Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BanjoBud7
Bacchus
Level 71
God Stats
31W - 35L
1,495 SR
Queue Stats
75W - 79L
1,499 Elo+
Party 3
Ares
Ares
Boltmort
Ares
Level 156
God Stats
11W - 3L
1,675 SR
Queue Stats
123W - 93L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Hypnagogiccc
Baron Samedi
Level 27
God Stats
2W - 1L
1,462 SR
Queue Stats
30W - 25L
1,507 Elo+
Party 2
Artemis
Artemis
MyDadMakesMeSad
Artemis
Level 144
God Stats
8W - 3L
1,829 SR
Queue Stats
295W - 301L
1,502 Elo+
Party 3
Team Averages
Level 97
1,592 SR
1,505 Elo+

VS

Team Averages
Level 72
1,539 SR
1,466 Elo+
Zeus
Zeus
Agdefuze
Zeus
Level 61
God Stats
0W - 1L
1,544 SR
Queue Stats
47W - 36L
1,609 Elo+
Party 1
Mulan
Mulan
DiscoRoto
Mulan
Level 46
God Stats
0W - 1L
1,577 SR
Queue Stats
22W - 32L
1,311 Elo+
Solo
Yemoja
Yemoja
LordPocky
Yemoja
Level 159
God Stats
15W - 18L
1,378 SR
Queue Stats
296W - 298L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
NoeWayOut2
Zhong Kui
Level 46
God Stats
0W - 1L
1,697 SR
Queue Stats
88W - 148L
1,450 Elo+
Party 1
Da Ji
Da Ji
Rass_CAHR
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 0 / 6
5,594
622
2,237
4,776
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
BanjoBud7
Bacchus
10
3 / 0 / 5
6,430
714
3,557
4,950
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
11
2 / 0 / 1
6,239
693
2,931
4,484
3,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Hypnagogiccc
Baron Samedi
12
4 / 0 / 0
6,427
714
4,140
3,159
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 2
5,899
655
3,699
3,786
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
4
0 / 2 / 0
3,647
405
427
2,862
632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
DiscoRoto
Mulan
7
0 / 3 / 0
4,110
457
1,373
7,382
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
LordPocky
Yemoja
6
0 / 3 / 0
3,977
442
980
5,014
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
NoeWayOut2
Zhong Kui
9
0 / 2 / 0
4,527
503
2,204
5,394
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
Rass_CAHR
Da Ji
7
0 / 4 / 0
4,050
450
1,230
6,126
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
6
4
L
Zeus
0
2
0
0
W
Bacchus
BanjoBud7
Bacchus
3
0
5
5.5
W
Ares
2
0
1
2.5
L
Mulan
DiscoRoto
Mulan
0
3
0
0
W
Baron Samedi
Hypnagogiccc
Baron Samedi
4
0
0
4
L
Yemoja
LordPocky
Yemoja
0
3
0
0
W
4
0
2
5
L
Zhong Kui
NoeWayOut2
Zhong Kui
0
2
0
0
L
Da Ji
Rass_CAHR
Da Ji
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
6,214
21,155
Taken
26,778
11,645
Mitigated
13,051
5,829
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,237
538
0
876
4,776
2,295
0
526
4,250
0
35,318
L
Zeus
427
39
0
829
2,862
632
0
1,282
1,580
9,330
0
W
Bacchus
BanjoBud7
Bacchus
3,557
611
0
1,131
4,950
3,630
28
996
3,954
21,571
0
W
Ares
2,931
127
0
1,340
4,484
3,171
0
0
4,272
38,421
2,091
L
Mulan
DiscoRoto
Mulan
1,373
179
0
1,791
7,382
4,470
0
2,834
4,548
0
16,470
W
Baron Samedi
Hypnagogiccc
Baron Samedi
4,140
364
202
1,494
3,159
1,383
882
1,597
1,562
42,220
850
L
Yemoja
LordPocky
Yemoja
980
206
820
454
5,014
2,347
0
1,366
3,648
10,207
0
W
3,699
1,191
0
786
3,786
1,166
1,456
446
3,340
0
34,833
L
Zhong Kui
NoeWayOut2
Zhong Kui
2,204
107
0
1,062
5,394
3,713
0
3,257
2,137
22,896
753
L
Da Ji
Rass_CAHR
Da Ji
1,230
209
0
1,021
6,126
1,889
0
1,637
4,489
0
21,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
20,311
313
Minions Killed
151
0
Camps Cleared
0
923,762
Distance Traveled
766,671
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,594
622
67
7
0
226,909
0
L
Zeus
3,647
405
20
2
0
185,035
0
W
Bacchus
6,430
714
28
3
0
194,013
0
W
Ares
6,239
693
70
8
0
154,571
1
L
Mulan
4,110
457
30
3
0
158,109
1
W
Baron Samedi
6,427
714
78
9
0
181,412
0
L
Yemoja
3,977
442
15
2
0
135,474
0
W
Artemis
5,899
655
70
8
0
166,857
0
L
Zhong Kui
4,527
503
51
6
0
150,620
0
L
Da Ji
4,050
450
35
4
0
137,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role