Player Matchup

Tsukuyomi
Tsukuyomi
Banasazi
Tsukuyomi
Level 108
God Stats
23W - 14L
1,663 SR
Queue Stats
101W - 106L
1,458 Elo+
Party 4
Jing Wei
Jing Wei
GOAT329417
Jing Wei
Level 119
God Stats
4W - 3L
1,380 SR
Queue Stats
100W - 98L
1,466 Elo+
Party 4
Amaterasu
Amaterasu
bengitos
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 3
Bacchus
Bacchus
bryxvn
Bacchus
Level 60
God Stats
3W - 2L
1,450 SR
Queue Stats
92W - 93L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
jR0Dx_16
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,329 Elo+
Party 3
Team Averages
Level 69
1,498 SR
1,409 Elo+

VS

Team Averages
Level 115
1,529 SR
1,460 Elo+
Nu Wa
Nu Wa
Ernanepai34
Nu Wa
Level 146
God Stats
26W - 14L
1,616 SR
Queue Stats
426W - 405L
1,480 Elo+
Solo
Susano
Susano
Marco0798
Susano
Level 61
God Stats
6W - 4L
1,475 SR
Queue Stats
194W - 180L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Mash456
Cthulhu
Level 142
God Stats
14W - 16L
1,415 SR
Queue Stats
256W - 241L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Omitted1
Gilgamesh
Level 118
God Stats
7W - 2L
1,524 SR
Queue Stats
170W - 154L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
PrincessAshxx
Cernunnos
Level 109
God Stats
26W - 19L
1,614 SR
Queue Stats
180W - 169L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Banasazi
Tsukuyomi
14
1 / 5 / 4
8,449
469
13,733
15,213
4,759
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
GOAT329417
Jing Wei
14
2 / 3 / 1
8,522
473
7,805
13,577
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
bengitos
Amaterasu
12
2 / 8 / 2
8,416
468
6,335
17,096
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
bryxvn
Bacchus
13
2 / 5 / 0
8,696
483
3,775
16,167
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
jR0Dx_16
Kukulkan
13
0 / 4 / 0
7,858
437
2,643
9,860
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,292
627
19,170
7,208
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Marco0798
Susano
16
2 / 1 / 5
9,689
538
6,352
14,519
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Mash456
Cthulhu
16
5 / 0 / 10
10,591
588
11,760
20,199
21,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Omitted1
Gilgamesh
16
8 / 4 / 2
10,539
586
12,546
18,098
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
PrincessAshxx
Cernunnos
15
1 / 1 / 9
8,890
494
6,150
7,929
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
25
25
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Banasazi
Tsukuyomi
1
5
4
0.6
W
9
1
3
10.5
L
Jing Wei
GOAT329417
Jing Wei
2
3
1
0.83
W
Susano
Marco0798
Susano
2
1
5
4.5
W
Cthulhu
Mash456
Cthulhu
5
0
10
10
W
Gilgamesh
Omitted1
Gilgamesh
8
4
2
2.25
W
Cernunnos
PrincessAshxx
Cernunnos
1
1
9
5.5
L
Amaterasu
bengitos
Amaterasu
2
8
2
0.38
L
Bacchus
bryxvn
Bacchus
2
5
0
0.4
L
Kukulkan
jR0Dx_16
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
55,978
71,913
Taken
67,953
36,534
Mitigated
51,612
16,629
Healing
22,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Banasazi
Tsukuyomi
13,733
2,536
0
5,682
15,213
4,759
0
6,313
8,750
0
76,378
W
19,170
4,217
0
1,502
7,208
2,446
1,279
2,388
4,820
88,334
957
L
Jing Wei
GOAT329417
Jing Wei
7,805
4,935
94
4,625
13,577
4,279
1,077
5,713
7,769
0
51,530
W
Susano
Marco0798
Susano
6,352
2,602
0
8,284
14,519
5,353
1,979
144
14,375
0
71,882
W
Cthulhu
Mash456
Cthulhu
11,760
819
94
5,456
20,199
21,937
39
2,369
17,830
59,306
955
W
Gilgamesh
Omitted1
Gilgamesh
12,546
3,761
0
2,677
18,098
18,905
481
1,089
17,009
0
55,111
W
Cernunnos
PrincessAshxx
Cernunnos
6,150
2,793
0
4,610
7,929
2,971
1,355
1,187
6,742
0
56,850
L
Amaterasu
bengitos
Amaterasu
6,335
4,069
0
3,138
17,096
8,454
683
3,584
12,952
0
28,673
L
Bacchus
bryxvn
Bacchus
3,775
658
0
2,344
16,167
17,003
0
6,550
9,528
27,174
866
L
Kukulkan
jR0Dx_16
Kukulkan
2,643
460
0
746
9,860
2,039
270
8,392
1,468
58,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
51,001
410
Minions Killed
493
0
Camps Cleared
0
1,742,296
Distance Traveled
1,731,745
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,449
469
103
6
0
391,526
0
W
Nu Wa
11,292
627
133
7
0
352,397
5
L
Jing Wei
8,522
473
84
5
0
367,432
0
W
Susano
9,689
538
110
6
0
361,591
0
W
Cthulhu
10,591
588
101
6
0
378,475
0
W
Gilgamesh
10,539
586
70
4
0
280,223
0
W
Cernunnos
8,890
494
79
4
0
359,059
0
L
Amaterasu
8,416
468
52
3
0
342,784
0
L
Bacchus
8,696
483
48
3
0
315,878
4
L
Kukulkan
7,858
437
123
7
0
324,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role