party 1
Nemesis
Nemesis
Freyinusa
Nemesis
Level 95
God Stats
48W - 37L
1,627 SR
Queue Stats
82W - 72L
1,540 Elo+
Party 1
Discordia
Discordia
MermaidMama219
Discordia
Level 219
God Stats
22W - 23L
1,561 SR
Queue Stats
930W - 932L
1,502 Elo+
Party 1
Nut
Nut
NauticalAnchor
Nut
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Khepri
Khepri
StanleyTheLame
Khepri
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Team Averages
Level 141
1,590 SR
1,501 Elo+

VS

Team Averages
Level 109
1,591 SR
1,474 Elo+
Discordia
Discordia
Beezly_Bub
Discordia
Level 104
God Stats
0W - 3L
1,399 SR
Queue Stats
62W - 45L
1,512 Elo+
Solo
Athena
Athena
Ciecello
Athena
Level 69
God Stats
7W - 3L
1,895 SR
Queue Stats
35W - 47L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
Ehfy
Kuzenbo
Level 129
God Stats
0W - 1L
1,362 SR
Queue Stats
240W - 240L
1,453 Elo+
Solo
Izanami
Izanami
PoltergeistPasta
Izanami
Level 145
God Stats
52W - 41L
1,599 SR
Queue Stats
205W - 193L
1,539 Elo+
Party 2
Pele
Pele
unstoppable_711
Pele
Level 96
God Stats
8W - 4L
1,700 SR
Queue Stats
170W - 174L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DragonDad219
Hun Batz
13
0 / 3 / 2
7,902
564
3,234
10,028
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Freyinusa
Nemesis
16
8 / 1 / 2
9,254
661
8,685
9,197
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MermaidMama219
Discordia
14
6 / 3 / 4
8,507
608
4,739
9,051
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 3 / 3
6,597
471
3,055
5,476
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 5
7,017
501
2,653
8,696
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beezly_Bub
Discordia
8
0 / 3 / 0
5,472
391
1,474
3,550
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Ciecello
Athena
1
0 / 0 / 0
4,134
295
0
0
0
Kuzenbo
Ehfy
Kuzenbo
5
0 / 1 / 3
5,452
389
1,925
3,590
2,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 3
7,583
542
10,288
11,745
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 7 / 0
7,995
571
10,528
12,943
3,728
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
11
12
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Beezly_Bub
Discordia
0
3
0
0
L
Athena
Ciecello
Athena
0
0
0
0
W
Hun Batz
DragonDad219
Hun Batz
0
3
2
0.33
L
Kuzenbo
Ehfy
Kuzenbo
0
1
3
1.5
W
Nemesis
Freyinusa
Nemesis
8
1
2
9
W
Discordia
MermaidMama219
Discordia
6
3
4
2.67
W
1
3
3
0.83
L
3
5
3
0.9
W
1
2
5
1.75
L
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
24,215
42,448
Taken
31,828
19,450
Mitigated
10,574
8,976
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Beezly_Bub
Discordia
1,474
98
0
250
3,550
987
0
2,269
1,281
23,826
0
L
Athena
Ciecello
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
DragonDad219
Hun Batz
3,234
1,003
0
0
10,028
5,889
772
690
9,338
0
59,835
L
Kuzenbo
Ehfy
Kuzenbo
1,925
984
0
686
3,590
2,181
0
358
3,232
7,634
0
W
Nemesis
Freyinusa
Nemesis
8,685
4,641
0
5,049
9,197
3,873
293
435
8,762
0
75,351
W
Discordia
MermaidMama219
Discordia
4,739
154
0
625
9,051
2,577
350
987
8,064
48,886
0
W
3,055
1,588
0
929
5,476
1,525
522
574
4,902
0
28,798
L
10,288
7,122
0
3,663
11,745
3,678
0
1,995
9,750
0
58,346
W
2,653
385
0
2,373
8,696
5,586
280
713
7,983
17,505
1,894
L
10,528
3,711
0
3,904
12,943
3,728
0
2,534
10,409
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
30,636
408
Minions Killed
218
0
Camps Cleared
0
1,399,556
Distance Traveled
816,643
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,472
391
45
3
0
147,117
0
L
Athena
4,134
295
0
0
0
0
0
W
Hun Batz
7,902
564
107
8
0
250,601
0
L
Kuzenbo
5,452
389
5
0
0
123,057
3
W
Nemesis
9,254
661
119
9
0
341,955
0
W
Discordia
8,507
608
91
7
0
264,679
0
W
Nut
6,597
471
67
5
0
262,629
2
L
Izanami
7,583
542
105
8
0
248,154
3
W
Khepri
7,017
501
24
2
0
279,692
2
L
Pele
7,995
571
63
5
0
298,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role