Player Matchup

Heimdallr
Heimdallr
Death_Deamon1313
Heimdallr
Level 105
God Stats
10W - 16L
1,438 SR
Queue Stats
119W - 108L
1,553 Elo+
Party 4
Ra
Ra
Donuttron909
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 192L
1,495 Elo+
Party 1
Mercury
Mercury
Kn3ight
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,483 Elo+
Party 1
Bellona
Bellona
deathrage32
Bellona
Level 109
God Stats
18W - 8L
1,748 SR
Queue Stats
395W - 380L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
papi_Smurf8115
Cthulhu
Level 87
God Stats
20W - 18L
1,603 SR
Queue Stats
136W - 130L
1,541 Elo+
Party 4
Team Averages
Level 102
1,558 SR
1,518 Elo+

VS

Team Averages
Level 145
1,585 SR
1,532 Elo+
Ix Chel
Ix Chel
AX37
Ix Chel
Level 158
God Stats
9W - 11L
1,564 SR
Queue Stats
84W - 89L
1,440 Elo+
Solo
Achilles
Achilles
Liesmyth
Achilles
Level 143
God Stats
11W - 18L
1,345 SR
Queue Stats
164W - 156L
1,506 Elo+
Party 2
Mercury
Mercury
Traycn
Mercury
Level 155
God Stats
9W - 4L
1,975 SR
Queue Stats
111W - 111L
1,518 Elo+
Party 2
Ares
Ares
hogbreath
Ares
Level 109
God Stats
2W - 4L
1,541 SR
Queue Stats
42W - 29L
1,617 Elo+
Party 3
Chiron
Chiron
kixzem
Chiron
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
6 / 2 / 4
6,629
663
8,937
9,019
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,436
644
3,255
2,216
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Kn3ight
Mercury
10
0 / 1 / 2
4,980
498
1,265
6,331
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
deathrage32
Bellona
13
3 / 0 / 0
7,307
731
6,109
8,431
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 2 / 5
6,467
647
5,973
7,338
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AX37
Ix Chel
10
0 / 2 / 2
5,438
544
2,840
5,441
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Liesmyth
Achilles
8
0 / 3 / 0
4,839
484
2,825
7,204
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Traycn
Mercury
10
0 / 2 / 2
4,963
496
2,222
7,377
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
2 / 3 / 2
5,141
514
4,355
9,201
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
kixzem
Chiron
10
3 / 5 / 1
5,579
558
6,506
8,711
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AX37
Ix Chel
0
2
2
0.5
W
Heimdallr
6
2
4
4
W
2
0
1
2.5
W
Mercury
Kn3ight
Mercury
0
1
2
1
L
Achilles
Liesmyth
Achilles
0
3
0
0
L
Mercury
Traycn
Mercury
0
2
2
0.5
W
Bellona
deathrage32
Bellona
3
0
0
3
L
Ares
2
3
2
1
L
Chiron
kixzem
Chiron
3
5
1
0.7
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
18,748
33,335
Taken
37,934
16,957
Mitigated
13,951
11,350
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AX37
Ix Chel
2,840
193
285
1,671
5,441
1,738
0
1,973
3,468
33,185
1,079
W
Heimdallr
8,937
3,173
0
3,606
9,019
3,314
659
2,596
6,423
0
35,259
W
3,255
371
284
982
2,216
712
0
739
1,477
44,219
0
W
Mercury
Kn3ight
Mercury
1,265
596
0
678
6,331
2,259
0
2,102
4,229
0
35,725
L
Achilles
Liesmyth
Achilles
2,825
334
0
1,443
7,204
2,255
0
0
6,781
0
24,923
L
Mercury
Traycn
Mercury
2,222
892
0
318
7,377
2,510
0
1,321
5,934
0
32,861
W
Bellona
deathrage32
Bellona
6,109
1,049
0
3,508
8,431
5,766
253
0
8,431
0
51,113
L
Ares
4,355
338
0
1,504
9,201
5,007
0
3,366
5,835
8,188
0
L
Chiron
kixzem
Chiron
6,506
3,046
170
1,904
8,711
2,441
0
2,568
6,143
0
30,042
W
5,973
752
140
2,152
7,338
4,906
189
1,698
5,640
24,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
25,960
352
Minions Killed
233
0
Camps Cleared
0
1,110,772
Distance Traveled
1,065,199
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,438
544
72
7
0
184,703
0
W
Heimdallr
6,629
663
55
6
0
208,467
0
W
Ra
6,436
644
89
9
0
235,281
2
W
Mercury
4,980
498
60
6
0
236,226
0
L
Achilles
4,839
484
47
5
0
210,440
2
L
Mercury
4,963
496
61
6
0
226,502
4
W
Bellona
7,307
731
103
10
0
206,429
0
L
Ares
5,141
514
9
1
0
245,491
1
L
Chiron
5,579
558
44
4
0
198,063
0
W
Cthulhu
6,467
647
45
5
0
224,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role